Player Matchup

Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MRGEN7LEMAN
Neith
Level 11
God Stats
0W - 1L
1,242 SR
Queue Stats
4W - 8L
1,380 Elo+
Party 4
Cerberus
Cerberus
Zenitsu_Shock22
Cerberus
Level 83
God Stats
0W - 2L
1,275 SR
Queue Stats
28W - 37L
1,409 Elo+
Party 3
Chronos
Chronos
gh_MATADOR
Chronos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,505 Elo+
Party 4
Bacchus
Bacchus
tuner28
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,380 Elo+
Party 4
Team Averages
Level 69
1,403 SR
1,435 Elo+

VS

Team Averages
Level 84
1,474 SR
1,446 Elo+
Ymir
Ymir
DustyWolfPup
Ymir
Level 64
God Stats
5W - 10L
1,377 SR
Queue Stats
23W - 24L
1,486 Elo+
Party 1
Sol
Sol
J_Skittles21
Sol
Level 159
God Stats
3W - 1L
1,477 SR
Queue Stats
42W - 46L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmiteDaKids
Tsukuyomi
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,280 Elo+
Party 2
Nu Wa
Nu Wa
Starbreeze42
Nu Wa
Level 90
God Stats
64W - 67L
1,517 SR
Queue Stats
65W - 68L
1,476 Elo+
Party 2
Geb
Geb
pandaboibandit
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 6 / 1
6,459
1,077
3,447
7,249
2,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
6,799
1,133
4,823
7,460
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
11
0 / 4 / 1
6,440
1,073
5,522
11,054
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
gh_MATADOR
Chronos
12
0 / 2 / 1
6,898
1,150
5,007
6,354
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
tuner28
Bacchus
12
1 / 3 / 0
7,702
1,284
3,189
9,755
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

240

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
7,962
1,327
3,318
5,706
3,724
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 0 / 10
8,149
1,358
7,337
3,862
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
SmiteDaKids
Tsukuyomi
13
6 / 1 / 8
8,595
1,433
13,963
7,136
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 10
8,565
1,428
10,713
3,921
1,083
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 12
7,107
1,185
3,210
4,441
1,945
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
1
Kills
18
18
Deaths
1
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
6
1
0.08
W
4
0
9
8.5
W
4
0
10
9
L
0
3
1
0.17
W
Tsukuyomi
SmiteDaKids
Tsukuyomi
6
1
8
10
W
4
0
10
9
L
Cerberus
0
4
1
0.13
L
Chronos
gh_MATADOR
Chronos
0
2
1
0.25
W
0
0
12
6
L
Bacchus
tuner28
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
38,541
41,872
Taken
25,066
22,788
Mitigated
10,342
4,466
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,447
538
0
110
7,249
2,350
0
4,970
2,279
0
6,465
W
3,318
353
0
1,900
5,706
3,724
0
3,490
2,216
5,864
0
W
7,337
3,523
0
1,581
3,862
1,192
0
1,311
2,551
19,062
4,412
L
4,823
1,396
0
800
7,460
2,372
0
3,387
4,073
0
16,708
W
Tsukuyomi
SmiteDaKids
Tsukuyomi
13,963
3,279
0
1,889
7,136
2,398
0
2,647
4,489
0
30,908
W
10,713
3,267
298
264
3,921
1,083
0
2,950
971
24,967
0
L
Cerberus
5,522
271
62
1,820
11,054
5,603
0
7,591
3,463
10,775
0
L
Chronos
gh_MATADOR
Chronos
5,007
1,353
0
428
6,354
1,906
0
2,479
3,875
40,096
0
W
3,210
206
284
247
4,441
1,945
0
3,320
1,121
6,227
0
L
Bacchus
tuner28
Bacchus
3,189
503
0
1,246
9,755
10,557
0
5,430
4,325
5,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
40,378
145
Minions Killed
133
3
Camps Cleared
5
549,292
Distance Traveled
688,576
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,459
1,077
9
2
0
82,247
1
W
Ymir
7,962
1,327
6
1
0
128,661
0
W
Sol
8,149
1,358
53
9
4
125,308
0
L
Neith
6,799
1,133
40
7
1
119,702
0
W
Tsukuyomi
8,595
1,433
39
7
0
163,706
0
W
Nu Wa
8,565
1,428
28
5
0
142,418
0
L
Cerberus
6,440
1,073
14
2
1
97,365
1
L
Chronos
6,898
1,150
80
13
1
118,279
0
W
Geb
7,107
1,185
7
1
1
128,483
0
L
Bacchus
7,702
1,284
2
0
0
131,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role