Player Matchup

Fenrir
Fenrir
BaobaboBoots
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
BuckYeet
Horus
Level 123
God Stats
10W - 6L
1,519 SR
Queue Stats
180W - 173L
1,474 Elo+
Party 2
Poseidon
Poseidon
LuciARexUwu
Poseidon
Level 103
God Stats
2W - 4L
1,313 SR
Queue Stats
125W - 126L
1,463 Elo+
Solo
Neith
Neith
fubarfred
Neith
Level 96
God Stats
2W - 1L
1,842 SR
Queue Stats
66W - 61L
1,459 Elo+
Party 2
Chang'e
Chang'e
newplayer18236
Chang'e
Level 64
God Stats
10W - 7L
1,569 SR
Queue Stats
330W - 346L
1,410 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,461 Elo+

VS

Team Averages
Level 48
1,383 SR
1,399 Elo+
Hercules
Hercules
A1Booka
Hercules
Level 41
God Stats
1W - 5L
1,240 SR
Queue Stats
23W - 46L
1,148 Elo+
Party 1
Fenrir
Fenrir
A1K Slime
Fenrir
Level 4
God Stats
0W - 2L
1,118 SR
Queue Stats
1W - 5L
1,617 Elo+
Party 1
Xbalanque
Xbalanque
AaronWT33
Xbalanque
Level 38
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 21L
1,482 Elo+
Solo
Ares
Ares
GetGoodCracker
Ares
Level 18
God Stats
0W - 3L
1,212 SR
Queue Stats
13W - 20L
1,307 Elo+
Party 1
Poseidon
Poseidon
jreapps
Poseidon
Level 139
God Stats
42W - 31L
1,622 SR
Queue Stats
397W - 396L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 1 / 10
9,211
542
6,070
16,175
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
BuckYeet
Horus
13
3 / 0 / 17
9,139
538
6,168
19,627
15,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
LuciARexUwu
Poseidon
15
14 / 2 / 11
10,915
642
21,505
11,225
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Neith
fubarfred
Neith
14
5 / 1 / 10
9,244
544
10,403
12,386
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
18 / 1 / 14
11,482
675
20,789
16,074
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1Booka
Hercules
11
2 / 12 / 0
7,324
431
9,998
25,479
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
A1K Slime
Fenrir
9
0 / 13 / 0
6,223
366
1,515
15,497
3,708
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
AaronWT33
Xbalanque
8
0 / 9 / 1
6,000
353
5,057
12,102
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 11 / 0
7,769
457
6,032
20,147
17,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
jreapps
Poseidon
3
0 / 0 / 0
5,135
302
852
3,534
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
5
45
Kills
4
5
Deaths
45
62
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
A1Booka
Hercules
2
12
0
0.17
L
Fenrir
A1K Slime
Fenrir
0
13
0
0
L
Xbalanque
AaronWT33
Xbalanque
0
9
1
0.06
W
Fenrir
5
1
10
10
W
Horus
BuckYeet
Horus
3
0
17
11.5
L
2
11
0
0.18
W
Poseidon
LuciARexUwu
Poseidon
14
2
11
9.75
W
Neith
fubarfred
Neith
5
1
10
10
L
Poseidon
jreapps
Poseidon
0
0
0
0
W
18
1
14
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,935
Damage
23,454
75,487
Taken
76,759
36,920
Mitigated
34,937
39,948
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A1Booka
Hercules
9,998
2,499
0
4,016
25,479
10,858
0
12,935
12,006
0
35,783
L
Fenrir
A1K Slime
Fenrir
1,515
805
0
77
15,497
3,708
75
10,988
3,919
0
13,413
L
Xbalanque
AaronWT33
Xbalanque
5,057
2,607
0
1,100
12,102
2,779
0
7,516
4,502
0
23,691
W
Fenrir
6,070
3,655
0
4,682
16,175
7,093
1,777
2,105
14,033
0
70,144
W
Horus
BuckYeet
Horus
6,168
3,028
4,214
9,850
19,627
15,845
481
1,960
17,513
0
34,726
L
6,032
861
0
1,602
20,147
17,273
0
7,666
12,172
19,910
0
W
Poseidon
LuciARexUwu
Poseidon
21,505
3,847
165
3,378
11,225
3,448
2,408
850
10,210
77,183
485
W
Neith
fubarfred
Neith
10,403
4,692
515
5,212
12,386
4,669
2,644
1,449
10,898
0
60,070
L
Poseidon
jreapps
Poseidon
852
116
0
230
3,534
319
0
1,524
2,010
3,109
0
W
20,789
2,127
3,486
8,446
16,074
5,865
2,182
732
14,987
66,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
32,451
422
Minions Killed
140
0
Camps Cleared
0
1,670,363
Distance Traveled
1,113,524
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,324
431
48
3
0
275,579
0
L
Fenrir
6,223
366
37
2
0
239,442
0
L
Xbalanque
6,000
353
32
2
0
197,064
1
W
Fenrir
9,211
542
109
6
0
356,843
4
W
Horus
9,139
538
51
3
0
335,197
1
L
Ares
7,769
457
17
1
0
286,698
2
W
Poseidon
10,915
642
99
6
0
338,897
0
W
Neith
9,244
544
78
5
0
286,148
0
L
Poseidon
5,135
302
6
0
0
114,741
0
W
Chang'e
11,482
675
85
5
0
353,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role