Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Angolano80cm
Kumbhakarna
Level 158
God Stats
3W - 4L
1,285 SR
Queue Stats
129W - 130L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
Athaelsonana
Erlang Shen
Level 168
God Stats
9W - 7L
1,537 SR
Queue Stats
220W - 212L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
fhyllin
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,439 Elo+
Solo
Hachiman
Hachiman
zAndreLuiz
Hachiman
Level 151
God Stats
3W - 5L
1,342 SR
Queue Stats
145W - 135L
1,453 Elo+
Party 2
Team Averages
Level 151
1,433 SR
1,457 Elo+

VS

Team Averages
Level 143
1,527 SR
1,506 Elo+
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AndyBlack1
Tsukuyomi
Level 159
God Stats
4W - 5L
1,463 SR
Queue Stats
242W - 232L
1,552 Elo+
Party 1
Cerberus
Cerberus
patinho0805
Cerberus
Level 95
God Stats
2W - 4L
1,581 SR
Queue Stats
107W - 82L
1,482 Elo+
Solo
Jormungandr
Jormungandr
yScarlet
Jormungandr
Level 195
God Stats
39W - 34L
1,590 SR
Queue Stats
322W - 329L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 5 / 2
8,141
582
8,351
9,974
2,691
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Angolano80cm
Kumbhakarna
12
1 / 0 / 8
6,906
493
3,839
11,395
8,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Athaelsonana
Erlang Shen
13
0 / 3 / 1
6,869
491
2,587
11,295
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
fhyllin
Ne Zha
12
2 / 5 / 4
7,238
517
4,374
12,628
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
zAndreLuiz
Hachiman
15
8 / 2 / 2
9,194
657
9,580
10,438
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 3 / 3
8,636
617
7,151
10,764
3,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nut
 
Nut
10
1 / 3 / 1
6,555
468
5,845
6,669
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
AndyBlack1
Tsukuyomi
14
6 / 3 / 3
8,632
617
8,090
12,704
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
patinho0805
Cerberus
7
0 / 4 / 2
5,884
420
1,804
6,676
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
yScarlet
Jormungandr
15
3 / 1 / 4
9,267
662
10,803
11,661
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
15
15
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
5
2
0.6
L
Chang'e
 
Chang'e
5
3
3
2.17
L
Nut
 
Nut
1
3
1
0.5
L
Tsukuyomi
AndyBlack1
Tsukuyomi
6
3
3
2.5
W
Kumbhakarna
Angolano80cm
Kumbhakarna
1
0
8
5
W
Erlang Shen
Athaelsonana
Erlang Shen
0
3
1
0.17
W
Ne Zha
fhyllin
Ne Zha
2
5
4
0.8
L
Cerberus
patinho0805
Cerberus
0
4
2
0.25
L
Jormungandr
yScarlet
Jormungandr
3
1
4
5
W
Hachiman
zAndreLuiz
Hachiman
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
33,693
55,730
Taken
48,474
24,340
Mitigated
16,971
16,968
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,351
2,423
70
3,786
9,974
2,691
590
3,271
6,429
69,656
932
L
Chang'e
 
Chang'e
7,151
315
332
4,414
10,764
3,012
0
4,053
6,711
53,130
866
L
Nut
 
Nut
5,845
2,608
0
2,107
6,669
2,092
0
673
5,996
0
42,071
L
Tsukuyomi
AndyBlack1
Tsukuyomi
8,090
1,969
0
5,596
12,704
3,943
0
3,510
9,194
0
57,845
W
Kumbhakarna
Angolano80cm
Kumbhakarna
3,839
510
0
3,335
11,395
8,184
65
4,194
7,103
19,985
0
W
Erlang Shen
Athaelsonana
Erlang Shen
2,587
962
0
3,242
11,295
5,866
0
6,599
4,696
0
38,067
W
Ne Zha
fhyllin
Ne Zha
4,374
1,703
0
2,509
12,628
4,571
0
2,627
9,849
0
43,686
L
Cerberus
patinho0805
Cerberus
1,804
180
0
1,888
6,676
3,489
0
1,281
5,395
12,424
0
L
Jormungandr
yScarlet
Jormungandr
10,803
3,054
0
4,880
11,661
4,435
399
2,609
9,052
70,730
3,712
W
Hachiman
zAndreLuiz
Hachiman
9,580
6,473
0
4,026
10,438
3,028
1,023
2,664
7,640
0
63,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
38,974
357
Minions Killed
429
0
Camps Cleared
0
1,373,685
Distance Traveled
1,142,168
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,141
582
95
7
0
227,181
4
L
Chang'e
8,636
617
118
8
0
282,943
1
L
Nut
6,555
468
74
5
0
175,648
0
L
Tsukuyomi
8,632
617
88
6
0
282,145
0
W
Kumbhakarna
6,906
493
23
2
0
298,262
2
W
Erlang Shen
6,869
491
65
5
0
265,954
2
W
Ne Zha
7,238
517
66
5
0
309,509
1
L
Cerberus
5,884
420
21
2
0
143,083
0
L
Jormungandr
9,267
662
128
9
0
258,349
2
W
Hachiman
9,194
657
108
8
0
272,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role