Player Matchup

Persephone
Persephone
Animalia1997
Persephone
Level 122
God Stats
4W - 5L
1,476 SR
Queue Stats
23W - 31L
1,344 Elo+
Solo
Neith
Neith
BearFlojo
Neith
Level 99
God Stats
8W - 5L
1,585 SR
Queue Stats
241W - 239L
1,578 Elo+
Solo
Ares
Ares
JoblessCorgi
Ares
Level 172
God Stats
0W - 2L
1,327 SR
Queue Stats
109W - 68L
1,612 Elo+
Solo
Fenrir
Fenrir
Juuzou-sempai_18
Fenrir
Level 156
God Stats
7W - 3L
1,657 SR
Queue Stats
537W - 502L
1,513 Elo+
Solo
Bacchus
Bacchus
MeRc3LeS_KiLleR_
Bacchus
Level 151
God Stats
0W - 4L
1,191 SR
Queue Stats
296W - 279L
1,482 Elo+
Solo
Team Averages
Level 140
1,447 SR
1,506 Elo+

VS

Team Averages
Level 164
1,500 SR
1,519 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Megalomaniacal
Thor
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo
Khepri
Khepri
nauz0r
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Animalia1997
Persephone
12
0 / 4 / 1
7,609
544
7,280
6,986
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BearFlojo
Neith
11
0 / 5 / 2
6,497
464
6,399
10,777
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 4
8,031
574
14,302
16,751
12,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 6 / 0
7,381
527
10,129
15,550
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 2
6,504
465
4,548
10,704
9,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
8 / 0 / 0
8,338
596
10,433
9,233
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
 
King Arthur
13
3 / 5 / 1
7,752
554
11,460
17,207
10,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
 
Artemis
13
4 / 2 / 2
7,615
544
11,177
9,092
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 1
6,568
469
5,031
10,553
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
nauz0r
Khepri
12
1 / 1 / 7
7,472
534
5,404
11,614
10,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
18
18
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
0
0
8
W
King Arthur
 
King Arthur
3
5
1
0.7
W
Artemis
 
Artemis
4
2
2
2.5
L
Persephone
Animalia1997
Persephone
0
4
1
0.13
L
Neith
BearFlojo
Neith
0
5
2
0.2
L
2
3
4
1.33
L
6
6
0
1
L
2
0
2
3
W
2
2
1
1.25
W
Khepri
nauz0r
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,658
Damage
43,505
60,768
Taken
57,699
33,524
Mitigated
35,539
17,098
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,433
926
0
5,471
9,233
6,875
0
3,824
5,409
58,475
889
W
King Arthur
 
King Arthur
11,460
1,343
0
5,282
17,207
10,970
0
10,067
6,238
0
49,388
W
Artemis
 
Artemis
11,177
2,327
0
1,331
9,092
3,866
1,351
2,223
6,869
0
58,688
L
Persephone
Animalia1997
Persephone
7,280
323
0
830
6,986
2,322
0
4,588
2,391
53,305
1,608
L
Neith
BearFlojo
Neith
6,399
1,387
0
2,786
10,777
3,460
0
760
10,017
0
47,476
L
14,302
1,325
0
7,209
16,751
12,290
0
0
16,751
52,476
193
L
10,129
2,750
0
2,024
15,550
6,452
0
6,575
8,975
0
47,037
L
4,548
673
0
4,249
10,704
9,000
0
3,843
6,861
13,798
0
W
5,031
1,219
0
1,221
10,553
3,725
0
4,103
6,140
0
45,849
W
Khepri
nauz0r
Khepri
5,404
1,226
1,503
3,037
11,614
10,103
0
3,890
7,724
24,843
1,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
37,745
349
Minions Killed
361
0
Camps Cleared
0
1,405,095
Distance Traveled
1,438,770
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,338
596
99
7
0
273,599
0
W
King Arthur
7,752
554
68
5
0
294,566
2
W
Artemis
7,615
544
100
7
0
253,203
0
L
Persephone
7,609
544
96
7
0
250,719
0
L
Neith
6,497
464
84
6
0
240,303
3
L
Ares
8,031
574
89
6
0
275,562
1
L
Fenrir
7,381
527
67
5
0
306,308
0
L
Bacchus
6,504
465
13
1
0
332,203
7
W
Thor
6,568
469
61
4
0
316,480
0
W
Khepri
7,472
534
33
2
0
300,922
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role