Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BluX_Strain53
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Bellona
Bellona
FlocsDXoco
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
GuyWithBigStick
Cernunnos
Level 89
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Ra
Ra
XDigsterX
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Team Averages
Level 49
1,539 SR
1,475 Elo+

VS

Team Averages
Level 135
1,489 SR
1,525 Elo+
Xbalanque
Xbalanque
Dan0k
Xbalanque
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 84L
1,385 Elo+
Party 2
Janus
Janus
FadingKnight
Janus
Level 149
God Stats
13W - 10L
1,621 SR
Queue Stats
105W - 73L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
Godwarstar
Sun Wukong
Level 149
God Stats
1W - 2L
1,334 SR
Queue Stats
146W - 137L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
RomanCG97
Kuzenbo
Level 151
God Stats
8W - 7L
1,491 SR
Queue Stats
308W - 292L
1,483 Elo+
Party 2
Pele
Pele
UnclePickler
Pele
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 91L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 1
5,056
506
1,726
6,745
2,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
4,728
473
280
6,550
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
FlocsDXoco
Bellona
9
0 / 2 / 0
4,503
450
2,551
8,003
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
GuyWithBigStick
Cernunnos
9
0 / 0 / 1
4,543
454
3,057
6,634
1,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 0
5,053
505
2,266
3,877
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dan0k
Xbalanque
10
1 / 0 / 2
5,872
587
3,366
4,104
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
7,382
738
2,307
2,265
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Godwarstar
Sun Wukong
13
1 / 0 / 1
7,370
737
4,133
6,150
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
RomanCG97
Kuzenbo
10
1 / 1 / 2
5,415
542
7,186
7,942
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 2
5,823
582
2,914
6,477
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
1
Kills
6
6
Deaths
1
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
L
0
1
1
0.5
W
Xbalanque
Dan0k
Xbalanque
1
0
2
2
W
1
0
0
1
L
Bellona
FlocsDXoco
Bellona
0
2
0
0
W
Sun Wukong
Godwarstar
Sun Wukong
1
0
1
1.5
L
Cernunnos
GuyWithBigStick
Cernunnos
0
0
1
0.5
W
Kuzenbo
RomanCG97
Kuzenbo
1
1
2
2
W
2
0
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,880
Damage
19,906
31,809
Taken
26,938
13,889
Mitigated
14,363
11,900
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,726
331
2,680
2,476
6,745
2,956
0
1,512
5,085
14,117
0
L
280
94
0
1,968
6,550
2,054
0
1,365
5,041
0
26,313
W
Xbalanque
Dan0k
Xbalanque
3,366
1,438
0
1,985
4,104
1,348
0
520
3,531
0
42,482
W
2,307
280
0
1,095
2,265
729
377
560
1,705
55,818
2,225
L
Bellona
FlocsDXoco
Bellona
2,551
1,090
0
2,213
8,003
6,011
0
0
8,003
0
20,461
W
Sun Wukong
Godwarstar
Sun Wukong
4,133
1,136
0
533
6,150
4,518
0
0
6,150
0
55,213
L
Cernunnos
GuyWithBigStick
Cernunnos
3,057
1,876
0
1,651
6,634
1,832
0
3,551
2,573
0
28,039
W
Kuzenbo
RomanCG97
Kuzenbo
7,186
1,862
0
2,244
7,942
5,523
0
2,220
5,639
17,129
2,732
W
2,914
793
0
1,025
6,477
2,245
0
965
5,512
0
41,944
L
2,266
208
336
576
3,877
1,036
0
1,627
2,082
29,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
31,862
229
Minions Killed
372
0
Camps Cleared
0
1,017,480
Distance Traveled
1,081,670
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,056
506
12
1
0
210,414
6
L
Fenrir
4,728
473
53
5
0
207,333
3
W
Xbalanque
5,872
587
76
8
0
199,794
1
W
Janus
7,382
738
122
12
0
208,083
2
L
Bellona
4,503
450
34
3
0
190,623
0
W
Sun Wukong
7,370
737
99
10
0
182,309
4
L
Cernunnos
4,543
454
70
7
0
202,712
0
W
Kuzenbo
5,415
542
14
1
0
219,914
0
W
Pele
5,823
582
61
6
0
271,570
3
L
Ra
5,053
505
60
6
0
206,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role