Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Cobbler42
Nu Wa
Level 213
God Stats
11W - 6L
1,648 SR
Queue Stats
290W - 340L
1,565 Elo+
Party 1
Artemis
Artemis
ExedroTM
Artemis
Level 185
God Stats
6W - 0L
1,891 SR
Queue Stats
239W - 201L
1,638 Elo+
Party 3
Bastet
Bastet
Geewhizz45
Bastet
Level 174
God Stats
3W - 3L
1,622 SR
Queue Stats
294W - 300L
1,607 Elo+
Party 1
Surtr
Surtr
tyIerwhitney
Surtr
Level 128
God Stats
22W - 20L
1,626 SR
Queue Stats
428W - 432L
1,569 Elo+
Party 1
Team Averages
Level 172
1,657 SR
1,576 Elo+

VS

Team Averages
Level 123
1,536 SR
1,573 Elo+
Hera
Hera
Aurizztic
Hera
Level 125
God Stats
3W - 2L
1,642 SR
Queue Stats
59W - 54L
1,600 Elo+
Party 2
Charybdis
Charybdis
EvinLeeKidCT
Charybdis
Level 149
God Stats
0W - 3L
1,363 SR
Queue Stats
20W - 19L
1,585 Elo+
Party 2
Chaac
Chaac
Squidward69420
Chaac
Level 32
God Stats
2W - 3L
1,524 SR
Queue Stats
6W - 7L
1,467 Elo+
Solo
Bacchus
Bacchus
TheNarwhalBear
Bacchus
Level 158
God Stats
0W - 1L
1,653 SR
Queue Stats
56W - 40L
1,609 Elo+
Party 2
Ullr
Ullr
Ýeezus
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 4 / 6
6,544
503
4,375
10,852
10,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Cobbler42
Nu Wa
14
3 / 3 / 3
7,565
582
8,427
6,339
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ExedroTM
Artemis
12
1 / 2 / 4
6,951
535
11,166
9,007
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
Geewhizz45
Bastet
13
7 / 0 / 1
7,746
596
5,843
10,882
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 3 / 1
7,257
558
6,927
11,163
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 1 / 2
7,572
582
8,217
7,494
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
EvinLeeKidCT
Charybdis
12
2 / 4 / 1
7,004
539
5,971
9,711
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 1
7,856
604
8,383
12,516
9,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 4
6,554
504
5,712
13,631
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
Ýeezus
Ullr
13
2 / 4 / 2
7,472
575
5,475
9,140
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
13
Kills
12
12
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
4
6
1
L
Hera
4
1
2
5
W
Nu Wa
Cobbler42
Nu Wa
3
3
3
1.5
L
Charybdis
EvinLeeKidCT
Charybdis
2
4
1
0.63
W
Artemis
ExedroTM
Artemis
1
2
4
1.5
W
Bastet
Geewhizz45
Bastet
7
0
1
7.5
L
3
2
1
1.75
L
1
2
4
1.5
W
1
3
1
0.5
L
Ullr
Ýeezus
Ullr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,738
Damage
33,758
48,243
Taken
52,492
24,592
Mitigated
29,585
14,171
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,375
509
1,592
2,123
10,852
10,519
0
4,315
6,537
12,211
0
L
Hera
8,217
1,754
0
4,751
7,494
2,179
7
1,413
5,939
66,437
0
W
Nu Wa
Cobbler42
Nu Wa
8,427
1,196
0
258
6,339
1,947
0
973
5,366
56,040
0
L
Charybdis
EvinLeeKidCT
Charybdis
5,971
3,115
0
3,040
9,711
2,322
0
1,557
8,072
0
51,661
W
Artemis
ExedroTM
Artemis
11,166
4,747
0
1,094
9,007
2,411
0
4,579
4,428
0
56,095
W
Bastet
Geewhizz45
Bastet
5,843
1,197
0
6,480
10,882
3,358
0
3,460
7,422
0
57,525
L
8,383
2,551
0
5,021
12,516
9,385
0
1,764
10,642
0
66,828
L
5,712
808
0
4,057
13,631
13,168
0
3,744
9,684
13,673
1,605
W
6,927
2,952
0
2,624
11,163
6,357
0
367
10,796
2,449
54,241
L
Ullr
Ýeezus
Ullr
5,475
1,308
0
740
9,140
2,531
0
3,949
4,934
0
57,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
36,458
419
Minions Killed
458
0
Camps Cleared
0
1,325,124
Distance Traveled
1,304,120
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,544
503
11
1
0
271,555
4
L
Hera
7,572
582
115
9
0
281,349
3
W
Nu Wa
7,565
582
110
8
0
241,890
2
L
Charybdis
7,004
539
83
6
0
236,662
4
W
Artemis
6,951
535
97
7
0
231,354
3
W
Bastet
7,746
596
99
8
0
339,469
4
L
Chaac
7,856
604
131
10
0
258,511
0
L
Bacchus
6,554
504
15
1
0
279,476
0
W
Surtr
7,257
558
102
8
0
240,856
1
L
Ullr
7,472
575
114
9
0
248,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role