Player Matchup

Nut
Nut
 
Nut
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CogolloEnojado
Mercury
Level 182
God Stats
9W - 6L
1,575 SR
Queue Stats
221W - 216L
1,562 Elo+
Solo
Sol
Sol
Frannnnnnnn
Sol
Level 162
God Stats
2W - 2L
1,525 SR
Queue Stats
289W - 240L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nεkst
Tsukuyomi
Level 119
God Stats
9W - 14L
1,423 SR
Queue Stats
375W - 395L
1,494 Elo+
Solo
Geb
Geb
SMasco
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 2
Team Averages
Level 127
1,505 SR
1,529 Elo+

VS

Team Averages
Level 136
1,610 SR
1,507 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FotoPataUwU
Zhong Kui
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
306W - 233L
1,541 Elo+
Party 1
Anubis
Anubis
NoneNarrow
Anubis
Level 162
God Stats
9W - 6L
1,808 SR
Queue Stats
266W - 220L
1,521 Elo+
Party 1
Bellona
Bellona
joyeriasL
Bellona
Level 158
God Stats
12W - 12L
1,524 SR
Queue Stats
314W - 328L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 3 / 0
7,525
538
4,347
6,416
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 1
7,757
554
5,101
9,261
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 3
7,577
541
8,460
9,168
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Nεkst
Tsukuyomi
14
2 / 2 / 0
8,381
599
9,888
9,966
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Geb
SMasco
Geb
10
0 / 3 / 2
6,082
434
2,904
10,998
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 2
7,504
536
5,281
9,172
7,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
 
Thanatos
14
2 / 2 / 3
7,380
527
3,747
7,811
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
FotoPataUwU
Zhong Kui
14
3 / 2 / 1
8,041
574
6,096
8,040
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anubis
NoneNarrow
Anubis
14
2 / 3 / 3
7,523
537
7,534
9,594
4,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
joyeriasL
Bellona
13
1 / 3 / 2
7,193
514
6,682
14,706
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
10
Kills
11
11
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
0
0.33
W
Ne Zha
 
Ne Zha
3
0
2
4
W
Thanatos
 
Thanatos
2
2
3
1.75
L
5
1
1
5.5
W
Zhong Kui
FotoPataUwU
Zhong Kui
3
2
1
1.75
L
2
2
3
1.75
W
Anubis
NoneNarrow
Anubis
2
3
3
1.17
L
Tsukuyomi
Nεkst
Tsukuyomi
2
2
0
1
L
Geb
SMasco
Geb
0
3
2
0.33
W
Bellona
joyeriasL
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
29,340
45,809
Taken
49,323
15,693
Mitigated
34,055
18,928
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,347
3,133
0
2,700
6,416
1,827
0
3,556
2,860
0
57,925
W
Ne Zha
 
Ne Zha
5,281
675
279
2,617
9,172
7,439
31
3,867
5,305
0
24,897
W
Thanatos
 
Thanatos
3,747
1,224
0
6,872
7,811
3,224
0
874
6,937
0
54,758
L
5,101
1,642
0
2,890
9,261
2,800
0
3,521
5,740
0
61,165
W
Zhong Kui
FotoPataUwU
Zhong Kui
6,096
2,266
0
2,927
8,040
5,622
1,145
1,046
6,994
55,826
9,123
L
8,460
2,533
0
5,371
9,168
2,050
621
3,281
5,833
63,324
1,147
W
Anubis
NoneNarrow
Anubis
7,534
287
0
4,378
9,594
4,932
461
5,328
4,266
63,842
0
L
Tsukuyomi
Nεkst
Tsukuyomi
9,888
1,987
0
5,146
9,966
3,620
0
0
9,476
683
69,357
L
Geb
SMasco
Geb
2,904
225
0
2,821
10,998
5,396
0
2,794
8,204
13,220
305
W
Bellona
joyeriasL
Bellona
6,682
1,496
0
4,133
14,706
12,838
0
360
14,346
0
49,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
37,641
458
Minions Killed
447
0
Camps Cleared
0
1,480,123
Distance Traveled
1,464,744
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,525
538
116
8
0
253,809
1
W
Ne Zha
7,504
536
19
1
0
327,579
7
W
Thanatos
7,380
527
90
6
0
339,966
0
L
Mercury
7,757
554
96
7
0
379,302
0
W
Zhong Kui
8,041
574
128
9
0
248,984
0
L
Sol
7,577
541
118
8
0
278,609
5
W
Anubis
7,523
537
115
8
0
283,794
0
L
Tsukuyomi
8,381
599
110
8
0
263,247
3
L
Geb
6,082
434
18
1
0
305,156
2
W
Bellona
7,193
514
95
7
0
264,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role