Player Matchup

Cthulhu
Cthulhu
Platinum V
Deelarnixter001
Cthulhu
Platinum V
Level 126
God Stats
20W - 9L
1,622 SR
Queue Stats
233W - 228L
1,794 MMR
Solo
Medusa
Medusa
Gold II
Kaktor31
Medusa
Gold II
Level 129
God Stats
1W - 0L
1,199 SR
Queue Stats
43W - 49L
1,530 MMR
Solo
Terra
Terra
Platinum II
Scoom92
Terra
Platinum II
Level 145
God Stats
49W - 44L
1,581 SR
Queue Stats
361W - 420L
1,748 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,467 SR
1,691 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,600 SR
1,513 MMR
Hades
Hades
Silver III
BrandynMccomb
Hades
Silver III
Level 124
God Stats
11W - 6L
1,643 SR
Queue Stats
42W - 46L
1,562 MMR
Party 1
Cupid
Cupid
Silver III
HackneyRM
Cupid
Silver III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,522 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
wulsonn
Ah Puch
Silver IV
Level 98
God Stats
2W - 1L
1,656 SR
Queue Stats
8W - 7L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,711
883
8,892
12,216
9,663
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Kaktor31
Medusa
16
6 / 1 / 4
10,361
942
8,129
9,976
3,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Scoom92
Terra
15
3 / 2 / 5
9,347
850
9,789
13,416
10,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ne ZhaLancelotAchillesSolKuzenbo

VS

Bans
ZeusOdinAthenaFafnirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,967
724
6,834
11,092
8,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
HackneyRM
Cupid
14
2 / 3 / 1
8,411
765
6,858
9,416
3,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
wulsonn
Ah Puch
14
1 / 4 / 2
8,910
810
12,769
9,234
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
0
8
6
L
Cupid
HackneyRM
Cupid
2
3
1
0.83
W
Medusa
Kaktor31
Medusa
6
1
4
8
W
Terra
Scoom92
Terra
3
2
5
2.75
L
Ah Puch
wulsonn
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,810
Damage
26,461
35,608
Taken
29,742
23,966
Mitigated
14,973
13,544
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,834
184
232
4,156
11,092
8,659
0
5,457
5,135
27,162
0
W
8,892
387
202
3,850
12,216
9,663
0
7,916
4,300
35,293
0
L
Cupid
HackneyRM
Cupid
6,858
3,522
207
3,766
9,416
3,165
64
5,999
2,915
0
20,869
W
Medusa
Kaktor31
Medusa
8,129
4,035
0
2,201
9,976
3,671
959
4,546
5,430
0
49,265
W
Terra
Scoom92
Terra
9,789
743
2,280
5,011
13,416
10,632
251
7,713
5,703
18,821
206
L
Ah Puch
wulsonn
Ah Puch
12,769
372
0
1,627
9,234
3,149
0
6,000
2,912
34,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
25,288
154
Minions Killed
135
0
Camps Cleared
0
640,762
Distance Traveled
609,930
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,967
724
32
3
0
215,862
5
W
Cthulhu
9,711
883
57
5
0
213,971
1
L
Cupid
8,411
765
40
4
0
206,498
0
W
Medusa
10,361
942
75
7
0
218,038
0
W
Terra
9,347
850
22
2
0
208,753
0
L
Ah Puch
8,910
810
63
6
0
187,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role