Player Matchup

Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
JustComeAnhur
Tiamat
Level 142
God Stats
2W - 3L
1,522 SR
Queue Stats
134W - 136L
1,580 Elo+
Solo
Jing Wei
Jing Wei
PocoyoElrecio
Jing Wei
Level 159
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
dntreportpls
Loki
Level 17
God Stats
21W - 17L
1,401 SR
Queue Stats
82W - 95L
1,392 Elo+
Party 2
Ymir
Ymir
oddlycrush
Ymir
Level 29
God Stats
2W - 8L
1,553 SR
Queue Stats
48W - 55L
1,416 Elo+
Party 2
Team Averages
Level 82
1,535 SR
1,477 Elo+

VS

Team Averages
Level 144
1,530 SR
1,490 Elo+
Mulan
Mulan
BootyPicsPls21
Mulan
Level 149
God Stats
6W - 1L
1,532 SR
Queue Stats
38W - 42L
1,449 Elo+
Solo
Chang'e
Chang'e
FoeFiveDuke
Chang'e
Level 149
God Stats
5W - 1L
1,601 SR
Queue Stats
86W - 81L
1,498 Elo+
Party 1
Set
Set
HammerTools
Set
Level 128
God Stats
1W - 1L
1,264 SR
Queue Stats
197W - 190L
1,471 Elo+
Solo
Loki
Loki
Loki_dilpick
Loki
Level 146
God Stats
3W - 0L
1,732 SR
Queue Stats
70W - 66L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
Toxicbill-
Aphrodite
Level 146
God Stats
49W - 58L
1,520 SR
Queue Stats
525W - 497L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 5 / 2
5,011
456
2,646
7,551
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
6,080
553
4,599
6,233
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
PocoyoElrecio
Jing Wei
12
0 / 1 / 0
6,584
599
2,854
5,836
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
5,018
456
2,384
6,579
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 3 / 0
5,640
513
2,093
6,875
2,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,535
594
3,433
6,095
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
FoeFiveDuke
Chang'e
12
4 / 1 / 0
6,626
602
5,154
7,867
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 1
5,834
530
1,422
6,294
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
6 / 1 / 4
7,018
638
8,402
6,433
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Toxicbill-
Aphrodite
10
3 / 0 / 8
6,570
597
3,477
9,360
4,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
2
0.2
W
1
0
0
1
W
Chang'e
FoeFiveDuke
Chang'e
4
1
0
4
W
0
1
1
0.5
L
1
2
0
0.5
W
6
1
4
8
L
Jing Wei
PocoyoElrecio
Jing Wei
0
1
0
0
W
Aphrodite
Toxicbill-
Aphrodite
3
0
8
7
L
0
3
1
0.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,576
Damage
21,888
33,074
Taken
36,049
10,695
Mitigated
15,053
7,084
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,646
862
0
710
7,551
2,134
0
1,042
6,509
0
31,863
W
3,433
142
0
1,648
6,095
2,748
0
0
6,095
0
34,041
W
Chang'e
FoeFiveDuke
Chang'e
5,154
246
1,548
2,900
7,867
2,682
589
3,095
4,772
38,125
0
W
1,422
314
0
1,107
6,294
2,912
144
254
6,040
0
40,226
L
4,599
440
0
1,831
6,233
2,623
0
4,605
1,628
39,300
350
W
8,402
1,575
0
823
6,433
2,088
21
1,557
4,876
0
47,383
L
Jing Wei
PocoyoElrecio
Jing Wei
2,854
1,867
0
2,084
5,836
1,987
0
0
5,836
0
46,060
W
Aphrodite
Toxicbill-
Aphrodite
3,477
597
3,438
4,846
9,360
4,623
946
1,436
7,924
23,997
0
L
2,384
240
0
2,333
6,579
1,840
0
1,936
4,643
0
27,423
L
2,093
416
0
126
6,875
2,111
0
1,048
5,827
22,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
32,583
342
Minions Killed
330
0
Camps Cleared
0
1,091,097
Distance Traveled
1,018,872
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,011
456
61
6
0
212,967
2
W
Mulan
6,535
594
72
7
0
199,058
0
W
Chang'e
6,626
602
73
7
0
214,529
4
W
Set
5,834
530
79
7
0
216,452
0
L
Tiamat
6,080
553
91
8
0
195,223
0
W
Loki
7,018
638
57
5
0
206,431
2
L
Jing Wei
6,584
599
99
9
0
234,743
2
W
Aphrodite
6,570
597
49
4
0
182,402
0
L
Loki
5,018
456
51
5
0
237,538
0
L
Ymir
5,640
513
40
4
0
210,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role