Player Matchup

Rama
Rama
Batman511
Rama
Level 144
God Stats
0W - 2L
1,292 SR
Queue Stats
75W - 74L
1,437 Elo+
Solo
Ares
Ares
HAROITME
Ares
Level 17
God Stats
1W - 3L
1,329 SR
Queue Stats
4W - 8L
1,385 Elo+
Party 1
Thanatos
Thanatos
atsumaehchan
Thanatos
Level 105
God Stats
11W - 15L
1,431 SR
Queue Stats
31W - 39L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
lxxGHOST
Zhong Kui
Level 142
God Stats
75W - 55L
1,611 SR
Queue Stats
168W - 151L
1,541 Elo+
Party 1
Ra
Ra
somelostcause
Ra
Level 105
God Stats
17W - 24L
1,497 SR
Queue Stats
459W - 425L
1,540 Elo+
Solo
Team Averages
Level 103
1,432 SR
1,467 Elo+

VS

Team Averages
Level 134
1,380 SR
1,479 Elo+
Bakasura
Bakasura
BinxBlinx
Bakasura
Level 194
God Stats
3W - 6L
1,211 SR
Queue Stats
218W - 295L
1,552 Elo+
Solo
Artemis
Artemis
Drezzx
Artemis
Level 128
God Stats
3W - 2L
1,565 SR
Queue Stats
155W - 133L
1,561 Elo+
Solo
Merlin
Merlin
Infinitу
Merlin
Level 66
God Stats
56W - 42L
1,652 SR
Queue Stats
357W - 350L
1,520 Elo+
Solo
Chaac
Chaac
PercAng1e
Chaac
Level 129
God Stats
1W - 2L
1,138 SR
Queue Stats
12W - 18L
1,358 Elo+
Party 2
Maman Brigitte
Maman Brigitte
YoungDief
Maman Brigitte
Level 154
God Stats
5W - 5L
1,336 SR
Queue Stats
19W - 22L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 1 / 0
5,081
508
2,858
7,555
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 4 / 0
4,745
475
1,185
8,630
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
atsumaehchan
Thanatos
8
0 / 3 / 1
4,666
467
1,102
5,375
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
lxxGHOST
Zhong Kui
11
1 / 2 / 0
6,292
629
6,106
7,330
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 0 / 1
6,935
694
2,788
3,721
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BinxBlinx
Bakasura
10
3 / 0 / 2
5,961
596
3,144
6,752
3,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Drezzx
Artemis
11
1 / 0 / 4
5,752
575
7,769
1,916
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Infinitу
Merlin
12
0 / 0 / 2
6,553
655
2,859
3,355
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
PercAng1e
Chaac
11
0 / 1 / 2
5,761
576
3,575
7,999
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
YoungDief
Maman Brigitte
11
6 / 2 / 0
6,251
625
3,247
7,569
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
0
1
0
0
W
Bakasura
BinxBlinx
Bakasura
3
0
2
4
W
Artemis
Drezzx
Artemis
1
0
4
3
L
Ares
0
4
0
0
W
Merlin
Infinitу
Merlin
0
0
2
1
W
Chaac
PercAng1e
Chaac
0
1
2
1
W
Maman Brigitte
YoungDief
Maman Brigitte
6
2
0
3
L
Thanatos
atsumaehchan
Thanatos
0
3
1
0.17
L
Zhong Kui
lxxGHOST
Zhong Kui
1
2
0
0.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,039
Damage
20,594
32,611
Taken
27,591
13,555
Mitigated
13,431
11,289
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,858
2,136
0
2,904
7,555
1,870
0
89
7,411
0
36,527
W
Bakasura
BinxBlinx
Bakasura
3,144
2,148
0
3,193
6,752
3,243
0
968
5,784
0
16,097
W
Artemis
Drezzx
Artemis
7,769
2,263
0
1,168
1,916
698
0
217
1,699
0
46,959
L
Ares
1,185
337
0
1,040
8,630
4,209
0
80
8,250
15,303
0
W
Merlin
Infinitу
Merlin
2,859
288
0
1,496
3,355
842
0
1,278
1,875
53,825
1,462
W
Chaac
PercAng1e
Chaac
3,575
249
0
2,970
7,999
6,237
0
4,750
3,249
0
39,442
W
Maman Brigitte
YoungDief
Maman Brigitte
3,247
153
0
1,766
7,569
2,411
0
1,911
5,586
33,688
930
L
Thanatos
atsumaehchan
Thanatos
1,102
603
0
2,352
5,375
1,737
0
1,992
3,291
0
21,581
L
Zhong Kui
lxxGHOST
Zhong Kui
6,106
1,949
0
2,967
7,330
4,520
0
1,438
5,892
38,457
8,862
L
2,788
266
204
1,822
3,721
1,219
0
2,100
1,417
52,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
30,278
362
Minions Killed
362
0
Camps Cleared
0
957,420
Distance Traveled
985,158
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,081
508
78
8
0
172,376
0
W
Bakasura
5,961
596
27
3
0
206,590
2
W
Artemis
5,752
575
82
8
0
182,280
1
L
Ares
4,745
475
22
2
0
183,376
2
W
Merlin
6,553
655
118
12
0
192,565
4
W
Chaac
5,761
576
69
7
0
187,386
0
W
Maman Brigitte
6,251
625
66
7
0
216,337
0
L
Thanatos
4,666
467
38
4
0
214,599
0
L
Zhong Kui
6,292
629
93
9
0
152,842
0
L
Ra
6,935
694
131
13
0
234,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role