Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ItsHensley
Baron Samedi
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
102W - 95L
1,553 Elo+
Party 1
Martichoras
Martichoras
LadyMarbles
Martichoras
Level 147
God Stats
20W - 9L
1,667 SR
Queue Stats
668W - 625L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotYourBari
Ah Muzen Cab
Level 172
God Stats
1W - 2L
1,579 SR
Queue Stats
36W - 42L
1,490 Elo+
Solo
Arachne
Arachne
dersr1
Arachne
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 85L
1,579 Elo+
Party 1
Team Averages
Level 151
1,506 SR
1,511 Elo+

VS

Team Averages
Level 165
1,415 SR
1,500 Elo+
Bacchus
Bacchus
MCYEEBM
Bacchus
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,564 Elo+
Party 2
Artio
Artio
TRILLiNoLoGy
Artio
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,588 Elo+
Party 2
Nike
Nike
ZeroGer0
Nike
Level 189
God Stats
2W - 5L
1,416 SR
Queue Stats
528W - 547L
1,463 Elo+
Solo
Athena
Athena
idontlikeyou34
Athena
Level 123
God Stats
1W - 3L
1,158 SR
Queue Stats
273W - 268L
1,507 Elo+
Party 2
Lancelot
Lancelot
madbro2129
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 5 / 7
7,792
708
9,122
9,813
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
ItsHensley
Baron Samedi
12
0 / 3 / 7
7,386
671
10,602
13,310
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
LadyMarbles
Martichoras
17
2 / 2 / 7
8,809
801
12,306
8,737
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
NotYourBari
Ah Muzen Cab
17
7 / 2 / 3
9,563
869
14,491
8,784
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
dersr1
Arachne
10
1 / 6 / 4
7,187
653
3,695
10,945
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MCYEEBM
Bacchus
14
4 / 2 / 10
9,413
856
11,407
12,106
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 9
8,083
735
5,935
11,679
14,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nike
17
5 / 1 / 12
9,570
870
13,442
14,339
14,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 4 / 11
8,426
766
8,198
15,463
16,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
madbro2129
Lancelot
14
4 / 3 / 9
8,643
786
9,064
11,561
11,043
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
11
Kills
18
18
Deaths
11
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
7
0.9
L
Baron Samedi
ItsHensley
Baron Samedi
0
3
7
1.17
L
Martichoras
LadyMarbles
Martichoras
2
2
7
2.75
W
Bacchus
MCYEEBM
Bacchus
4
2
10
4.5
L
Ah Muzen Cab
NotYourBari
Ah Muzen Cab
7
2
3
4.25
W
2
1
9
6.5
W
Nike
5
1
12
11
L
Arachne
dersr1
Arachne
1
6
4
0.5
W
3
4
11
2.13
W
Lancelot
madbro2129
Lancelot
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,216
Damage
48,046
51,589
Taken
65,148
20,485
Mitigated
75,386
15,181
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,122
1,240
425
1,349
9,813
3,494
0
5,113
4,395
0
11,828
L
Baron Samedi
ItsHensley
Baron Samedi
10,602
304
1,911
4,794
13,310
5,000
0
5,578
7,357
14,436
426
L
Martichoras
LadyMarbles
Martichoras
12,306
1,865
246
2,075
8,737
4,156
0
3,561
4,930
0
28,512
W
Bacchus
MCYEEBM
Bacchus
11,407
368
819
2,783
12,106
18,538
196
935
11,041
18,354
422
L
Ah Muzen Cab
NotYourBari
Ah Muzen Cab
14,491
4,429
1,075
2,375
8,784
3,553
0
4,796
3,825
0
34,068
W
5,935
328
3,770
4,251
11,679
14,986
363
1,832
9,537
10,060
1,379
W
Nike
13,442
313
2,124
2,650
14,339
14,051
371
2,308
11,727
2,014
30,665
L
Arachne
dersr1
Arachne
3,695
2,458
0
931
10,945
4,282
390
6,222
4,443
0
6,314
W
8,198
731
1,091
1,589
15,463
16,768
608
2,564
12,541
17,059
205
W
Lancelot
madbro2129
Lancelot
9,064
932
584
1,175
11,561
11,043
953
1,219
10,034
0
19,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,737
Gold Earned
44,135
115
Minions Killed
158
0
Camps Cleared
0
957,984
Distance Traveled
1,024,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,792
708
7
1
0
199,790
0
L
Baron Samedi
7,386
671
13
1
0
188,167
0
L
Martichoras
8,809
801
46
4
0
223,338
0
W
Bacchus
9,413
856
29
3
0
205,928
0
L
Ah Muzen Cab
9,563
869
42
4
0
208,456
0
W
Artio
8,083
735
18
2
0
214,433
0
W
Nike
9,570
870
43
4
0
210,653
0
L
Arachne
7,187
653
7
1
0
138,233
0
W
Athena
8,426
766
39
4
0
181,157
0
W
Lancelot
8,643
786
29
3
0
212,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role