Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ouchangel_
Athena
Level 138
God Stats
10W - 15L
1,510 SR
Queue Stats
165W - 160L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ryandris1
Cthulhu
Level 184
God Stats
41W - 24L
1,669 SR
Queue Stats
225W - 224L
1,559 Elo+
Party 1
Neith
Neith
skaggon
Neith
Level 45
God Stats
0W - 2L
1,365 SR
Queue Stats
47W - 53L
1,423 Elo+
Party 2
Team Averages
Level 123
1,509 SR
1,496 Elo+

VS

Team Averages
Level 133
1,585 SR
1,515 Elo+
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GeraltofMexico
Anubis
Level 95
God Stats
83W - 69L
1,627 SR
Queue Stats
203W - 198L
1,503 Elo+
Party 3
Bastet
Bastet
PainDaMane
Bastet
Level 148
God Stats
24W - 26L
1,612 SR
Queue Stats
299W - 272L
1,565 Elo+
Solo
Ix Chel
Ix Chel
Royal Turdle
Ix Chel
Level 139
God Stats
8W - 8L
1,510 SR
Queue Stats
186W - 188L
1,486 Elo+
Solo
Aphrodite
Aphrodite
bigpanda91
Aphrodite
Level 123
God Stats
12W - 11L
1,678 SR
Queue Stats
259W - 252L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 3 / 4
6,049
550
5,353
4,556
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
 
Thor
11
3 / 3 / 1
5,831
530
2,940
8,403
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
ouchangel_
Athena
9
1 / 4 / 3
5,067
461
1,475
7,910
5,431
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
ryandris1
Cthulhu
9
1 / 4 / 2
5,279
480
2,640
5,415
3,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
skaggon
Neith
9
2 / 4 / 2
5,525
502
5,314
5,929
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
3 / 0 / 7
6,705
610
2,546
8,855
4,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 2 / 2
6,297
572
3,206
5,740
2,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bastet
PainDaMane
Bastet
13
9 / 0 / 1
7,110
646
5,320
5,645
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Royal Turdle
Ix Chel
12
4 / 2 / 6
6,685
608
4,565
4,756
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
bigpanda91
Aphrodite
9
1 / 4 / 4
5,387
490
4,016
6,761
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
18
18
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
4
1
L
Thor
 
Thor
3
3
1
1.17
W
Maui
 
Maui
3
0
7
6.5
W
1
2
2
1
W
Bastet
PainDaMane
Bastet
9
0
1
9.5
W
Ix Chel
Royal Turdle
Ix Chel
4
2
6
3.5
W
Aphrodite
bigpanda91
Aphrodite
1
4
4
0.75
L
Athena
ouchangel_
Athena
1
4
3
0.63
L
Cthulhu
ryandris1
Cthulhu
1
4
2
0.5
L
Neith
skaggon
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,722
Damage
19,653
32,213
Taken
31,757
14,876
Mitigated
11,264
6,806
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,353
287
0
240
4,556
2,251
0
1,566
2,862
50,308
0
L
Thor
 
Thor
2,940
387
0
3,221
8,403
2,341
0
3,085
5,138
0
30,776
W
Maui
 
Maui
2,546
670
1,516
2,011
8,855
4,477
0
2,084
6,771
17,985
1,841
W
3,206
222
70
2,645
5,740
2,030
954
1,632
4,108
37,133
79
W
Bastet
PainDaMane
Bastet
5,320
1,160
0
3,566
5,645
1,409
0
1,294
4,351
0
44,886
W
Ix Chel
Royal Turdle
Ix Chel
4,565
579
825
1,319
4,756
953
0
2,706
2,050
42,526
0
W
Aphrodite
bigpanda91
Aphrodite
4,016
1,110
1,144
1,903
6,761
2,395
0
1,632
5,129
24,623
0
L
Athena
ouchangel_
Athena
1,475
306
0
1,060
7,910
5,431
48
3,959
3,951
8,919
824
L
Cthulhu
ryandris1
Cthulhu
2,640
494
0
901
5,415
3,210
0
2,293
3,017
18,740
583
L
Neith
skaggon
Neith
5,314
1,906
0
1,384
5,929
1,643
277
2,778
3,151
0
35,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
32,184
266
Minions Killed
313
0
Camps Cleared
0
1,055,816
Distance Traveled
1,090,358
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,049
550
104
9
0
221,760
0
L
Thor
5,831
530
59
5
0
232,917
0
W
Maui
6,705
610
35
3
0
230,414
3
W
Anubis
6,297
572
78
7
0
178,413
0
W
Bastet
7,110
646
78
7
0
279,883
0
W
Ix Chel
6,685
608
79
7
0
234,106
3
W
Aphrodite
5,387
490
43
4
0
167,542
0
L
Athena
5,067
461
11
1
0
185,720
2
L
Cthulhu
5,279
480
33
3
0
220,586
0
L
Neith
5,525
502
59
5
0
194,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role