Player Matchup

Awilix
Awilix
DesperSampson37
Awilix
Level 124
God Stats
3W - 2L
1,651 SR
Queue Stats
219W - 215L
1,444 Elo+
Party 1
Janus
Janus
Laurent328
Janus
Level 67
God Stats
1W - 1L
1,274 SR
Queue Stats
56W - 71L
1,343 Elo+
Solo
Chaac
Chaac
THEBBECKER
Chaac
Level 102
God Stats
2W - 2L
1,359 SR
Queue Stats
92W - 96L
1,414 Elo+
Party 1
Artio
Artio
danny10244680
Artio
Level 84
God Stats
2W - 0L
1,723 SR
Queue Stats
251W - 231L
1,525 Elo+
Solo
Khepri
Khepri
liImixedhunny
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 98L
1,454 Elo+
Solo
Team Averages
Level 81
1,501 SR
1,436 Elo+

VS

Team Averages
Level 113
1,432 SR
1,456 Elo+
Nut
Nut
 
Nut
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DUZI__101
Baron Samedi
Level 121
God Stats
2W - 3L
1,512 SR
Queue Stats
120W - 125L
1,432 Elo+
Solo
Ymir
Ymir
Lumbee iz RaW
Ymir
Level 87
God Stats
0W - 6L
1,150 SR
Queue Stats
176W - 167L
1,441 Elo+
Solo
Raijin
Raijin
VBivy
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,454 Elo+
Solo
Izanami
Izanami
freix0
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 209L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,444
844
5,766
6,104
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
15
2 / 0 / 6
7,926
793
6,212
4,096
1,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
2 / 3 / 6
7,538
754
12,680
9,804
9,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 6
8,131
813
5,991
12,741
10,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 9
8,291
829
4,556
13,252
9,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 2 / 3
6,918
692
4,957
5,286
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
DUZI__101
Baron Samedi
15
1 / 2 / 2
8,126
813
8,582
6,581
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 4
7,039
704
5,773
11,749
8,546
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Raijin
VBivy
Raijin
13
3 / 3 / 0
7,600
760
10,836
8,196
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
freix0
Izanami
13
0 / 2 / 4
7,048
705
6,400
6,969
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
13
Kills
6
6
Deaths
13
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
3
1.25
L
Baron Samedi
DUZI__101
Baron Samedi
1
2
2
1
W
6
1
4
8
W
Janus
2
0
6
5
L
1
4
4
0.75
W
Chaac
2
3
6
1.67
L
Raijin
VBivy
Raijin
3
3
0
1
W
2
0
6
5
L
Izanami
freix0
Izanami
0
2
4
1
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
36,548
45,997
Taken
38,781
34,787
Mitigated
19,359
19,849
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,957
2,502
330
902
5,286
1,983
49
1,203
4,083
0
8,683
L
Baron Samedi
DUZI__101
Baron Samedi
8,582
698
1,078
1,929
6,581
3,314
0
2,910
3,671
23,566
267
W
5,766
1,848
107
170
6,104
2,668
0
2,124
3,980
0
11,167
W
Janus
6,212
1,000
1,483
295
4,096
1,858
0
2,421
1,675
21,213
0
L
5,773
1,913
709
743
11,749
8,546
0
7,586
4,163
7,252
2,063
W
Chaac
12,680
502
155
1,586
9,804
9,420
15
4,419
5,385
0
25,782
L
Raijin
VBivy
Raijin
10,836
1,424
451
2,937
8,196
3,035
0
2,532
5,664
24,023
0
W
5,991
1,420
4,349
5,407
12,741
10,883
0
6,914
5,827
12,749
0
L
Izanami
freix0
Izanami
6,400
4,833
485
2,155
6,969
2,481
354
2,275
4,694
0
16,409
W
4,556
355
3,025
3,272
13,252
9,958
0
8,041
5,211
7,855
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
36,731
103
Minions Killed
98
0
Camps Cleared
0
1,051,162
Distance Traveled
809,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,918
692
14
1
0
121,700
0
L
Baron Samedi
8,126
813
36
4
0
186,213
0
W
Awilix
8,444
844
22
2
0
230,382
0
W
Janus
7,926
793
31
3
0
214,953
0
L
Ymir
7,039
704
6
1
0
176,350
0
W
Chaac
7,538
754
24
2
0
184,586
0
L
Raijin
7,600
760
26
3
0
159,700
0
W
Artio
8,131
813
14
1
0
203,006
0
L
Izanami
7,048
705
16
2
0
165,902
0
W
Khepri
8,291
829
12
1
0
218,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role