Player Matchup

Athena
Athena
FancyPnuts
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,701 Elo+
Party 1
Skadi
Skadi
Piano__Legend
Skadi
Level 51
God Stats
0W - 1L
1,480 SR
Queue Stats
7W - 11L
1,735 Elo+
Party 1
Loki
Loki
Quack1254
Loki
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,666 Elo+
Party 1
Sol
Sol
Ryuujin233
Sol
Level 100
God Stats
1W - 4L
1,649 SR
Queue Stats
40W - 45L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
xUNKNOWNCOOKIEx
Gilgamesh
Level 54
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 81
1,521 SR
1,619 Elo+

VS

Team Averages
Level 70
1,569 SR
1,504 Elo+
Horus
Horus
BIoodQ
Horus
Level 69
God Stats
3W - 2L
1,561 SR
Queue Stats
76W - 64L
1,520 Elo+
Solo
Izanami
Izanami
CrushmyheadMirko
Izanami
Level 106
God Stats
7W - 8L
1,476 SR
Queue Stats
103W - 89L
1,544 Elo+
Solo
Bakasura
Bakasura
Elcamotudo-3000
Bakasura
Level 61
God Stats
42W - 52L
1,481 SR
Queue Stats
180W - 199L
1,408 Elo+
Solo
Ra
Ra
GoobyHV
Ra
Level 67
God Stats
5W - 3L
1,692 SR
Queue Stats
116W - 96L
1,531 Elo+
Solo
Guan Yu
Guan Yu
VtecMaster
Guan Yu
Level 49
God Stats
17W - 10L
1,636 SR
Queue Stats
26W - 17L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FancyPnuts
Athena
8
0 / 2 / 1
4,773
477
3,367
10,221
7,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,146
515
1,454
4,888
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
3 / 2 / 1
5,615
562
3,448
7,731
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 1
5,821
582
5,574
7,177
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xUNKNOWNCOOKIEx
Gilgamesh
6
0 / 5 / 0
4,467
447
2,258
8,569
3,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BIoodQ
Horus
10
1 / 0 / 5
6,352
635
3,317
6,613
3,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 0
6,860
686
6,420
4,662
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
10
2 / 3 / 4
5,681
568
4,704
9,548
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 0 / 1
6,482
648
4,951
4,957
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Guan Yu
VtecMaster
Guan Yu
10
4 / 0 / 0
6,567
657
4,842
7,665
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
BIoodQ
Horus
1
0
5
3.5
W
5
1
0
5
W
Bakasura
2
3
4
1.33
L
Athena
FancyPnuts
Athena
0
2
1
0.25
W
2
0
1
2.5
L
0
2
0
0
L
Loki
3
2
1
1.75
L
1
3
1
0.5
W
Guan Yu
VtecMaster
Guan Yu
4
0
0
4
L
Gilgamesh
xUNKNOWNCOOKIEx
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,101
Damage
24,234
38,586
Taken
33,445
15,417
Mitigated
14,561
10,081
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BIoodQ
Horus
3,317
1,202
400
1,759
6,613
3,977
18
2,323
4,290
0
18,676
W
6,420
4,014
0
1,706
4,662
1,464
415
1,399
3,263
0
53,655
W
Bakasura
4,704
3,306
0
1,977
9,548
3,580
175
2,583
6,965
0
29,348
L
Athena
FancyPnuts
Athena
3,367
1,028
1,071
2,196
10,221
7,022
0
897
8,767
16,545
0
W
4,951
363
1,690
2,824
4,957
1,632
0
2,431
2,526
40,164
0
L
1,454
452
0
452
4,888
1,162
0
0
4,888
0
34,278
L
Loki
3,448
939
0
3,273
7,731
2,182
0
1,076
6,356
0
35,543
L
5,574
2,897
38
2,619
7,177
1,826
0
2,388
4,439
37,873
1,346
W
Guan Yu
VtecMaster
Guan Yu
4,842
731
0
4,902
7,665
3,908
0
0
7,665
0
36,702
L
Gilgamesh
xUNKNOWNCOOKIEx
Gilgamesh
2,258
853
0
432
8,569
3,225
0
0
8,150
0
15,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
31,942
251
Minions Killed
327
0
Camps Cleared
0
1,014,770
Distance Traveled
1,100,533
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,352
635
32
3
0
209,630
1
W
Izanami
6,860
686
89
9
0
187,611
0
W
Bakasura
5,681
568
58
6
0
252,886
0
L
Athena
4,773
477
25
3
0
207,392
0
W
Ra
6,482
648
100
10
0
243,816
0
L
Skadi
5,146
515
72
7
0
176,792
0
L
Loki
5,615
562
66
7
0
254,168
0
L
Sol
5,821
582
66
7
0
189,100
4
W
Guan Yu
6,567
657
48
5
0
206,590
0
L
Gilgamesh
4,467
447
22
2
0
187,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role