Player Matchup

Geb
Geb
CigyWigy
Geb
Level 155
God Stats
2W - 1L
1,728 SR
Queue Stats
36W - 11L
1,686 Elo+
Solo
Awilix
Awilix
GDChupacabruh
Awilix
Level 146
God Stats
1W - 1L
1,286 SR
Queue Stats
116W - 113L
1,558 Elo+
Solo
Surtr
Surtr
TheChluyLord
Surtr
Level 164
God Stats
14W - 13L
1,558 SR
Queue Stats
112W - 113L
1,508 Elo+
Solo
Apollo
Apollo
TheHonoredOne96
Apollo
Level 105
God Stats
2W - 1L
1,242 SR
Queue Stats
143W - 130L
1,497 Elo+
Solo
Yu Huang
Yu Huang
warmachine673
Yu Huang
Level 106
God Stats
12W - 7L
1,690 SR
Queue Stats
172W - 241L
1,404 Elo+
Solo
Team Averages
Level 135
1,501 SR
1,531 Elo+

VS

Team Averages
Level 124
1,497 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Br0Tat0V0dka
Ymir
Level 87
God Stats
0W - 4L
1,284 SR
Queue Stats
11W - 16L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Esthephany
Ah Puch
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,567 Elo+
Solo
Nut
Nut
Th3 Dee Man
Nut
Level 122
God Stats
12W - 7L
1,702 SR
Queue Stats
592W - 613L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,622
1,270
3,202
6,831
4,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 7
7,400
1,233
4,285
5,916
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 5
7,345
1,224
5,578
4,707
2,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 8
6,851
1,142
4,983
3,394
1,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
warmachine673
Yu Huang
13
5 / 0 / 6
8,272
1,379
9,711
3,515
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

351

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 5 / 2
6,926
1,154
4,203
8,088
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
 
Ix Chel
9
0 / 0 / 0
4,136
689
0
0
0
12
2 / 2 / 1
7,554
1,259
2,788
10,073
8,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Esthephany
Ah Puch
12
1 / 2 / 4
7,183
1,197
9,268
6,309
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 4
6,435
1,073
4,508
6,246
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
13
Kills
5
5
Deaths
13
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
2
0.6
L
Ix Chel
 
Ix Chel
0
0
0
0
L
2
2
1
1.25
W
1
1
9
5.5
L
Ah Puch
Esthephany
Ah Puch
1
2
4
1.5
W
3
3
7
2.17
L
0
4
4
0.5
W
3
0
5
5.5
W
1
1
8
5
W
Yu Huang
warmachine673
Yu Huang
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
20,767
24,363
Taken
30,716
12,179
Mitigated
15,453
5,448
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,203
1,030
0
252
8,088
2,854
0
3,811
4,277
0
14,959
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
2,788
897
0
469
10,073
8,380
0
4,277
5,796
10,051
0
W
3,202
254
0
1,668
6,831
4,875
0
3,625
3,206
8,584
0
L
Ah Puch
Esthephany
Ah Puch
9,268
275
0
1,100
6,309
2,012
0
2,668
3,641
31,071
0
W
4,285
1,051
278
405
5,916
1,982
0
3,215
2,701
0
10,889
L
4,508
1,827
0
0
6,246
2,207
0
2,095
4,151
0
13,727
W
5,578
1,644
0
1,515
4,707
2,777
0
1,992
2,715
555
16,239
W
4,983
3,064
0
141
3,394
1,325
0
1,218
2,176
0
20,600
W
Yu Huang
warmachine673
Yu Huang
9,711
39
0
1,441
3,515
1,220
0
2,006
1,509
21,139
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
32,234
130
Minions Killed
125
8
Camps Cleared
4
628,198
Distance Traveled
458,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,926
1,154
23
4
0
115,571
0
L
Ix Chel
4,136
689
0
0
0
0
0
L
Ymir
7,554
1,259
17
3
1
111,109
0
W
Geb
7,622
1,270
15
3
1
139,869
0
L
Ah Puch
7,183
1,197
60
10
1
125,325
0
W
Awilix
7,400
1,233
5
1
2
127,301
0
L
Nut
6,435
1,073
25
4
2
106,278
0
W
Surtr
7,345
1,224
23
4
2
121,992
0
W
Apollo
6,851
1,142
55
9
1
108,575
0
W
Yu Huang
8,272
1,379
32
5
2
130,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role