Player Matchup

Chiron
Chiron
Silver II
Depredator84
Chiron
Silver II
Level 127
God Stats
1W - 0L
1,601 SR
Queue Stats
6W - 7L
1,542 MMR
Party 1
Yu Huang
Yu Huang
Silver II
Mithrandir99
Yu Huang
Silver II
Level 180
God Stats
3W - 1L
1,461 SR
Queue Stats
6W - 7L
1,542 MMR
Party 1
Ares
Ares
Silver II
TomRyddle
Ares
Silver II
Level 148
God Stats
1W - 0L
1,436 SR
Queue Stats
6W - 7L
1,542 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,499 SR
1,542 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 139
1,500 SR
1,508 MMR
Charon
Charon
Bronze III
 
Charon
Bronze III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
CarryOrTrolll
Thoth
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 1 / 4
9,579
871
5,969
7,806
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Mithrandir99
Yu Huang
17
5 / 0 / 4
11,166
1,015
13,087
7,669
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
15
2 / 2 / 8
9,579
871
5,684
9,256
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
Hou YiNe ZhaBastetMulanGilgamesh

VS

Bans
FafnirMedusaCthulhuCupidKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 2 / 2
8,236
749
4,728
12,503
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
13
0 / 3 / 2
7,925
720
3,913
8,754
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 0
8,410
765
4,501
7,060
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
2
1
L
Charybdis
 
Charybdis
0
3
2
0.33
L
1
5
0
0.2
W
Chiron
3
1
4
5
W
Yu Huang
Mithrandir99
Yu Huang
5
0
4
7
W
Ares
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
13,142
24,731
Taken
28,317
14,115
Mitigated
14,188
5,838
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,728
815
0
1,109
12,503
10,135
0
6,692
4,988
13,961
651
L
Charybdis
 
Charybdis
3,913
2,480
0
450
8,754
2,337
0
5,385
2,861
0
18,197
L
4,501
0
0
375
7,060
1,716
0
4,835
1,867
33,986
0
W
Chiron
5,969
1,643
766
1,924
7,806
2,714
737
2,194
5,295
0
38,311
W
Yu Huang
Mithrandir99
Yu Huang
13,087
563
0
1,398
7,669
3,156
1,184
3,543
3,968
49,493
722
W
Ares
5,684
637
0
1,750
9,256
8,245
1,073
3,038
5,933
13,195
1,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
24,571
165
Minions Killed
108
0
Camps Cleared
0
689,307
Distance Traveled
619,542
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,236
749
13
1
0
214,651
5
L
Charybdis
7,925
720
33
3
0
214,449
0
L
Thoth
8,410
765
62
6
0
190,442
0
W
Chiron
9,579
871
65
6
0
219,116
0
W
Yu Huang
11,166
1,015
81
7
0
251,945
3
W
Ares
9,579
871
19
2
0
218,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role