Player Matchup

Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DJspense
Chaac
Level 128
God Stats
3W - 7L
1,425 SR
Queue Stats
268W - 283L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Skar2795
Ao Kuang
Level 99
God Stats
10W - 3L
1,676 SR
Queue Stats
424W - 412L
1,478 Elo+
Party 1
Tyr
Tyr
bloodypro
Tyr
Level 124
God Stats
8W - 10L
1,513 SR
Queue Stats
402W - 412L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
markeemarkII
Kuzenbo
Level 146
God Stats
5W - 0L
1,922 SR
Queue Stats
288W - 278L
1,473 Elo+
Solo
Team Averages
Level 109
1,607 SR
1,485 Elo+

VS

Team Averages
Level 109
1,565 SR
1,440 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
GlockNess68
The Morrigan
Level 128
God Stats
1W - 1L
1,823 SR
Queue Stats
59W - 66L
1,476 Elo+
Party 2
Fafnir
Fafnir
Jjliv
Fafnir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,463 Elo+
Solo
Kali
Kali
KovacsT
Kali
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 68L
1,497 Elo+
Party 2
Xing Tian
Xing Tian
Z4AYP14
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 4 / 17
8,754
875
6,858
12,880
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
DJspense
Chaac
18
11 / 2 / 13
10,869
1,087
23,432
15,630
11,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Skar2795
Ao Kuang
18
10 / 1 / 12
10,131
1,013
11,479
10,749
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 13
8,375
838
8,693
12,169
11,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
markeemarkII
Kuzenbo
14
1 / 3 / 14
8,791
879
7,667
12,176
15,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
4 / 3 / 6
7,594
759
10,244
8,856
4,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
GlockNess68
The Morrigan
16
6 / 4 / 6
9,339
934
17,715
7,890
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Jjliv
Fafnir
13
0 / 3 / 7
7,664
766
3,797
15,908
17,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
KovacsT
Kali
13
3 / 8 / 6
7,571
757
7,461
13,274
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
Z4AYP14
Xing Tian
13
0 / 7 / 10
7,712
771
5,419
20,922
22,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
25
Kills
13
13
Deaths
25
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
4
17
2.38
L
Maman Brigitte
 
Maman Brigitte
4
3
6
2.33
W
Chaac
DJspense
Chaac
11
2
13
8.75
L
The Morrigan
GlockNess68
The Morrigan
6
4
6
2.25
L
Fafnir
Jjliv
Fafnir
0
3
7
1.17
L
Kali
KovacsT
Kali
3
8
6
0.75
W
Ao Kuang
Skar2795
Ao Kuang
10
1
12
16
L
Xing Tian
Z4AYP14
Xing Tian
0
7
10
0.71
W
2
3
13
2.83
W
Kuzenbo
markeemarkII
Kuzenbo
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,129
Damage
44,636
63,604
Taken
66,850
60,035
Mitigated
54,906
25,205
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,858
822
0
1,418
12,880
13,543
1,052
5,452
7,084
12,553
0
L
Maman Brigitte
 
Maman Brigitte
10,244
332
542
488
8,856
4,518
0
2,667
6,096
18,241
467
W
Chaac
DJspense
Chaac
23,432
3,742
308
6,128
15,630
11,467
612
7,563
7,818
0
46,174
L
The Morrigan
GlockNess68
The Morrigan
17,715
2,492
0
690
7,890
3,802
0
3,165
4,592
23,054
6,347
L
Fafnir
Jjliv
Fafnir
3,797
1,717
3,107
4,471
15,908
17,665
0
5,402
10,303
9,099
0
L
Kali
KovacsT
Kali
7,461
1,823
0
2,250
13,274
6,588
0
4,793
8,226
0
13,479
W
Ao Kuang
Skar2795
Ao Kuang
11,479
2,675
2,948
6,169
10,749
8,205
1,059
4,297
6,174
21,048
0
L
Xing Tian
Z4AYP14
Xing Tian
5,419
841
2,657
2,492
20,922
22,333
0
8,436
12,098
12,123
0
W
8,693
419
991
4,055
12,169
11,593
0
7,159
4,659
0
15,646
W
Kuzenbo
markeemarkII
Kuzenbo
7,667
2,626
1,662
1,526
12,176
15,227
281
5,741
6,138
18,007
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
39,880
112
Minions Killed
80
0
Camps Cleared
0
1,025,267
Distance Traveled
908,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,754
875
9
1
0
177,687
0
L
Maman Brigitte
7,594
759
20
2
0
194,134
0
W
Chaac
10,869
1,087
51
5
0
214,476
0
L
The Morrigan
9,339
934
30
3
0
172,043
0
L
Fafnir
7,664
766
12
1
0
187,271
0
L
Kali
7,571
757
7
1
0
180,732
0
W
Ao Kuang
10,131
1,013
20
2
0
214,836
0
L
Xing Tian
7,712
771
11
1
0
173,970
0
W
Tyr
8,375
838
9
1
0
231,327
0
W
Kuzenbo
8,791
879
23
2
0
186,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role