Player Matchup

Loki
Loki
Andysupremo
Loki
Level 122
God Stats
48W - 32L
1,746 SR
Queue Stats
77W - 49L
1,658 Elo+
Solo
Shiva
Shiva
Cobbler42
Shiva
Level 213
God Stats
3W - 3L
1,658 SR
Queue Stats
247W - 300L
1,576 Elo+
Party 1
Mulan
Mulan
Geewhizz45
Mulan
Level 174
God Stats
2W - 4L
1,486 SR
Queue Stats
256W - 265L
1,616 Elo+
Party 1
Anubis
Anubis
Smkg911
Anubis
Level 47
God Stats
1W - 2L
1,642 SR
Queue Stats
6W - 9L
1,455 Elo+
Solo
Poseidon
Poseidon
tyIerwhitney
Poseidon
Level 128
God Stats
15W - 7L
1,681 SR
Queue Stats
378W - 395L
1,579 Elo+
Party 1
Team Averages
Level 137
1,642 SR
1,577 Elo+

VS

Team Averages
Level 141
1,618 SR
1,614 Elo+
Apollo
Apollo
 
Apollo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ExedroTM
Sylvanus
Level 185
God Stats
10W - 4L
1,754 SR
Queue Stats
225W - 183L
1,646 Elo+
Party 2
Chaac
Chaac
LLPhallusLL
Chaac
Level 31
God Stats
2W - 0L
1,754 SR
Queue Stats
6W - 0L
1,897 Elo+
Solo
Janus
Janus
Tebanshi
Janus
Level 199
God Stats
8W - 9L
1,581 SR
Queue Stats
45W - 51L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,940
493
1,926
4,573
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Cobbler42
Shiva
9
2 / 1 / 0
5,236
655
2,632
5,036
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Mulan
8
0 / 4 / 0
4,327
541
1,770
8,002
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
Smkg911
Anubis
1
0 / 0 / 0
3,004
376
0
0
0
Poseidon
tyIerwhitney
Poseidon
9
0 / 4 / 2
5,110
639
5,733
5,544
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 1 / 0
5,644
706
3,086
6,102
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
8
0 / 0 / 5
4,747
593
1,264
4,885
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
ExedroTM
Sylvanus
10
5 / 0 / 0
5,259
657
2,960
3,647
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 1
6,207
776
6,003
6,459
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
Tebanshi
Janus
8
0 / 2 / 3
4,612
577
2,186
3,141
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
0
3
W
Xing Tian
 
Xing Tian
0
0
5
2.5
L
1
3
0
0.33
L
Shiva
Cobbler42
Shiva
2
1
0
2
W
Sylvanus
ExedroTM
Sylvanus
5
0
0
5
L
Mulan
0
4
0
0
W
3
0
1
3.5
L
Anubis
Smkg911
Anubis
0
0
0
0
W
Janus
Tebanshi
Janus
0
2
3
0.75
L
Poseidon
tyIerwhitney
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,061
Damage
15,499
23,155
Taken
24,234
6,333
Mitigated
11,869
5,474
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,086
1,467
0
3,010
6,102
1,954
0
3,190
2,706
0
39,700
W
Xing Tian
 
Xing Tian
1,264
93
0
1,733
4,885
2,505
0
1,142
3,655
9,539
0
L
1,926
569
0
1,556
4,573
890
0
1,666
2,795
0
17,259
L
Shiva
Cobbler42
Shiva
2,632
256
0
748
5,036
1,449
0
2,746
2,220
0
29,905
W
Sylvanus
ExedroTM
Sylvanus
2,960
824
814
2,420
3,647
1,862
0
152
3,465
23,513
9,924
L
Mulan
1,770
257
0
1,506
8,002
2,567
0
321
7,681
705
21,384
W
6,003
727
0
1,585
6,459
4,767
0
111
6,348
0
44,178
L
Anubis
Smkg911
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Tebanshi
Janus
2,186
359
0
250
3,141
781
0
859
2,216
23,767
1,087
L
Poseidon
tyIerwhitney
Poseidon
5,733
1,639
0
1,664
5,544
1,427
0
1,328
4,188
33,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
26,469
215
Minions Killed
297
0
Camps Cleared
0
663,385
Distance Traveled
845,524
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,644
706
81
10
0
164,610
2
W
Xing Tian
4,747
593
9
1
0
184,288
4
L
Loki
3,940
493
32
4
0
149,633
0
L
Shiva
5,236
655
69
9
0
190,498
0
W
Sylvanus
5,259
657
60
8
0
175,514
0
L
Mulan
4,327
541
43
5
0
169,202
0
W
Chaac
6,207
776
83
10
0
144,225
0
L
Anubis
3,004
376
0
0
0
0
0
W
Janus
4,612
577
64
8
0
176,887
2
L
Poseidon
5,110
639
71
9
0
154,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role