Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
M4K1N0L4
Charybdis
Level 157
God Stats
12W - 19L
1,487 SR
Queue Stats
185W - 171L
1,537 Elo+
Solo
He Bo
He Bo
PutridPile77
He Bo
Level 155
God Stats
4W - 3L
1,380 SR
Queue Stats
164W - 175L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
matyspeed12
Kuzenbo
Level 145
God Stats
7W - 6L
1,635 SR
Queue Stats
297W - 278L
1,536 Elo+
Solo
Team Averages
Level 155
1,500 SR
1,514 Elo+

VS

Team Averages
Level 169
1,572 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DarKraXius
Apollo
Level 168
God Stats
2W - 0L
1,727 SR
Queue Stats
101W - 106L
1,492 Elo+
Party 1
Mercury
Mercury
ESMauroo
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,576 Elo+
Party 1
Fafnir
Fafnir
ElGordoKyou3
Fafnir
Level 149
God Stats
14W - 9L
1,597 SR
Queue Stats
180W - 170L
1,525 Elo+
Party 1
Vulcan
Vulcan
ŋεℓℓiεℓ
Vulcan
Level 198
God Stats
8W - 7L
1,535 SR
Queue Stats
206W - 200L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 0
7,239
658
4,896
8,043
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
 
Persephone
10
1 / 3 / 0
6,147
559
4,892
6,627
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
M4K1N0L4
Charybdis
10
1 / 4 / 2
6,193
563
7,437
9,628
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 2
5,782
526
3,644
7,570
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
matyspeed12
Kuzenbo
9
1 / 1 / 2
5,946
541
3,980
9,771
8,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,821
529
3,641
6,599
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
DarKraXius
Apollo
14
5 / 1 / 1
7,211
656
9,025
9,330
3,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
ESMauroo
Mercury
13
4 / 0 / 4
6,869
624
6,770
7,152
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Fafnir
10
1 / 2 / 5
6,439
585
4,235
11,086
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 1 / 2
6,641
604
6,390
4,150
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
11
11
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Persephone
 
Persephone
1
3
0
0.33
W
Nu Wa
 
Nu Wa
0
1
0
0
W
Apollo
DarKraXius
Apollo
5
1
1
5.5
W
Mercury
ESMauroo
Mercury
4
0
4
6
W
Fafnir
1
2
5
1.75
L
Charybdis
M4K1N0L4
Charybdis
1
4
2
0.5
L
1
3
2
0.67
L
Kuzenbo
matyspeed12
Kuzenbo
1
1
2
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
30,061
41,639
Taken
38,317
18,978
Mitigated
16,780
15,950
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,896
242
0
3,099
8,043
4,093
0
2,625
5,115
0
57,895
L
Persephone
 
Persephone
4,892
61
0
980
6,627
1,608
0
3,766
2,815
33,853
0
W
Nu Wa
 
Nu Wa
3,641
1,340
0
2,365
6,599
1,569
0
815
5,784
33,995
824
W
Apollo
DarKraXius
Apollo
9,025
6,034
0
5,852
9,330
3,308
770
1,292
8,038
0
60,068
W
Mercury
ESMauroo
Mercury
6,770
2,520
0
1,733
7,152
2,431
0
2,796
4,108
0
57,150
W
Fafnir
4,235
711
0
3,677
11,086
8,469
120
3,972
6,818
12,761
0
L
Charybdis
M4K1N0L4
Charybdis
7,437
3,725
0
3,639
9,628
3,087
231
1,157
8,451
0
43,869
L
3,644
268
0
3,305
7,570
1,850
0
2,813
4,721
43,987
0
L
Kuzenbo
matyspeed12
Kuzenbo
3,980
1,474
1,669
3,258
9,771
8,340
0
3,446
6,291
19,650
2,401
W
6,390
86
0
471
4,150
1,003
111
2,774
1,156
48,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
32,981
363
Minions Killed
392
0
Camps Cleared
0
1,154,998
Distance Traveled
1,257,895
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,239
658
100
9
0
218,999
10
L
Persephone
6,147
559
81
7
0
229,825
0
W
Nu Wa
5,821
529
71
6
0
219,181
4
W
Apollo
7,211
656
103
9
0
237,246
3
W
Mercury
6,869
624
93
8
0
311,262
0
W
Fafnir
6,439
585
21
2
0
238,186
3
L
Charybdis
6,193
563
84
8
0
205,214
1
L
He Bo
5,782
526
71
6
0
242,799
1
L
Kuzenbo
5,946
541
27
2
0
258,161
4
W
Vulcan
6,641
604
104
9
0
252,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role