Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
COMEBURRAS
Cerberus
Gold V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 145L
1,330 MMR
Solo
Kukulkan
Kukulkan
Gold IV
IDONOTF6
Kukulkan
Gold IV
Level 159
God Stats
23W - 17L
1,645 SR
Queue Stats
456W - 476L
1,370 MMR
Solo
Ymir
Ymir
Gold V
JudoKujo
Ymir
Gold V
Level 111
God Stats
4W - 1L
1,603 SR
Queue Stats
73W - 77L
1,347 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
jjoberwockey
Danzaburou
Gold IV
Level 142
God Stats
45W - 48L
1,552 SR
Queue Stats
73W - 77L
1,409 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,560 SR
1,391 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,584 SR
1,348 MMR
Agni
Agni
Bronze III
CrisperSky413
Agni
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
DeathSt1nger
Kumbhakarna
Gold V
Level 144
God Stats
3W - 1L
1,844 SR
Queue Stats
125W - 137L
1,321 MMR
Solo
Chaac
Chaac
Gold V
YungEggOG
Chaac
Gold V
Level 120
God Stats
75W - 74L
1,537 SR
Queue Stats
82W - 89L
1,394 MMR
Solo
Bastet
Bastet
Silver IV
its_HB_slim
Bastet
Silver IV
Level 45
God Stats
2W - 3L
1,541 SR
Queue Stats
28W - 34L
1,306 MMR
Solo
Hou Yi
Hou Yi
Silver IV
zFURY Viiziuss
Hou Yi
Silver IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,219 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 0
5,566
618
6,850
7,660
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
COMEBURRAS
Cerberus
10
4 / 0 / 5
5,857
651
6,647
7,271
2,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
IDONOTF6
Kukulkan
10
0 / 0 / 1
5,888
654
1,803
3,949
1,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
2 / 0 / 0
5,594
622
2,114
6,641
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
jjoberwockey
Danzaburou
11
5 / 1 / 4
6,273
697
4,906
5,594
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Cu ChulainnSun WukongKing ArthurNu Wa

VS

Bans
MercuryMedusaAresHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,007
556
3,519
4,245
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DeathSt1nger
Kumbhakarna
8
0 / 5 / 0
4,427
492
2,668
8,108
3,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
YungEggOG
Chaac
10
0 / 2 / 0
5,421
602
4,468
8,726
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
9
0 / 2 / 0
4,647
516
2,201
8,243
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 4 / 0
4,558
506
2,989
5,443
945
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
W
Cerberus
COMEBURRAS
Cerberus
4
0
5
6.5
L
0
0
0
0
L
Kumbhakarna
DeathSt1nger
Kumbhakarna
0
5
0
0
W
Kukulkan
IDONOTF6
Kukulkan
0
0
1
0.5
W
Ymir
2
0
0
2
L
Chaac
YungEggOG
Chaac
0
2
0
0
L
Bastet
0
2
0
0
W
Danzaburou
jjoberwockey
Danzaburou
5
1
4
7
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,320
Damage
15,845
31,115
Taken
34,765
12,761
Mitigated
12,692
15,847
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,850
2,139
0
2,858
7,660
4,766
0
255
7,405
0
33,164
W
Cerberus
COMEBURRAS
Cerberus
6,647
498
0
3,478
7,271
2,498
0
943
6,328
27,203
0
L
3,519
132
0
625
4,245
1,224
0
1,696
2,510
32,039
0
L
Kumbhakarna
DeathSt1nger
Kumbhakarna
2,668
362
0
1,692
8,108
3,944
0
2,811
5,297
16,660
1,200
W
Kukulkan
IDONOTF6
Kukulkan
1,803
262
0
1,757
3,949
1,175
273
2,310
1,639
40,580
1,907
W
Ymir
2,114
354
0
4,519
6,641
2,702
0
954
5,687
47,488
873
L
Chaac
YungEggOG
Chaac
4,468
871
0
2,160
8,726
4,146
0
0
8,082
0
36,016
L
Bastet
2,201
920
0
1,612
8,243
2,433
0
2,920
5,323
0
35,894
W
Danzaburou
jjoberwockey
Danzaburou
4,906
2,028
0
3,235
5,594
1,620
0
1,390
4,204
0
32,795
L
2,989
1,725
0
1,140
5,443
945
0
3,048
2,395
0
19,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
24,060
351
Minions Killed
251
0
Camps Cleared
0
979,900
Distance Traveled
931,757
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,566
618
55
6
0
204,414
0
W
Cerberus
5,857
651
61
7
0
204,117
4
L
Agni
5,007
556
63
7
0
192,942
0
L
Kumbhakarna
4,427
492
25
3
0
190,209
2
W
Kukulkan
5,888
654
89
10
0
183,430
0
W
Ymir
5,594
622
90
10
0
208,040
0
L
Chaac
5,421
602
52
6
0
192,326
1
L
Bastet
4,647
516
70
8
0
224,375
0
W
Danzaburou
6,273
697
56
6
0
179,899
0
L
Hou Yi
4,558
506
41
5
0
131,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role