Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BrickedZeus3208
Cthulhu
Level 107
God Stats
10W - 15L
1,425 SR
Queue Stats
118W - 131L
1,447 Elo+
Party 2
Bakasura
Bakasura
Rapphaell91
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,487 Elo+
Solo
Izanami
Izanami
YFNSwerv
Izanami
Level 170
God Stats
5W - 8L
1,452 SR
Queue Stats
211W - 214L
1,424 Elo+
Party 2
Amaterasu
Amaterasu
lil_shtt323
Amaterasu
Level 120
God Stats
21W - 22L
1,466 SR
Queue Stats
112W - 99L
1,391 Elo+
Solo
Team Averages
Level 147
1,469 SR
1,450 Elo+

VS

Team Averages
Level 123
1,510 SR
1,488 Elo+
Atlas
Atlas
FLY you FO0LS
Atlas
Level 158
God Stats
1W - 5L
1,497 SR
Queue Stats
110W - 114L
1,462 Elo+
Solo
Zeus
Zeus
Kulkukant
Zeus
Level 120
God Stats
1W - 4L
1,355 SR
Queue Stats
188W - 173L
1,496 Elo+
Solo
Ah Puch
Ah Puch
MortemVeniet
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Trevowl
Ratatoskr
Level 119
God Stats
3W - 1L
1,816 SR
Queue Stats
100W - 101L
1,472 Elo+
Solo
Horus
Horus
angelmartinez16
Horus
Level 149
God Stats
1W - 1L
1,381 SR
Queue Stats
27W - 25L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
7 / 2 / 4
8,823
630
11,737
12,901
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 1 / 8
7,454
532
5,897
10,265
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bakasura
Rapphaell91
Bakasura
13
8 / 3 / 0
8,033
574
5,299
11,603
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
YFNSwerv
Izanami
15
3 / 1 / 3
8,338
596
4,697
5,742
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
lil_shtt323
Amaterasu
13
0 / 2 / 0
7,610
544
6,048
14,857
5,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,182
513
8,824
10,591
8,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
12
1 / 6 / 1
6,865
490
2,593
7,943
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
MortemVeniet
Ah Puch
12
3 / 5 / 1
7,433
531
10,189
10,277
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
Trevowl
Ratatoskr
10
2 / 4 / 2
6,315
451
4,190
8,818
3,091
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 1
5,456
390
8,252
11,407
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
20
Kills
9
9
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
2
4
4.5
W
2
1
8
6
L
2
1
0
2
L
Zeus
1
6
1
0.25
L
Ah Puch
MortemVeniet
Ah Puch
3
5
1
0.7
W
Bakasura
Rapphaell91
Bakasura
8
3
0
2.67
L
Ratatoskr
Trevowl
Ratatoskr
2
4
2
0.75
W
Izanami
YFNSwerv
Izanami
3
1
3
4.5
L
1
4
1
0.38
W
Amaterasu
lil_shtt323
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,678
Damage
34,048
55,368
Taken
49,036
25,126
Mitigated
23,905
26,168
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,737
1,273
0
6,830
12,901
7,524
826
4,884
7,315
58,268
5,239
W
5,897
799
54
2,585
10,265
6,073
0
1,899
8,196
39,151
1,767
L
8,824
3,030
0
1,920
10,591
8,691
0
127
10,389
38,646
3,307
L
Zeus
2,593
644
0
1,416
7,943
1,988
0
2,431
5,330
40,731
6,333
L
Ah Puch
MortemVeniet
Ah Puch
10,189
179
0
1,133
10,277
3,295
0
6,442
3,509
45,199
0
W
Bakasura
Rapphaell91
Bakasura
5,299
3,127
0
4,632
11,603
4,457
148
3,354
7,887
0
28,980
L
Ratatoskr
Trevowl
Ratatoskr
4,190
1,228
0
1,086
8,818
3,091
0
4,555
4,208
0
32,661
W
Izanami
YFNSwerv
Izanami
4,697
2,599
0
3,466
5,742
1,719
598
1,176
4,566
0
69,317
L
8,252
3,086
406
2,183
11,407
6,840
21
3,941
7,061
0
26,035
W
Amaterasu
lil_shtt323
Amaterasu
6,048
2,524
0
8,601
14,857
5,353
388
7,046
6,539
0
51,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
33,251
461
Minions Killed
331
0
Camps Cleared
0
1,377,586
Distance Traveled
1,217,232
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,823
630
106
8
0
236,200
2
W
Cthulhu
7,454
532
66
5
0
307,452
5
L
Atlas
7,182
513
70
5
0
220,241
2
L
Zeus
6,865
490
91
7
0
239,711
0
L
Ah Puch
7,433
531
81
6
0
252,273
0
W
Bakasura
8,033
574
72
5
0
304,740
0
L
Ratatoskr
6,315
451
59
4
0
245,210
0
W
Izanami
8,338
596
123
9
0
248,585
3
L
Horus
5,456
390
30
2
0
259,797
0
W
Amaterasu
7,610
544
94
7
0
280,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role