Player Matchup

Anhur
Anhur
Bonkies
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,405 Elo+
Party 1
Ymir
Ymir
RygaDune
Ymir
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 23L
1,445 Elo+
Party 1
Poseidon
Poseidon
STRAIGHTreckage
Poseidon
Level 8
God Stats
2W - 3L
1,444 SR
Queue Stats
11W - 23L
1,417 Elo+
Party 1
Surtr
Surtr
StingingLeaf
Surtr
Level 142
God Stats
4W - 3L
1,659 SR
Queue Stats
44W - 48L
1,529 Elo+
Solo
Cliodhna
Cliodhna
ZeusStrikR
Cliodhna
Level 43
God Stats
1W - 1L
1,736 SR
Queue Stats
29W - 39L
1,534 Elo+
Party 1
Team Averages
Level 47
1,568 SR
1,466 Elo+

VS

Team Averages
Level 116
1,560 SR
1,500 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
BIoodQ
Ravana
Level 69
God Stats
7W - 0L
1,902 SR
Queue Stats
76W - 64L
1,500 Elo+
Solo
Surtr
Surtr
Walker3txranger
Surtr
Level 105
God Stats
19W - 14L
1,558 SR
Queue Stats
171W - 152L
1,551 Elo+
Solo
Vulcan
Vulcan
hackerchubs
Vulcan
Level 127
God Stats
14W - 17L
1,413 SR
Queue Stats
179W - 191L
1,477 Elo+
Party 2
Rama
Rama
urboyluis
Rama
Level 148
God Stats
13W - 19L
1,429 SR
Queue Stats
269W - 284L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bonkies
Anhur
11
4 / 1 / 2
6,098
554
7,125
6,068
1,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 2 / 2
5,539
504
3,038
7,460
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
8
0 / 4 / 0
4,932
448
2,278
6,196
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,108
555
3,544
7,066
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
ZeusStrikR
Cliodhna
10
1 / 3 / 1
5,315
483
3,427
8,604
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 2
6,320
575
4,291
8,337
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
BIoodQ
Ravana
11
6 / 0 / 1
6,485
590
4,245
6,210
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 4
5,433
494
4,974
9,672
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
12
3 / 0 / 1
6,523
593
5,031
4,205
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
10
2 / 2 / 1
6,015
547
5,035
6,181
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
13
13
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
2
3
W
Ravana
BIoodQ
Ravana
6
0
1
6.5
L
Anhur
Bonkies
Anhur
4
1
2
5
L
Ymir
1
2
2
1
L
Poseidon
0
4
0
0
L
0
3
0
0
W
0
4
4
0.5
L
Cliodhna
ZeusStrikR
Cliodhna
1
3
1
0.5
W
Vulcan
3
0
1
3.5
W
Rama
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,412
Damage
23,576
35,394
Taken
34,605
14,112
Mitigated
16,951
9,349
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,291
1,221
0
837
8,337
6,080
257
263
7,640
36,943
1,578
W
Ravana
BIoodQ
Ravana
4,245
1,039
0
895
6,210
2,510
0
1,522
4,688
0
43,239
L
Anhur
Bonkies
Anhur
7,125
3,400
0
2,327
6,068
1,461
0
389
5,392
0
38,100
L
Ymir
3,038
315
0
1,749
7,460
4,806
0
328
6,880
13,090
703
L
Poseidon
2,278
270
0
250
6,196
1,478
0
2,802
3,127
25,792
1,147
L
3,544
1,378
0
1,892
7,066
3,978
0
3,472
3,594
1,608
37,032
W
4,974
1,207
181
2,417
9,672
5,489
0
1,984
7,688
589
19,691
L
Cliodhna
ZeusStrikR
Cliodhna
3,427
228
0
3,131
8,604
2,389
0
1,897
6,510
0
33,418
W
Vulcan
5,031
347
0
831
4,205
1,212
346
859
3,346
37,337
1,386
W
Rama
5,035
3,893
0
1,605
6,181
1,660
1,102
877
5,304
0
41,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
30,776
284
Minions Killed
306
0
Camps Cleared
0
1,095,159
Distance Traveled
1,051,270
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,320
575
72
7
0
172,405
0
W
Ravana
6,485
590
69
6
0
253,368
4
L
Anhur
6,098
554
85
8
0
211,597
0
L
Ymir
5,539
504
22
2
0
207,237
5
L
Poseidon
4,932
448
44
4
0
216,545
0
L
Surtr
6,108
555
67
6
0
198,994
8
W
Surtr
5,433
494
39
4
0
208,097
4
L
Cliodhna
5,315
483
66
6
0
260,786
0
W
Vulcan
6,523
593
59
5
0
217,127
0
W
Rama
6,015
547
67
6
0
200,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role