Player Matchup

Artio
Artio
 
Artio
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Faralice
Rama
Level 149
God Stats
4W - 2L
1,651 SR
Queue Stats
300W - 309L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
NoZy x RayZeeN
Ne Zha
Level 155
God Stats
14W - 14L
1,574 SR
Queue Stats
925W - 924L
1,548 Elo+
Solo
Raijin
Raijin
Tuneyy24
Raijin
Level 108
God Stats
3W - 3L
1,369 SR
Queue Stats
187W - 210L
1,439 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xTrueee
Cu Chulainn
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 2L
1,890 Elo+
Party 1
Team Averages
Level 138
1,562 SR
1,574 Elo+

VS

Team Averages
Level 149
1,440 SR
1,555 Elo+
Martichoras
Martichoras
CoCo666
Martichoras
Level 82
God Stats
11W - 11L
1,495 SR
Queue Stats
683W - 532L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hollywood Tony
Ah Muzen Cab
Level 158
God Stats
4W - 5L
1,690 SR
Queue Stats
180W - 200L
1,537 Elo+
Solo
Achilles
Achilles
LordInterus
Achilles
Level 208
God Stats
9W - 11L
1,319 SR
Queue Stats
679W - 695L
1,573 Elo+
Solo
King Arthur
King Arthur
RedOnion1
King Arthur
Level 148
God Stats
2W - 6L
1,285 SR
Queue Stats
288W - 287L
1,529 Elo+
Solo
Olorun
Olorun
xXnico97
Olorun
Level 148
God Stats
14W - 26L
1,414 SR
Queue Stats
859W - 880L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 5 / 17
10,201
785
5,964
22,814
24,479
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
17
5 / 4 / 15
11,270
867
11,556
11,870
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

18
5 / 4 / 16
11,039
849
16,435
11,158
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Tuneyy24
Raijin
20
12 / 2 / 10
12,465
959
23,173
10,424
5,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
xTrueee
Cu Chulainn
15
5 / 6 / 17
10,503
808
18,724
19,322
26,840
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CoCo666
Martichoras
15
4 / 6 / 13
9,471
729
15,932
16,527
7,447
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Hollywood Tony
Ah Muzen Cab
17
6 / 4 / 9
9,970
767
14,688
13,245
5,621
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
LordInterus
Achilles
16
6 / 6 / 10
10,204
785
9,730
20,659
32,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RedOnion1
King Arthur
16
2 / 7 / 9
9,252
712
9,570
20,025
16,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
xXnico97
Olorun
16
2 / 5 / 11
10,061
774
12,780
12,953
5,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
72
28
Kills
20
21
Deaths
28
75
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
5
17
1.9
L
Martichoras
CoCo666
Martichoras
4
6
13
1.75
W
Rama
5
4
15
3.13
L
Ah Muzen Cab
Hollywood Tony
Ah Muzen Cab
6
4
9
2.63
L
Achilles
LordInterus
Achilles
6
6
10
1.83
W
5
4
16
3.25
L
King Arthur
RedOnion1
King Arthur
2
7
9
0.93
W
Raijin
Tuneyy24
Raijin
12
2
10
8.5
W
Cu Chulainn
xTrueee
Cu Chulainn
5
6
17
2.25
L
Olorun
xXnico97
Olorun
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,852
Damage
62,700
75,588
Taken
83,409
67,661
Mitigated
67,726
25,018
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,964
528
3,975
8,113
22,814
24,479
360
2,672
20,024
9,722
0
L
Martichoras
CoCo666
Martichoras
15,932
4,712
1,895
3,833
16,527
7,447
0
5,871
10,656
0
27,202
W
Rama
11,556
9,244
0
2,196
11,870
5,314
2,261
1,321
10,523
0
24,590
L
Ah Muzen Cab
Hollywood Tony
Ah Muzen Cab
14,688
2,636
541
2,002
13,245
5,621
541
3,360
9,885
0
27,487
L
Achilles
LordInterus
Achilles
9,730
724
839
4,119
20,659
32,861
176
7,485
13,174
0
20,432
W
16,435
1,731
0
2,146
11,158
5,617
2,511
2,700
8,386
0
33,969
L
King Arthur
RedOnion1
King Arthur
9,570
370
0
2,028
20,025
16,280
115
9,497
10,528
0
15,320
W
Raijin
Tuneyy24
Raijin
23,173
1,912
1,273
3,400
10,424
5,411
1,045
850
9,522
51,197
0
W
Cu Chulainn
xTrueee
Cu Chulainn
18,724
1,866
1,451
2,464
19,322
26,840
346
4,867
14,353
784
31,552
L
Olorun
xXnico97
Olorun
12,780
4,759
1,666
2,827
12,953
5,517
1,482
3,390
9,563
29,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,478
Gold Earned
48,958
177
Minions Killed
132
0
Camps Cleared
0
1,199,390
Distance Traveled
1,048,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,201
785
6
0
0
245,883
0
L
Martichoras
9,471
729
31
2
0
193,994
0
W
Rama
11,270
867
35
3
0
219,780
0
L
Ah Muzen Cab
9,970
767
23
2
0
230,542
0
L
Achilles
10,204
785
11
1
0
223,881
0
W
Ne Zha
11,039
849
22
2
0
255,000
0
L
King Arthur
9,252
712
16
1
0
194,226
0
W
Raijin
12,465
959
78
6
0
251,486
0
W
Cu Chulainn
10,503
808
36
3
0
227,241
0
L
Olorun
10,061
774
51
4
0
205,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role