Player Matchup

Hachiman
Hachiman
Ananiax
Hachiman
Level 139
God Stats
2W - 4L
1,225 SR
Queue Stats
111W - 114L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
HayClyde
Ah Puch
Level 149
God Stats
2W - 1L
1,791 SR
Queue Stats
160W - 141L
1,579 Elo+
Party 1
Fenrir
Fenrir
Kahuna VI
Fenrir
Level 140
God Stats
1W - 2L
1,266 SR
Queue Stats
58W - 65L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OneofManyrambo3
Cu Chulainn
Level 155
God Stats
49W - 28L
1,578 SR
Queue Stats
149W - 144L
1,507 Elo+
Party 2
Loki
Loki
br0wn5auce
Loki
Level 171
God Stats
112W - 68L
1,656 SR
Queue Stats
256W - 246L
1,529 Elo+
Party 2
Team Averages
Level 151
1,503 SR
1,550 Elo+

VS

Team Averages
Level 142
1,520 SR
1,546 Elo+
Persephone
Persephone
DaKingKevo
Persephone
Level 127
God Stats
1W - 3L
1,178 SR
Queue Stats
284W - 258L
1,555 Elo+
Party 3
Danzaburou
Danzaburou
Dejeau
Danzaburou
Level 127
God Stats
40W - 43L
1,554 SR
Queue Stats
476W - 420L
1,545 Elo+
Solo
Hun Batz
Hun Batz
LemmeGetSmoke
Hun Batz
Level 144
God Stats
10W - 8L
1,808 SR
Queue Stats
245W - 209L
1,539 Elo+
Party 3
Erlang Shen
Erlang Shen
QuantumxQ
Erlang Shen
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,568 Elo+
Party 3
Fafnir
Fafnir
Åntīthesis
Fafnir
Level 174
God Stats
3W - 3L
1,559 SR
Queue Stats
208W - 174L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ananiax
Hachiman
13
3 / 1 / 2
8,148
627
6,316
4,366
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
HayClyde
Ah Puch
15
3 / 1 / 1
8,652
666
5,917
5,851
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kahuna VI
Fenrir
13
3 / 0 / 3
7,339
565
4,572
6,187
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
OneofManyrambo3
Cu Chulainn
13
3 / 2 / 3
7,217
555
6,627
8,533
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 2 / 3
9,260
712
9,851
10,166
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaKingKevo
Persephone
12
1 / 3 / 0
6,823
525
2,814
7,342
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dejeau
Danzaburou
10
0 / 4 / 3
5,803
446
2,821
9,643
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
LemmeGetSmoke
Hun Batz
11
4 / 3 / 1
6,873
529
4,585
8,837
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
QuantumxQ
Erlang Shen
9
0 / 6 / 1
5,877
452
4,058
13,248
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
1 / 1 / 4
6,465
497
4,220
10,635
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
6
6
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ananiax
Hachiman
3
1
2
4
L
Persephone
DaKingKevo
Persephone
1
3
0
0.33
L
Danzaburou
Dejeau
Danzaburou
0
4
3
0.38
W
Ah Puch
HayClyde
Ah Puch
3
1
1
3.5
W
Fenrir
Kahuna VI
Fenrir
3
0
3
4.5
L
Hun Batz
LemmeGetSmoke
Hun Batz
4
3
1
1.5
W
Cu Chulainn
OneofManyrambo3
Cu Chulainn
3
2
3
2.25
L
Erlang Shen
QuantumxQ
Erlang Shen
0
6
1
0.08
W
5
2
3
3.25
L
Fafnir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
18,498
35,103
Taken
49,705
15,198
Mitigated
25,770
12,651
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ananiax
Hachiman
6,316
2,966
0
2,083
4,366
1,650
400
1,019
3,347
0
58,730
L
Persephone
DaKingKevo
Persephone
2,814
0
0
1,071
7,342
1,843
0
3,054
4,234
41,363
0
L
Danzaburou
Dejeau
Danzaburou
2,821
1,024
0
2,004
9,643
2,998
0
273
9,370
0
36,794
W
Ah Puch
HayClyde
Ah Puch
5,917
288
0
1,409
5,851
1,952
0
3,428
2,423
72,784
340
W
Fenrir
Kahuna VI
Fenrir
4,572
300
0
1,594
6,187
2,588
0
1,268
4,919
0
50,179
L
Hun Batz
LemmeGetSmoke
Hun Batz
4,585
1,251
0
4,189
8,837
2,600
0
1,191
7,646
0
35,515
W
Cu Chulainn
OneofManyrambo3
Cu Chulainn
6,627
822
0
2,135
8,533
5,730
0
1,265
7,268
12,016
41,603
L
Erlang Shen
QuantumxQ
Erlang Shen
4,058
1,987
0
3,846
13,248
8,550
0
0
13,248
0
30,571
W
9,851
3,211
0
5,430
10,166
3,278
0
250
9,916
0
59,955
L
Fafnir
4,220
1,230
0
2,679
10,635
9,779
0
2,532
8,103
16,606
538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
31,841
508
Minions Killed
287
0
Camps Cleared
0
1,341,949
Distance Traveled
1,311,074
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,148
627
95
7
0
244,215
1
L
Persephone
6,823
525
86
7
0
260,679
3
L
Danzaburou
5,803
446
53
4
0
266,157
2
W
Ah Puch
8,652
666
146
11
0
252,040
4
W
Fenrir
7,339
565
76
6
0
301,517
0
L
Hun Batz
6,873
529
65
5
0
289,966
0
W
Cu Chulainn
7,217
555
86
7
0
292,120
0
L
Erlang Shen
5,877
452
53
4
0
233,558
5
W
Loki
9,260
712
105
8
0
252,057
0
L
Fafnir
6,465
497
30
2
0
260,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role