Player Matchup

Nu Wa
Nu Wa
MotherPlease
Nu Wa
Level 28
God Stats
16W - 16L
1,529 SR
Queue Stats
79W - 101L
1,480 Elo+
Party 2
Ravana
Ravana
PigeonFarter
Ravana
Level 148
God Stats
5W - 7L
1,477 SR
Queue Stats
137W - 116L
1,529 Elo+
Party 2
Anhur
Anhur
Templius
Anhur
Level 64
God Stats
3W - 4L
1,368 SR
Queue Stats
226W - 212L
1,508 Elo+
Party 1
Bacchus
Bacchus
Yuehna
Bacchus
Level 88
God Stats
68W - 74L
1,545 SR
Queue Stats
292W - 283L
1,508 Elo+
Party 1
Freya
Freya
ZagomBrottos
Freya
Level 145
God Stats
14W - 12L
1,605 SR
Queue Stats
478W - 468L
1,502 Elo+
Solo
Team Averages
Level 95
1,505 SR
1,505 Elo+

VS

Team Averages
Level 126
1,416 SR
1,573 Elo+
Tyr
Tyr
DarkExeon
Tyr
Level 156
God Stats
2W - 7L
1,153 SR
Queue Stats
43W - 41L
1,550 Elo+
Party 3
Jing Wei
Jing Wei
Katrii
Jing Wei
Level 168
God Stats
1W - 3L
1,247 SR
Queue Stats
140W - 118L
1,572 Elo+
Party 3
Cabrakan
Cabrakan
LeMrGroms
Cabrakan
Level 120
God Stats
9W - 15L
1,438 SR
Queue Stats
67W - 72L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rugel
Morgan Le Fay
Level 118
God Stats
47W - 24L
1,743 SR
Queue Stats
89W - 58L
1,583 Elo+
Solo
Ymir
Ymir
muhtii98
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,457
546
3,132
4,581
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
10
0 / 4 / 1
5,126
513
3,324
6,098
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Templius
Anhur
9
0 / 2 / 0
4,802
480
3,083
7,097
1,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Yuehna
Bacchus
8
0 / 0 / 1
4,977
498
3,375
4,941
3,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 3 / 0
5,122
512
5,344
8,682
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,799
680
6,682
10,378
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Jing Wei
Katrii
Jing Wei
10
1 / 0 / 0
5,972
597
3,893
5,091
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
LeMrGroms
Cabrakan
10
1 / 1 / 4
5,512
551
2,902
6,308
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Rugel
Morgan Le Fay
13
8 / 0 / 1
8,053
805
5,604
4,962
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
0 / 0 / 1
5,562
556
2,078
4,877
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
12
12
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Jing Wei
Katrii
Jing Wei
1
0
0
1
W
Cabrakan
LeMrGroms
Cabrakan
1
1
4
3
L
1
3
0
0.33
L
Ravana
0
4
1
0.13
W
Morgan Le Fay
Rugel
Morgan Le Fay
8
0
1
8.5
L
Anhur
Templius
Anhur
0
2
0
0
L
Bacchus
Yuehna
Bacchus
0
0
1
0.5
L
0
3
0
0
W
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
21,159
31,399
Taken
31,616
10,919
Mitigated
12,556
9,874
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,682
629
0
4,524
10,378
3,722
99
4,685
5,001
0
40,544
W
Jing Wei
Katrii
Jing Wei
3,893
2,331
0
1,478
5,091
1,448
0
1,790
3,261
0
38,333
W
Cabrakan
LeMrGroms
Cabrakan
2,902
446
166
1,611
6,308
3,195
0
1,004
5,165
22,021
0
L
3,132
665
0
438
4,581
963
0
3,583
934
27,898
968
L
Ravana
3,324
791
0
702
6,098
2,028
0
3,112
2,818
0
40,883
W
Morgan Le Fay
Rugel
Morgan Le Fay
5,604
696
75
1,562
4,962
1,434
834
1,377
3,437
51,412
1,354
L
Anhur
Templius
Anhur
3,083
1,791
0
1,722
7,097
1,892
0
2,142
4,907
0
31,343
L
Bacchus
Yuehna
Bacchus
3,375
203
1,411
1,830
4,941
3,549
0
1,135
3,792
11,519
0
L
5,344
1,623
0
3,771
8,682
2,487
0
227
8,415
24,472
940
W
Ymir
2,078
155
0
1,716
4,877
2,757
40
1,664
3,147
17,256
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
31,898
274
Minions Killed
335
0
Camps Cleared
0
1,046,484
Distance Traveled
1,085,674
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,799
680
77
8
0
222,901
0
W
Jing Wei
5,972
597
85
9
0
220,437
0
W
Cabrakan
5,512
551
39
4
0
229,136
0
L
Nu Wa
5,457
546
76
8
0
217,329
0
L
Ravana
5,126
513
78
8
0
247,197
0
W
Morgan Le Fay
8,053
805
110
11
0
200,883
0
L
Anhur
4,802
480
60
6
0
187,872
0
L
Bacchus
4,977
498
10
1
0
232,968
6
L
Freya
5,122
512
50
5
0
161,118
1
W
Ymir
5,562
556
24
2
0
212,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role