Player Matchup

King Arthur
King Arthur
BeastyIK
King Arthur
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 33L
1,472 Elo+
Solo
Sol
Sol
KING SIGIL
Sol
Level 145
God Stats
5W - 3L
1,519 SR
Queue Stats
24W - 25L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YaBoiAutumn64
Morgan Le Fay
Level 125
God Stats
2W - 2L
1,319 SR
Queue Stats
48W - 50L
1,411 Elo+
Party 1
Ymir
Ymir
Yunoumii
Ymir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Geb
Geb
sbbhkk22
Geb
Level 126
God Stats
18W - 21L
1,494 SR
Queue Stats
139W - 134L
1,457 Elo+
Party 3
Team Averages
Level 123
1,466 SR
1,453 Elo+

VS

Team Averages
Level 84
1,450 SR
1,431 Elo+
Hades
Hades
ARESRED_95
Hades
Level 109
God Stats
12W - 14L
1,381 SR
Queue Stats
156W - 181L
1,430 Elo+
Solo
King Arthur
King Arthur
Austin_killer500
King Arthur
Level 105
God Stats
17W - 13L
1,534 SR
Queue Stats
21W - 24L
1,469 Elo+
Solo
Arachne
Arachne
KindLamb635
Arachne
Level 68
God Stats
28W - 13L
1,631 SR
Queue Stats
133W - 124L
1,488 Elo+
Party 2
Charybdis
Charybdis
PowerRange0613
Charybdis
Level 75
God Stats
4W - 9L
1,067 SR
Queue Stats
28W - 42L
1,319 Elo+
Party 2
Ymir
Ymir
ehbuddy
Ymir
Level 64
God Stats
28W - 13L
1,636 SR
Queue Stats
105W - 92L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeastyIK
King Arthur
5
0 / 5 / 0
3,929
393
1,258
8,007
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
2 / 2 / 0
5,179
518
10,296
5,728
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
YaBoiAutumn64
Morgan Le Fay
10
0 / 1 / 0
5,356
536
1,535
3,089
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
6
0 / 4 / 2
4,352
435
1,713
8,576
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 0 / 0
3,916
392
488
8,169
2,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 0 / 2
6,032
603
2,719
5,419
2,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Austin_killer500
King Arthur
12
6 / 0 / 0
7,331
733
5,688
6,864
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
KindLamb635
Arachne
10
4 / 0 / 2
5,690
569
5,690
5,294
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
PowerRange0613
Charybdis
8
1 / 1 / 1
5,410
541
3,525
5,447
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
ehbuddy
Ymir
8
1 / 1 / 4
5,366
537
3,490
10,172
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
0
0
2
1
W
King Arthur
Austin_killer500
King Arthur
6
0
0
6
L
King Arthur
BeastyIK
King Arthur
0
5
0
0
L
2
2
0
1
W
Arachne
KindLamb635
Arachne
4
0
2
5
W
Charybdis
PowerRange0613
Charybdis
1
1
1
1.5
L
Morgan Le Fay
YaBoiAutumn64
Morgan Le Fay
0
1
0
0
L
Ymir
0
4
2
0.25
W
Ymir
ehbuddy
Ymir
1
1
4
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,290
Damage
21,112
33,569
Taken
33,196
10,957
Mitigated
16,374
4,538
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
2,719
333
36
3,006
5,419
2,952
0
2,399
3,020
35,190
850
W
King Arthur
Austin_killer500
King Arthur
5,688
1,305
0
1,102
6,864
4,312
8
0
6,864
0
54,114
L
King Arthur
BeastyIK
King Arthur
1,258
154
0
41
8,007
3,526
0
0
8,007
0
11,266
L
10,296
5,552
0
1,943
5,728
1,504
0
1,822
3,906
32,373
4,788
W
Arachne
KindLamb635
Arachne
5,690
4,418
0
551
5,294
1,797
0
1,410
3,884
0
35,003
W
Charybdis
PowerRange0613
Charybdis
3,525
1,240
0
505
5,447
1,470
729
3,237
2,210
0
30,314
L
Morgan Le Fay
YaBoiAutumn64
Morgan Le Fay
1,535
105
0
175
3,089
871
0
778
2,311
31,118
0
L
Ymir
1,713
702
65
866
8,576
2,575
0
3,145
5,431
11,172
0
W
Ymir
ehbuddy
Ymir
3,490
1,300
0
2,965
10,172
5,843
189
6,159
4,013
21,405
0
L
488
0
0
1,448
8,169
2,481
0
436
7,733
9,802
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,732
Gold Earned
29,829
190
Minions Killed
313
0
Camps Cleared
0
906,785
Distance Traveled
980,121
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,032
603
75
8
0
175,875
2
W
King Arthur
7,331
733
89
9
0
202,583
1
L
King Arthur
3,929
393
13
1
0
170,738
0
L
Sol
5,179
518
64
6
0
184,521
2
W
Arachne
5,690
569
58
6
0
225,911
0
W
Charybdis
5,410
541
60
6
0
182,539
0
L
Morgan Le Fay
5,356
536
78
8
0
167,875
1
L
Ymir
4,352
435
23
2
0
181,667
0
W
Ymir
5,366
537
31
3
0
193,213
0
L
Geb
3,916
392
12
1
0
201,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role