Player Matchup

Nox
Nox
Arich
Nox
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
BeHiNDYou7119
Cthulhu
Level 100
God Stats
123W - 116L
1,515 SR
Queue Stats
403W - 394L
1,413 Elo+
Solo
Osiris
Osiris
Driaguan
Osiris
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
TheGlowCloud128
Xbalanque
Level 59
God Stats
2W - 1L
1,740 SR
Queue Stats
54W - 56L
1,443 Elo+
Solo
Fenrir
Fenrir
Trevowl
Fenrir
Level 119
God Stats
9W - 4L
1,725 SR
Queue Stats
100W - 104L
1,460 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,466 Elo+

VS

Team Averages
Level 114
1,559 SR
1,505 Elo+
Anubis
Anubis
GeraltofMexico
Anubis
Level 95
God Stats
83W - 69L
1,636 SR
Queue Stats
203W - 198L
1,515 Elo+
Party 1
Surtr
Surtr
bigbonker69
Surtr
Level 106
God Stats
24W - 27L
1,530 SR
Queue Stats
198W - 194L
1,477 Elo+
Solo
Bastet
Bastet
bigpanda91
Bastet
Level 123
God Stats
3W - 10L
1,351 SR
Queue Stats
259W - 252L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
madcuzbad17
Cthulhu
Level 93
God Stats
6W - 8L
1,470 SR
Queue Stats
285W - 258L
1,498 Elo+
Solo
Pele
Pele
rippinheadzs
Pele
Level 153
God Stats
15W - 10L
1,806 SR
Queue Stats
653W - 621L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Arich
Nox
15
5 / 5 / 3
8,927
558
9,078
9,631
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
15
6 / 1 / 6
9,655
603
14,032
13,360
9,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Driaguan
Osiris
14
4 / 3 / 4
8,939
559
8,508
14,752
12,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
TheGlowCloud128
Xbalanque
14
1 / 6 / 2
8,168
511
3,321
10,416
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Trevowl
Fenrir
14
9 / 4 / 3
8,684
543
8,421
13,402
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 4
9,378
586
13,764
14,905
7,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 3
9,262
579
6,119
13,671
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
bigpanda91
Bastet
14
3 / 6 / 4
8,373
523
8,621
11,474
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
madcuzbad17
Cthulhu
16
5 / 5 / 2
9,201
575
11,686
15,511
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
7,101
444
3,414
7,739
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
25
Kills
19
19
Deaths
25
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
Arich
Nox
5
5
3
1.3
W
Cthulhu
6
1
6
9
W
Osiris
Driaguan
Osiris
4
3
4
2
L
6
7
4
1.14
W
Xbalanque
TheGlowCloud128
Xbalanque
1
6
2
0.33
W
Fenrir
Trevowl
Fenrir
9
4
3
2.63
L
4
4
3
1.38
L
Bastet
bigpanda91
Bastet
3
6
4
0.83
L
Cthulhu
madcuzbad17
Cthulhu
5
5
2
1.2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
43,604
61,561
Taken
63,300
32,688
Mitigated
30,215
10,521
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Arich
Nox
9,078
584
0
706
9,631
2,544
0
6,130
3,095
53,902
0
W
Cthulhu
14,032
1,352
202
3,467
13,360
9,983
61
7,293
5,828
51,951
1,511
W
Osiris
Driaguan
Osiris
8,508
3,447
0
4,198
14,752
12,346
0
4,694
10,022
0
57,792
L
13,764
984
211
5,054
14,905
7,150
353
6,352
8,083
53,066
0
W
Xbalanque
TheGlowCloud128
Xbalanque
3,321
1,221
0
93
10,416
3,112
3,821
2,100
8,316
0
48,389
W
Fenrir
Trevowl
Fenrir
8,421
2,926
0
1,855
13,402
4,703
0
4,679
8,576
0
44,595
L
6,119
2,094
0
4,459
13,671
10,671
249
1,247
12,360
876
49,946
L
Bastet
bigpanda91
Bastet
8,621
1,791
127
1,932
11,474
3,353
972
4,002
7,006
0
43,131
L
Cthulhu
madcuzbad17
Cthulhu
11,686
407
52
1,245
15,511
6,249
0
8,801
6,385
56,386
817
L
3,414
878
0
1,155
7,739
2,792
0
1,483
6,246
0
42,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
43,315
432
Minions Killed
378
0
Camps Cleared
0
1,514,313
Distance Traveled
1,399,984
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,927
558
104
7
0
296,243
4
W
Cthulhu
9,655
603
87
5
0
328,339
0
W
Osiris
8,939
559
93
6
0
280,045
5
L
Anubis
9,378
586
79
5
0
276,158
0
W
Xbalanque
8,168
511
90
6
0
276,108
0
W
Fenrir
8,684
543
58
4
0
333,578
0
L
Surtr
9,262
579
71
4
0
311,374
5
L
Bastet
8,373
523
63
4
0
323,771
0
L
Cthulhu
9,201
575
84
5
0
299,167
0
L
Pele
7,101
444
81
5
0
189,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role