Player Matchup

Artemis
Artemis
BAZOOGA
Artemis
Level 108
God Stats
6W - 12L
1,296 SR
Queue Stats
30W - 40L
1,448 Elo+
Solo
Izanami
Izanami
DamAznS8125
Izanami
Level 83
God Stats
1W - 2L
1,152 SR
Queue Stats
42W - 60L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
KohaiNaughty
Xing Tian
Level 155
God Stats
12W - 11L
1,650 SR
Queue Stats
303W - 361L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
ShinShoRyuGuile
Nu Wa
Level 154
God Stats
190W - 180L
1,544 SR
Queue Stats
629W - 683L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
Stormiblues
Jormungandr
Level 140
God Stats
49W - 32L
1,602 SR
Queue Stats
249W - 335L
1,494 Elo+
Party 1
Team Averages
Level 128
1,449 SR
1,489 Elo+

VS

Team Averages
Level 135
1,509 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
DeceivedKitten1
Cu Chulainn
Level 151
God Stats
1W - 2L
1,395 SR
Queue Stats
51W - 60L
1,465 Elo+
Solo
Thanatos
Thanatos
Dunkys_Dones
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 140L
1,501 Elo+
Solo
Charon
Charon
Faelstrom
Charon
Level 108
God Stats
0W - 1L
1,344 SR
Queue Stats
19W - 31L
1,403 Elo+
Solo
Artemis
Artemis
MistaMojoRising
Artemis
Level 159
God Stats
2W - 3L
1,680 SR
Queue Stats
100W - 102L
1,483 Elo+
Solo
Ix Chel
Ix Chel
XSam666x
Ix Chel
Level 149
God Stats
32W - 28L
1,624 SR
Queue Stats
243W - 228L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAZOOGA
Artemis
17
3 / 5 / 9
10,130
482
13,804
15,122
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DamAznS8125
Izanami
17
3 / 3 / 3
11,193
533
7,688
13,783
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
KohaiNaughty
Xing Tian
19
8 / 0 / 8
13,174
627
18,717
25,221
25,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

20
11 / 2 / 7
13,515
644
24,687
9,283
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Stormiblues
Jormungandr
17
5 / 1 / 13
11,306
538
9,922
12,671
10,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeceivedKitten1
Cu Chulainn
16
3 / 7 / 2
10,515
501
13,785
23,131
16,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Dunkys_Dones
Thanatos
15
3 / 8 / 1
9,046
431
6,776
20,811
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Faelstrom
Charon
14
1 / 6 / 4
9,546
455
7,437
18,981
16,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

18
3 / 5 / 3
10,714
510
11,953
15,775
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
XSam666x
Ix Chel
16
1 / 5 / 1
9,852
469
10,920
19,988
5,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
30
Kills
11
11
Deaths
31
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
BAZOOGA
Artemis
3
5
9
1.5
W
Izanami
DamAznS8125
Izanami
3
3
3
1.5
L
Cu Chulainn
DeceivedKitten1
Cu Chulainn
3
7
2
0.57
L
Thanatos
Dunkys_Dones
Thanatos
3
8
1
0.44
L
Charon
Faelstrom
Charon
1
6
4
0.5
W
Xing Tian
KohaiNaughty
Xing Tian
8
0
8
12
L
3
5
3
0.9
W
11
2
7
7.25
W
Jormungandr
Stormiblues
Jormungandr
5
1
13
11.5
L
Ix Chel
XSam666x
Ix Chel
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,818
Damage
50,871
76,080
Taken
98,686
51,447
Mitigated
50,059
20,634
Healing
25,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BAZOOGA
Artemis
13,804
7,549
69
3,295
15,122
6,810
758
2,816
12,306
0
84,620
W
Izanami
DamAznS8125
Izanami
7,688
4,553
0
4,611
13,783
4,958
78
2,230
11,553
0
84,561
L
Cu Chulainn
DeceivedKitten1
Cu Chulainn
13,785
2,644
0
2,816
23,131
16,371
245
14,203
8,706
875
73,023
L
Thanatos
Dunkys_Dones
Thanatos
6,776
1,641
0
9,525
20,811
7,076
0
10,249
10,322
0
69,285
L
Charon
Faelstrom
Charon
7,437
1,070
0
1,365
18,981
16,804
0
7,950
10,712
44,957
0
W
Xing Tian
KohaiNaughty
Xing Tian
18,717
1,839
0
9,254
25,221
25,270
120
5,547
19,674
99,424
6,068
L
11,953
5,018
0
4,801
15,775
4,514
38
5,002
10,647
0
91,955
W
24,687
6,621
0
2,263
9,283
3,801
2,533
3,624
5,659
121,196
3,483
W
Jormungandr
Stormiblues
Jormungandr
9,922
1,871
0
1,142
12,671
10,608
182
4,630
8,041
46,073
375
L
Ix Chel
XSam666x
Ix Chel
10,920
1,273
871
5,783
19,988
5,294
727
13,669
5,879
105,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,318
Gold Earned
49,673
655
Minions Killed
608
0
Camps Cleared
0
1,873,255
Distance Traveled
1,905,419
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,130
482
96
5
0
302,842
2
W
Izanami
11,193
533
162
8
0
384,949
0
L
Cu Chulainn
10,515
501
118
6
0
350,701
0
L
Thanatos
9,046
431
110
5
0
409,198
3
L
Charon
9,546
455
46
2
0
417,596
4
W
Xing Tian
13,174
627
152
7
0
364,824
4
L
Artemis
10,714
510
156
7
0
353,162
4
W
Nu Wa
13,515
644
166
8
0
405,218
5
W
Jormungandr
11,306
538
79
4
0
415,422
0
L
Ix Chel
9,852
469
178
8
0
374,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role