Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ex1st3nZ
Ne Zha
Level 223
God Stats
407W - 321L
1,466 SR
Queue Stats
657W - 615L
1,528 Elo+
Solo
Cerberus
Cerberus
Okenter
Cerberus
Level 169
God Stats
2W - 3L
1,775 SR
Queue Stats
90W - 82L
1,494 Elo+
Solo
Artemis
Artemis
Tudodmi123
Artemis
Level 24
God Stats
3W - 3L
1,722 SR
Queue Stats
6W - 5L
1,677 Elo+
Party 2
Team Averages
Level 131
1,593 SR
1,540 Elo+

VS

Team Averages
Level 129
1,581 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EAStWooDz
Fenrir
Level 194
God Stats
1W - 0L
1,730 SR
Queue Stats
48W - 37L
1,561 Elo+
Solo
Discordia
Discordia
ILiiyana
Discordia
Level 121
God Stats
26W - 25L
1,498 SR
Queue Stats
681W - 724L
1,473 Elo+
Solo
Anubis
Anubis
Kaczy110
Anubis
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,437 Elo+
Party 1
Charybdis
Charybdis
TwKPOL
Charybdis
Level 148
God Stats
11W - 3L
1,677 SR
Queue Stats
51W - 45L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 2 / 2
5,478
1,096
2,872
5,818
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
 
Hel
10
0 / 1 / 3
5,254
1,051
962
1,354
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Ex1st3nZ
Ne Zha
11
1 / 4 / 4
6,128
1,226
5,412
6,910
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Okenter
Cerberus
11
4 / 2 / 1
6,693
1,339
4,758
9,718
8,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Tudodmi123
Artemis
11
1 / 4 / 4
6,146
1,229
4,152
7,069
2,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

298

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 10
6,806
1,361
7,203
3,737
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
EAStWooDz
Fenrir
11
4 / 1 / 6
6,876
1,375
4,893
7,207
5,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
ILiiyana
Discordia
11
0 / 1 / 8
5,676
1,135
4,483
2,061
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Kaczy110
Anubis
11
1 / 3 / 5
5,975
1,195
2,965
3,313
1,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TwKPOL
Charybdis
12
6 / 0 / 6
7,530
1,506
7,849
3,485
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
6
Kills
13
13
Deaths
6
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
2
0.5
L
Hel
 
Hel
0
1
3
1.5
W
Zhong Kui
 
Zhong Kui
2
1
10
7
W
Fenrir
EAStWooDz
Fenrir
4
1
6
7
L
Ne Zha
Ex1st3nZ
Ne Zha
1
4
4
0.75
W
Discordia
ILiiyana
Discordia
0
1
8
4
W
Anubis
Kaczy110
Anubis
1
3
5
1.17
L
Cerberus
Okenter
Cerberus
4
2
1
2.25
L
Artemis
Tudodmi123
Artemis
1
4
4
0.75
W
Charybdis
TwKPOL
Charybdis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,156
Damage
27,393
30,869
Taken
19,803
15,314
Mitigated
9,995
3,334
Healing
1,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,872
238
0
1,523
5,818
1,777
0
2,069
3,577
0
7,483
L
Hel
 
Hel
962
83
510
241
1,354
430
0
882
458
2,755
0
W
Zhong Kui
 
Zhong Kui
7,203
2,198
0
251
3,737
2,247
0
593
3,144
14,401
1,809
W
Fenrir
EAStWooDz
Fenrir
4,893
1,882
0
267
7,207
5,095
0
1,782
5,425
0
6,649
L
Ne Zha
Ex1st3nZ
Ne Zha
5,412
725
0
501
6,910
2,429
0
2,192
4,558
0
20,492
W
Discordia
ILiiyana
Discordia
4,483
178
0
0
2,061
501
0
880
1,181
7,168
0
W
Anubis
Kaczy110
Anubis
2,965
80
0
159
3,313
1,212
0
1,608
1,705
14,704
570
L
Cerberus
Okenter
Cerberus
4,758
664
0
559
9,718
8,442
0
5,120
4,194
7,343
215
L
Artemis
Tudodmi123
Artemis
4,152
1,710
0
0
7,069
2,236
0
2,944
4,005
0
15,471
W
Charybdis
TwKPOL
Charybdis
7,849
4,410
0
803
3,485
940
0
642
2,843
0
19,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
32,863
94
Minions Killed
93
3
Camps Cleared
3
413,244
Distance Traveled
496,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,478
1,096
9
2
0
75,104
0
L
Hel
5,254
1,051
4
1
0
30,831
0
W
Zhong Kui
6,806
1,361
21
4
0
93,548
0
W
Fenrir
6,876
1,375
3
1
0
107,468
0
L
Ne Zha
6,128
1,226
42
8
2
112,054
0
W
Discordia
5,676
1,135
7
1
1
106,016
0
W
Anubis
5,975
1,195
37
7
0
92,061
0
L
Cerberus
6,693
1,339
12
2
1
103,733
0
L
Artemis
6,146
1,229
27
5
0
91,522
0
W
Charybdis
7,530
1,506
25
5
2
97,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role