Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
WarmWholeMilk
Ares
Gold III
Level 89
God Stats
6W - 6L
1,549 SR
Queue Stats
246W - 244L
1,356 MMR
Solo
Hera
Hera
Gold V
casiomak2
Hera
Gold V
Level 141
God Stats
3W - 2L
1,487 SR
Queue Stats
44W - 53L
1,357 MMR
Solo
Izanami
Izanami
Gold V
mundoViventem
Izanami
Gold V
Level 201
God Stats
19W - 12L
1,649 SR
Queue Stats
119W - 128L
1,375 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,537 SR
1,418 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,494 SR
1,317 MMR
Sol
Sol
Silver I
DezzyBAMF
Sol
Silver I
Level 151
God Stats
2W - 3L
1,528 SR
Queue Stats
64W - 72L
1,216 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Rascuache666
Tsukuyomi
Gold III
Level 194
God Stats
1W - 2L
1,639 SR
Queue Stats
115W - 120L
1,399 MMR
Solo
Nu Wa
Nu Wa
Silver I
ZheetooS
Nu Wa
Silver I
Level 138
God Stats
8W - 8L
1,482 SR
Queue Stats
51W - 72L
1,176 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
ecstusy0
Gilgamesh
Silver III
Level 118
God Stats
16W - 21L
1,367 SR
Queue Stats
43W - 52L
1,361 MMR
Party 1
Atlas
Atlas
Silver IV
lIlRANlIl
Atlas
Silver IV
Level 91
God Stats
0W - 4L
1,452 SR
Queue Stats
3W - 8L
1,431 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 2 / 5
8,185
546
5,980
11,047
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
 
Cabrakan
12
2 / 1 / 11
7,849
523
10,015
12,577
7,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 0
10,068
671
9,401
12,371
10,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
14
2 / 0 / 5
8,215
548
6,383
6,629
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
4 / 4 / 2
9,468
631
6,539
11,455
4,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HadesThanatosChang'eGeb

VS

Bans
Ao KuangAnubisBake KujiraDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,464
498
9,534
10,205
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Rascuache666
Tsukuyomi
13
4 / 6 / 1
7,390
493
6,791
13,746
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ZheetooS
Nu Wa
13
0 / 0 / 4
7,246
483
6,970
3,412
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ecstusy0
Gilgamesh
13
4 / 7 / 1
7,677
512
5,030
14,291
9,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
lIlRANlIl
Atlas
9
1 / 6 / 2
6,038
403
3,667
12,711
8,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
22
Kills
10
10
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
2
5
3.75
W
Cabrakan
 
Cabrakan
2
1
11
7.5
L
1
3
2
0.67
L
Tsukuyomi
Rascuache666
Tsukuyomi
4
6
1
0.75
W
9
3
0
3
L
Nu Wa
ZheetooS
Nu Wa
0
0
4
2
W
Hera
2
0
5
4.5
L
Gilgamesh
ecstusy0
Gilgamesh
4
7
1
0.64
L
Atlas
lIlRANlIl
Atlas
1
6
2
0.33
W
Izanami
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,318
Damage
31,992
54,079
Taken
54,365
27,391
Mitigated
26,371
12,684
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,980
1,926
0
418
11,047
4,152
0
3,033
8,014
0
61,636
W
Cabrakan
 
Cabrakan
10,015
1,369
0
4,287
12,577
7,083
88
6,490
6,009
39,827
1,919
L
9,534
4,304
0
4,488
10,205
2,731
0
1,700
8,505
52,321
10,138
L
Tsukuyomi
Rascuache666
Tsukuyomi
6,791
1,109
0
4,880
13,746
4,531
0
5,543
8,149
0
45,941
W
9,401
1,247
0
2,824
12,371
10,491
581
858
10,895
49,990
2,252
L
Nu Wa
ZheetooS
Nu Wa
6,970
1,315
0
309
3,412
1,015
0
2,074
1,338
59,298
0
W
Hera
6,383
1,424
0
2,401
6,629
1,659
377
3,185
3,444
59,467
632
L
Gilgamesh
ecstusy0
Gilgamesh
5,030
1,183
0
1,498
14,291
9,304
0
7,242
6,305
0
43,695
L
Atlas
lIlRANlIl
Atlas
3,667
1,015
0
952
12,711
8,790
0
7,831
4,840
14,076
0
W
Izanami
6,539
4,749
0
2,754
11,455
4,006
2,617
6,062
5,393
0
74,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,785
Gold Earned
35,815
483
Minions Killed
363
0
Camps Cleared
0
1,491,345
Distance Traveled
1,273,119
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,185
546
83
6
0
369,863
0
W
Cabrakan
7,849
523
54
4
0
295,898
0
L
Sol
7,464
498
97
6
0
256,688
4
L
Tsukuyomi
7,390
493
73
5
0
271,567
0
W
Ares
10,068
671
93
6
0
265,971
0
L
Nu Wa
7,246
483
104
7
0
236,205
4
W
Hera
8,215
548
113
8
0
278,720
0
L
Gilgamesh
7,677
512
71
5
0
263,775
0
L
Atlas
6,038
403
18
1
0
244,884
2
W
Izanami
9,468
631
140
9
0
280,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role