Player Matchup

Ra
Ra
ElBigJimmy
Ra
Level 89
God Stats
4W - 2L
1,490 SR
Queue Stats
149W - 150L
1,410 Elo+
Party 1
Khepri
Khepri
Mentril3431
Khepri
Level 26
God Stats
1W - 1L
1,222 SR
Queue Stats
98W - 104L
1,431 Elo+
Party 1
Rama
Rama
nillo90
Rama
Level 157
God Stats
3W - 5L
1,363 SR
Queue Stats
160W - 149L
1,525 Elo+
Party 3
King Arthur
King Arthur
ppoopi
King Arthur
Level 75
God Stats
12W - 15L
1,462 SR
Queue Stats
282W - 284L
1,448 Elo+
Solo
Bakasura
Bakasura
salambar
Bakasura
Level 151
God Stats
7W - 5L
1,774 SR
Queue Stats
87W - 88L
1,500 Elo+
Party 3
Team Averages
Level 100
1,462 SR
1,463 Elo+

VS

Team Averages
Level 80
1,504 SR
1,463 Elo+
Ares
Ares
Itsjellyy22
Ares
Level 86
God Stats
1W - 3L
1,451 SR
Queue Stats
72W - 78L
1,499 Elo+
Party 2
Tiamat
Tiamat
PaperWolf974914
Tiamat
Level 36
God Stats
4W - 3L
1,656 SR
Queue Stats
68W - 58L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RossBoyle613
Tsukuyomi
Level 104
God Stats
4W - 3L
1,606 SR
Queue Stats
135W - 132L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Turtarian
Cthulhu
Level 139
God Stats
2W - 2L
1,490 SR
Queue Stats
257W - 252L
1,451 Elo+
Party 2
Neith
Neith
recruit main644
Neith
Level 35
God Stats
1W - 8L
1,316 SR
Queue Stats
60W - 80L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,284
552
6,972
10,792
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
0 / 1 / 7
8,047
536
4,272
11,668
5,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
nillo90
Rama
14
1 / 1 / 5
8,096
540
5,744
6,885
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
ppoopi
King Arthur
15
5 / 2 / 1
9,320
621
11,796
15,087
11,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
salambar
Bakasura
17
7 / 0 / 2
9,338
623
8,117
15,393
7,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,662
511
6,545
10,275
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
1 / 3 / 2
7,323
488
5,022
9,353
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
RossBoyle613
Tsukuyomi
14
2 / 2 / 1
7,590
506
8,257
12,070
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Turtarian
Cthulhu
14
1 / 5 / 1
8,127
542
10,151
13,863
13,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 3 / 0
7,875
525
6,030
9,799
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
8
8
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
2
2
2
1.5
W
Khepri
0
1
7
3.5
L
1
3
2
0.67
L
Tsukuyomi
RossBoyle613
Tsukuyomi
2
2
1
1.25
L
Cthulhu
Turtarian
Cthulhu
1
5
1
0.3
W
Rama
nillo90
Rama
1
1
5
3.5
W
King Arthur
ppoopi
King Arthur
5
2
1
2.75
L
2
3
0
0.67
W
Bakasura
salambar
Bakasura
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
36,005
59,825
Taken
55,360
30,008
Mitigated
34,656
22,918
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,972
573
340
3,896
10,792
3,975
383
6,102
4,690
54,541
2,083
L
6,545
491
0
2,928
10,275
7,510
0
2,737
7,149
22,039
0
W
Khepri
4,272
100
2,373
4,250
11,668
5,135
183
3,842
7,826
29,514
0
L
5,022
403
0
2,076
9,353
5,416
0
4,496
4,533
47,836
923
L
Tsukuyomi
RossBoyle613
Tsukuyomi
8,257
920
0
6,388
12,070
4,215
0
1,211
10,369
0
68,476
L
Cthulhu
Turtarian
Cthulhu
10,151
590
0
1,423
13,863
13,743
0
768
12,680
56,180
0
W
Rama
nillo90
Rama
5,744
4,288
0
2,739
6,885
2,657
337
1,440
5,445
0
59,049
W
King Arthur
ppoopi
King Arthur
11,796
1,050
0
3,372
15,087
11,050
0
9,239
5,848
0
64,743
L
6,030
2,062
0
1,905
9,799
3,772
0
1,319
8,210
0
64,990
W
Bakasura
salambar
Bakasura
8,117
4,735
0
5,948
15,393
7,191
407
1,349
14,044
0
67,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
38,577
467
Minions Killed
438
0
Camps Cleared
0
1,488,436
Distance Traveled
1,542,345
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,284
552
99
7
0
299,984
0
L
Ares
7,662
511
35
2
0
303,609
0
W
Khepri
8,047
536
30
2
0
283,293
0
L
Tiamat
7,323
488
72
5
0
285,795
0
L
Tsukuyomi
7,590
506
107
7
0
372,462
0
L
Cthulhu
8,127
542
107
7
0
297,371
0
W
Rama
8,096
540
105
7
0
240,772
4
W
King Arthur
9,320
621
109
7
0
292,436
0
L
Neith
7,875
525
117
8
0
283,108
2
W
Bakasura
9,338
623
124
8
0
371,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role