Player Matchup

Thanatos
Thanatos
DemoIisher67
Thanatos
Level 20
God Stats
5W - 6L
1,514 SR
Queue Stats
34W - 41L
1,435 Elo+
Party 2
Cerberus
Cerberus
Myatzuki
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 103L
1,470 Elo+
Party 2
Sol
Sol
ooooKITANAoooo
Sol
Level 159
God Stats
1W - 0L
1,445 SR
Queue Stats
20W - 28L
1,385 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,430 Elo+

VS

Team Averages
Level 143
1,514 SR
1,440 Elo+
Thanatos
Thanatos
LHR weeman22
Thanatos
Level 127
God Stats
3W - 4L
1,497 SR
Queue Stats
106W - 102L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
Psychosiz1
Cabrakan
Level 147
God Stats
35W - 35L
1,512 SR
Queue Stats
55W - 50L
1,431 Elo+
Solo
Ra
Ra
VashtaNerada85
Ra
Level 156
God Stats
5W - 5L
1,533 SR
Queue Stats
238W - 251L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DemoIisher67
Thanatos
15
3 / 4 / 10
10,124
920
5,736
9,117
3,214
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Myatzuki
Cerberus
17
10 / 1 / 7
11,311
1,028
16,443
16,463
16,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 7
10,323
938
7,881
6,084
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LHR weeman22
Thanatos
13
4 / 8 / 3
8,741
795
8,742
12,148
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Psychosiz1
Cabrakan
13
4 / 7 / 4
8,841
804
9,870
13,740
8,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 3 / 7
8,944
813
7,268
9,568
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
8
8
Deaths
18
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DemoIisher67
Thanatos
3
4
10
2
L
Thanatos
LHR weeman22
Thanatos
4
8
3
0.69
W
Cerberus
Myatzuki
Cerberus
10
1
7
13.5
L
Cabrakan
Psychosiz1
Cabrakan
4
7
4
0.86
L
0
3
7
1.17
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
25,880
31,664
Taken
35,456
21,317
Mitigated
14,517
10,680
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DemoIisher67
Thanatos
5,736
1,757
0
3,322
9,117
3,214
387
4,449
4,668
0
22,207
L
Thanatos
LHR weeman22
Thanatos
8,742
4,042
146
1,830
12,148
3,524
300
7,220
4,405
0
17,290
W
Cerberus
Myatzuki
Cerberus
16,443
1,315
52
5,162
16,463
16,158
0
9,091
7,319
32,544
0
L
Cabrakan
Psychosiz1
Cabrakan
9,870
1,691
222
2,212
13,740
8,951
40
8,156
5,030
23,968
0
L
7,268
804
1,889
2,638
9,568
2,042
0
7,215
1,941
36,699
1,341
W
7,881
2,133
0
2,144
6,084
1,945
1,178
2,876
3,208
33,351
4,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
26,526
163
Minions Killed
109
0
Camps Cleared
0
594,222
Distance Traveled
546,242
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,124
920
37
3
0
205,579
0
L
Thanatos
8,741
795
11
1
0
164,851
1
W
Cerberus
11,311
1,028
52
5
0
202,432
0
L
Cabrakan
8,841
804
30
3
0
168,320
3
L
Ra
8,944
813
68
6
0
213,071
2
W
Sol
10,323
938
74
7
0
186,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role