Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ArielizFez1030
Charybdis
Level 162
God Stats
9W - 8L
1,464 SR
Queue Stats
402W - 395L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Blitzkrieg1194
Cu Chulainn
Level 158
God Stats
12W - 10L
1,564 SR
Queue Stats
226W - 214L
1,540 Elo+
Party 2
Skadi
Skadi
CynicalCaracal11
Skadi
Level 158
God Stats
3W - 1L
1,569 SR
Queue Stats
299W - 289L
1,566 Elo+
Party 2
Anubis
Anubis
JahDragon
Anubis
Level 162
God Stats
141W - 71L
1,749 SR
Queue Stats
264W - 221L
1,632 Elo+
Solo
Team Averages
Level 152
1,569 SR
1,557 Elo+

VS

Team Averages
Level 138
1,524 SR
1,547 Elo+
Izanami
Izanami
CrushmyheadMirko
Izanami
Level 106
God Stats
7W - 8L
1,528 SR
Queue Stats
103W - 89L
1,555 Elo+
Solo
Hel
Hel
ILovePerks
Hel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 153L
1,539 Elo+
Party 1
Fafnir
Fafnir
KharnGaming
Fafnir
Level 113
God Stats
5W - 11L
1,474 SR
Queue Stats
284W - 261L
1,525 Elo+
Solo
Cerberus
Cerberus
On Fuego
Cerberus
Level 184
God Stats
2W - 2L
1,490 SR
Queue Stats
118W - 113L
1,573 Elo+
Solo
Thor
Thor
TheFlash1892
Thor
Level 140
God Stats
20W - 17L
1,630 SR
Queue Stats
171W - 206L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
5 / 2 / 3
6,385
639
4,953
5,881
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ArielizFez1030
Charybdis
11
2 / 1 / 3
6,396
640
4,124
4,403
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Blitzkrieg1194
Cu Chulainn
11
2 / 0 / 1
6,378
638
4,782
6,794
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 1
5,693
569
2,515
5,727
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
JahDragon
Anubis
13
6 / 2 / 3
7,113
711
11,609
7,922
3,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,295
530
4,773
5,406
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 5 / 0
6,081
608
3,269
8,151
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
9
2 / 2 / 2
5,920
592
2,993
9,043
6,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
On Fuego
Cerberus
10
0 / 2 / 0
5,298
530
2,587
8,062
3,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 2
4,604
460
4,014
7,912
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
7
7
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
3
3.25
W
Charybdis
ArielizFez1030
Charybdis
2
1
3
3.5
W
Cu Chulainn
Blitzkrieg1194
Cu Chulainn
2
0
1
2.5
L
1
4
1
0.38
W
1
2
1
0.75
L
4
5
0
0.8
W
Anubis
JahDragon
Anubis
6
2
3
3.75
L
Fafnir
2
2
2
1.5
L
Cerberus
On Fuego
Cerberus
0
2
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
17,636
30,727
Taken
38,574
13,913
Mitigated
15,411
12,996
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,953
1,844
0
2,159
5,881
3,445
0
765
5,116
27,553
326
W
Charybdis
ArielizFez1030
Charybdis
4,124
2,151
0
2,485
4,403
1,249
226
958
3,445
0
42,094
W
Cu Chulainn
Blitzkrieg1194
Cu Chulainn
4,782
986
0
905
6,794
4,248
0
2,239
4,555
494
39,879
L
4,773
3,925
0
740
5,406
1,307
0
2,033
3,176
0
40,029
W
2,515
647
0
2,809
5,727
1,446
0
1,328
4,286
0
34,734
L
3,269
203
961
2,972
8,151
1,724
0
5,637
2,477
31,349
0
W
Anubis
JahDragon
Anubis
11,609
1,035
0
4,638
7,922
3,525
0
2,846
4,824
53,121
3,185
L
Fafnir
2,993
810
0
1,221
9,043
6,982
0
4,175
4,709
10,686
0
L
Cerberus
On Fuego
Cerberus
2,587
237
0
2,870
8,062
3,879
0
1,025
7,037
30,276
1,418
L
4,014
1,439
0
2,733
7,912
1,519
0
3,171
4,704
0
23,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
27,198
377
Minions Killed
263
0
Camps Cleared
0
1,051,331
Distance Traveled
966,796
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,385
639
49
5
0
226,003
4
W
Charybdis
6,396
640
79
8
0
196,614
0
W
Cu Chulainn
6,378
638
85
9
0
191,428
2
L
Izanami
5,295
530
74
7
0
173,788
2
W
Skadi
5,693
569
68
7
0
235,218
0
L
Hel
6,081
608
80
8
0
207,685
0
W
Anubis
7,113
711
96
10
0
202,068
0
L
Fafnir
5,920
592
14
1
0
202,994
0
L
Cerberus
5,298
530
60
6
0
191,642
0
L
Thor
4,604
460
35
4
0
190,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role