Player Matchup

Ganesha
Ganesha
Daddys SRT
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,460 Elo+
Solo
Ne Zha
Ne Zha
OnDaFritz3285
Ne Zha
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 77L
1,447 Elo+
Solo
Chronos
Chronos
Smoke_Stack1018
Chronos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,541 Elo+
Solo
Geb
Geb
Thr0ttled
Geb
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,543 Elo+
Solo
Heimdallr
Heimdallr
pezzaaus
Heimdallr
Level 107
God Stats
0W - 5L
1,138 SR
Queue Stats
168W - 180L
1,418 Elo+
Solo
Team Averages
Level 106
1,428 SR
1,482 Elo+

VS

Team Averages
Level 123
1,462 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EltioPoison
Jormungandr
Level 88
God Stats
9W - 3L
1,579 SR
Queue Stats
200W - 197L
1,412 Elo+
Solo
Yu Huang
Yu Huang
Memory0110
Yu Huang
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 98L
1,504 Elo+
Solo
Nox
Nox
TheBakura
Nox
Level 206
God Stats
1W - 1L
1,357 SR
Queue Stats
41W - 38L
1,490 Elo+
Party 1
Ganesha
Ganesha
eldensting
Ganesha
Level 102
God Stats
3W - 5L
1,373 SR
Queue Stats
185W - 201L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Daddys SRT
Ganesha
15
0 / 3 / 8
8,259
826
3,220
11,449
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 2
6,343
634
2,636
7,583
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 3 / 4
7,598
760
7,539
8,530
3,630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 4
8,753
875
10,258
7,135
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
pezzaaus
Heimdallr
13
3 / 5 / 2
7,725
773
6,098
9,191
3,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 3 / 10
8,738
874
7,863
7,066
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
EltioPoison
Jormungandr
14
2 / 2 / 11
7,952
795
11,776
10,317
9,320
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
Memory0110
Yu Huang
16
7 / 1 / 9
9,422
942
8,902
5,914
2,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 8
8,227
823
6,276
5,365
2,129
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
eldensting
Ganesha
13
0 / 1 / 10
7,874
787
3,229
5,678
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
8
Kills
17
17
Deaths
8
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
10
3
L
Ganesha
Daddys SRT
Ganesha
0
3
8
1.33
W
Jormungandr
EltioPoison
Jormungandr
2
2
11
3.75
W
Yu Huang
Memory0110
Yu Huang
7
1
9
11.5
L
0
5
2
0.2
L
2
3
4
1.33
W
4
1
8
8
L
3
1
4
5
W
Ganesha
eldensting
Ganesha
0
1
10
5
L
Heimdallr
pezzaaus
Heimdallr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
38,046
43,888
Taken
34,340
30,194
Mitigated
20,770
11,236
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,863
1,866
954
776
7,066
2,727
412
5,634
1,432
14,227
0
L
Ganesha
Daddys SRT
Ganesha
3,220
39
487
2,591
11,449
13,024
0
8,956
2,493
12,137
0
W
Jormungandr
EltioPoison
Jormungandr
11,776
1,376
2,567
2,993
10,317
9,320
0
5,328
4,989
22,034
2,726
W
Yu Huang
Memory0110
Yu Huang
8,902
412
0
762
5,914
2,510
290
3,715
2,199
23,791
792
L
2,636
62
481
460
7,583
2,797
0
6,740
843
0
5,217
L
7,539
1,174
363
648
8,530
3,630
186
6,472
2,058
20,491
0
W
6,276
424
951
1,303
5,365
2,129
568
3,250
2,115
13,680
0
L
10,258
323
136
2,972
7,135
7,018
0
5,436
1,699
19,963
3,313
W
Ganesha
eldensting
Ganesha
3,229
0
0
1,531
5,678
4,084
279
2,294
3,384
7,618
0
L
Heimdallr
pezzaaus
Heimdallr
6,098
2,833
1,004
2,094
9,191
3,725
0
7,695
1,496
0
25,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
42,213
123
Minions Killed
108
0
Camps Cleared
0
887,513
Distance Traveled
851,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,738
874
26
3
0
176,814
0
L
Ganesha
8,259
826
3
0
0
189,444
0
W
Jormungandr
7,952
795
21
2
0
178,680
0
W
Yu Huang
9,422
942
38
4
0
177,408
0
L
Ne Zha
6,343
634
17
2
0
180,290
0
L
Chronos
7,598
760
25
3
0
181,613
0
W
Nox
8,227
823
23
2
0
178,194
0
L
Geb
8,753
875
33
3
0
179,475
0
W
Ganesha
7,874
787
0
0
0
140,047
0
L
Heimdallr
7,725
773
45
5
0
156,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role