Player Matchup

Mercury
Mercury
IceCreamFellow
Mercury
Level 110
God Stats
1W - 0L
1,330 SR
Queue Stats
18W - 21L
1,343 Elo+
Solo
Xbalanque
Xbalanque
KestralSome
Xbalanque
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 2
Anubis
Anubis
Sahid182
Anubis
Level 130
God Stats
2W - 2L
1,575 SR
Queue Stats
195W - 209L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
WaterYoshi120
Baron Samedi
Level 55
God Stats
3W - 1L
1,358 SR
Queue Stats
100W - 103L
1,324 Elo+
Solo
Ymir
Ymir
WimbusBimbus
Ymir
Level 17
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 2
Team Averages
Level 85
1,449 SR
1,343 Elo+

VS

Team Averages
Level 105
1,552 SR
1,443 Elo+
Neith
Neith
T_Leon16_T
Neith
Level 104
God Stats
8W - 9L
1,550 SR
Queue Stats
553W - 524L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Toro98802
Nu Wa
Level 100
God Stats
1W - 2L
1,479 SR
Queue Stats
362W - 361L
1,477 Elo+
Solo
Fenrir
Fenrir
linternaverde11
Fenrir
Level 147
God Stats
18W - 22L
1,529 SR
Queue Stats
930W - 923L
1,421 Elo+
Party 1
Chaac
Chaac
monsrealcharly12
Chaac
Level 85
God Stats
53W - 26L
1,571 SR
Queue Stats
181W - 186L
1,437 Elo+
Party 1
Bacchus
Bacchus
noodleraptor
Bacchus
Level 91
God Stats
18W - 9L
1,632 SR
Queue Stats
86W - 73L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,343
556
2,830
9,768
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
KestralSome
Xbalanque
13
0 / 3 / 5
7,581
505
4,391
7,829
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Sahid182
Anubis
14
2 / 3 / 2
8,529
569
4,321
7,855
3,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
WaterYoshi120
Baron Samedi
14
4 / 2 / 2
8,923
595
5,701
8,303
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 2
8,637
576
4,864
9,495
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 4 / 0
7,878
525
8,289
12,045
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Toro98802
Nu Wa
13
3 / 3 / 0
7,515
501
8,106
7,211
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,796
186
0
0
0
13
3 / 4 / 0
7,573
505
7,895
13,129
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
noodleraptor
Bacchus
1
0 / 0 / 0
2,796
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
9
9
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Xbalanque
KestralSome
Xbalanque
0
3
5
0.83
W
Anubis
Sahid182
Anubis
2
3
2
1
L
Neith
3
4
0
0.75
L
Nu Wa
Toro98802
Nu Wa
3
3
0
1
W
Baron Samedi
WaterYoshi120
Baron Samedi
4
2
2
2.5
W
3
0
2
4
L
0
0
0
0
L
3
4
0
0.75
L
Bacchus
noodleraptor
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
24,290
43,250
Taken
32,385
18,925
Mitigated
18,155
9,182
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,830
265
0
1,974
9,768
2,880
1,410
1,003
8,496
0
60,966
W
Xbalanque
KestralSome
Xbalanque
4,391
2,773
0
1,513
7,829
2,364
355
280
7,511
0
46,621
W
Anubis
Sahid182
Anubis
4,321
225
0
2,257
7,855
3,308
468
670
6,591
51,303
1,693
L
Neith
8,289
2,351
0
3,642
12,045
4,527
228
4,640
7,405
0
63,806
L
Nu Wa
Toro98802
Nu Wa
8,106
2,296
0
1,480
7,211
2,497
0
4,267
2,944
44,088
1,080
W
Baron Samedi
WaterYoshi120
Baron Samedi
5,701
417
29
1,779
8,303
2,967
906
4,944
3,003
51,722
1,049
W
4,864
1,757
216
1,414
9,495
7,406
343
980
8,423
26,252
2,681
L
0
0
0
0
0
0
0
0
0
0
0
L
7,895
746
0
4,887
13,129
11,131
0
5,331
7,798
0
46,682
L
Bacchus
noodleraptor
Bacchus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
28,558
404
Minions Killed
240
0
Camps Cleared
0
1,408,852
Distance Traveled
739,231
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,343
556
96
6
0
328,704
0
W
Xbalanque
7,581
505
74
5
0
283,181
0
W
Anubis
8,529
569
96
6
0
263,023
5
L
Neith
7,878
525
89
6
0
277,560
0
L
Nu Wa
7,515
501
78
5
0
199,853
0
W
Baron Samedi
8,923
595
98
7
0
242,906
0
W
Ymir
8,637
576
40
3
0
291,038
0
L
Fenrir
2,796
186
0
0
0
0
0
L
Chaac
7,573
505
73
5
0
261,818
1
L
Bacchus
2,796
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role