Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Batman511
Chang'e
Level 144
God Stats
1W - 1L
1,272 SR
Queue Stats
16W - 27L
1,425 Elo+
Solo
Nu Wa
Nu Wa
SrMartixWP
Nu Wa
Level 148
God Stats
1W - 0L
1,622 SR
Queue Stats
45W - 32L
1,600 Elo+
Solo
Izanami
Izanami
sр00ks
Izanami
Level 21
God Stats
3W - 1L
1,900 SR
Queue Stats
51W - 16L
2,003 Elo+
Party 1
Cerberus
Cerberus
Ѕunny
Cerberus
Level 77
God Stats
18W - 6L
2,057 SR
Queue Stats
24W - 11L
1,833 Elo+
Party 1
Team Averages
Level 110
1,670 SR
1,672 Elo+

VS

Team Averages
Level 130
1,677 SR
1,549 Elo+
Lancelot
Lancelot
 
Lancelot
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Badlilballa
Bacchus
Level 83
God Stats
0W - 2L
1,830 SR
Queue Stats
73W - 69L
1,558 Elo+
Party 2
Erlang Shen
Erlang Shen
Carlos24012
Erlang Shen
Level 149
God Stats
0W - 4L
1,688 SR
Queue Stats
12W - 15L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Emcman
Xbalanque
Level 145
God Stats
3W - 2L
1,867 SR
Queue Stats
27W - 17L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
5 / 0 / 1
7,002
700
2,908
4,559
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Batman511
Chang'e
11
1 / 2 / 1
6,443
644
4,323
7,776
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
12
1 / 1 / 2
6,792
679
3,417
3,135
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sр00ks
Izanami
12
3 / 1 / 3
7,046
705
4,859
5,207
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Ѕunny
Cerberus
11
2 / 1 / 4
6,558
656
3,530
10,031
7,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 3 / 0
5,918
592
1,855
7,634
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
4
0 / 1 / 1
4,183
418
124
1,367
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Badlilballa
Bacchus
9
1 / 2 / 0
5,488
549
2,366
6,206
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Carlos24012
Erlang Shen
11
1 / 2 / 0
6,324
632
4,805
8,902
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Emcman
Xbalanque
9
0 / 4 / 1
5,182
518
4,007
6,535
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
5
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
1
5.5
L
Lancelot
 
Lancelot
2
3
0
0.67
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Bacchus
Badlilballa
Bacchus
1
2
0
0.5
W
Chang'e
Batman511
Chang'e
1
2
1
0.75
L
Erlang Shen
Carlos24012
Erlang Shen
1
2
0
0.5
L
Xbalanque
Emcman
Xbalanque
0
4
1
0.13
W
Nu Wa
1
1
2
2
W
Izanami
sр00ks
Izanami
3
1
3
4.5
W
Cerberus
Ѕunny
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
13,157
30,708
Taken
30,644
14,832
Mitigated
12,872
7,606
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,908
673
0
730
4,559
1,705
0
0
4,559
0
58,582
L
Lancelot
 
Lancelot
1,855
359
0
400
7,634
3,170
0
1,759
5,746
0
42,592
L
Aphrodite
 
Aphrodite
124
80
66
491
1,367
320
0
604
633
6,040
0
L
Bacchus
Badlilballa
Bacchus
2,366
310
0
1,620
6,206
3,448
0
1,545
4,560
12,609
0
W
Chang'e
Batman511
Chang'e
4,323
406
40
1,997
7,776
2,739
0
0
7,776
39,689
0
L
Erlang Shen
Carlos24012
Erlang Shen
4,805
1,890
0
4,469
8,902
4,541
0
4,355
4,487
0
40,950
L
Xbalanque
Emcman
Xbalanque
4,007
1,854
0
978
6,535
1,393
0
2,503
3,982
0
34,302
W
Nu Wa
3,417
756
0
366
3,135
890
0
124
3,011
47,531
666
W
Izanami
sр00ks
Izanami
4,859
3,668
0
1,745
5,207
1,913
1,149
1,378
3,829
0
62,279
W
Cerberus
Ѕunny
Cerberus
3,530
123
0
2,728
10,031
7,585
49
1,456
8,575
19,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
27,095
430
Minions Killed
241
0
Camps Cleared
0
1,083,500
Distance Traveled
1,031,965
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,002
700
100
10
0
263,629
1
L
Lancelot
5,918
592
85
9
0
259,429
0
L
Aphrodite
4,183
418
15
2
0
149,901
0
L
Bacchus
5,488
549
9
1
0
185,704
1
W
Chang'e
6,443
644
75
8
0
209,255
0
L
Erlang Shen
6,324
632
71
7
0
224,624
1
L
Xbalanque
5,182
518
61
6
0
212,307
0
W
Nu Wa
6,792
679
103
10
0
209,199
3
W
Izanami
7,046
705
121
12
0
187,725
2
W
Cerberus
6,558
656
31
3
0
213,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role