Player Matchup

Gilgamesh
Gilgamesh
Guru0075
Gilgamesh
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Party 2
Anubis
Anubis
Hawtdogwater633
Anubis
Level 116
God Stats
2W - 3L
1,766 SR
Queue Stats
133W - 118L
1,471 Elo+
Solo
Fafnir
Fafnir
RetroStix_
Fafnir
Level 161
God Stats
24W - 16L
1,537 SR
Queue Stats
209W - 215L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
SpxcySauce-
Danzaburou
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Party 2
Ah Puch
Ah Puch
TheDesirez-
Ah Puch
Level 101
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 3L
1,262 Elo+
Party 2
Team Averages
Level 122
1,608 SR
1,345 Elo+

VS

Team Averages
Level 60
1,478 SR
1,257 Elo+
Neith
Neith
Buddha8989
Neith
Level 20
God Stats
6W - 10L
1,434 SR
Queue Stats
7W - 10L
1,206 Elo+
Party 1
Sylvanus
Sylvanus
Delekus
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,205 Elo+
Party 1
Artemis
Artemis
SethisBigDaddy99
Artemis
Level 140
God Stats
1W - 4L
1,564 SR
Queue Stats
520W - 534L
1,464 Elo+
Solo
Chaac
Chaac
extantcosine1
Chaac
Level 87
God Stats
2W - 2L
1,480 SR
Queue Stats
5W - 12L
1,205 Elo+
Party 1
Kukulkan
Kukulkan
rougesoul
Kukulkan
Level 27
God Stats
1W - 4L
1,410 SR
Queue Stats
5W - 15L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guru0075
Gilgamesh
16
9 / 1 / 10
10,458
951
8,746
10,308
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 2 / 10
11,200
1,018
21,041
14,832
7,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fafnir
RetroStix_
Fafnir
16
4 / 1 / 17
11,100
1,009
8,621
12,218
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SpxcySauce-
Danzaburou
17
3 / 1 / 8
10,563
960
6,922
7,542
3,096
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
TheDesirez-
Ah Puch
14
1 / 1 / 8
9,047
822
5,482
4,469
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 5 / 1
8,283
753
5,645
7,930
2,405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Delekus
Sylvanus
14
1 / 7 / 4
9,036
821
4,249
17,291
14,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 1
8,045
731
2,771
4,041
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
4 / 6 / 1
10,117
920
15,844
15,602
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
rougesoul
Kukulkan
14
1 / 7 / 2
8,964
815
5,282
10,395
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
27
Kills
6
6
Deaths
27
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
1
0.1
L
Sylvanus
Delekus
Sylvanus
1
7
4
0.43
W
Gilgamesh
Guru0075
Gilgamesh
9
1
10
14
W
10
2
10
7.5
W
Fafnir
RetroStix_
Fafnir
4
1
17
12.5
L
0
2
1
0.25
W
Danzaburou
SpxcySauce-
Danzaburou
3
1
8
7
W
Ah Puch
TheDesirez-
Ah Puch
1
1
8
5
L
4
6
1
0.75
L
Kukulkan
rougesoul
Kukulkan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,812
Damage
33,791
49,369
Taken
55,259
33,587
Mitigated
35,602
14,168
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,645
3,440
0
708
7,930
2,405
0
4,381
3,549
0
16,465
L
Sylvanus
Delekus
Sylvanus
4,249
893
1,925
2,177
17,291
14,790
0
11,732
5,559
7,261
0
W
Gilgamesh
Guru0075
Gilgamesh
8,746
2,671
0
95
10,308
5,063
0
1,933
8,038
0
17,181
W
21,041
1,061
195
7,706
14,832
7,799
684
3,592
11,152
50,302
1,096
W
Fafnir
RetroStix_
Fafnir
8,621
1,031
0
3,968
12,218
15,969
200
2,560
9,437
13,260
4,731
L
2,771
667
0
449
4,041
889
0
1,907
2,134
0
6,738
W
Danzaburou
SpxcySauce-
Danzaburou
6,922
3,286
0
1,023
7,542
3,096
2,243
683
6,780
0
34,074
W
Ah Puch
TheDesirez-
Ah Puch
5,482
486
0
1,181
4,469
1,660
396
947
3,394
17,819
0
L
15,844
1,455
0
4,060
15,602
14,138
0
8,311
7,291
408
33,326
L
Kukulkan
rougesoul
Kukulkan
5,282
749
0
192
10,395
3,380
0
6,172
4,223
19,293
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
44,445
205
Minions Killed
131
0
Camps Cleared
0
974,999
Distance Traveled
847,450
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,283
753
34
3
0
178,897
0
L
Sylvanus
9,036
821
9
1
0
168,874
0
W
Gilgamesh
10,458
951
18
2
0
213,231
1
W
Anubis
11,200
1,018
61
6
0
202,543
0
W
Fafnir
11,100
1,009
24
2
0
231,806
0
L
Artemis
8,045
731
11
1
0
84,475
0
W
Danzaburou
10,563
960
71
6
0
189,871
1
W
Ah Puch
9,047
822
31
3
0
137,548
0
L
Chaac
10,117
920
39
4
0
215,408
1
L
Kukulkan
8,964
815
38
3
0
199,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role