Player Matchup

Rama
Rama
 
Rama
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FinisSshh_himm
Hel
Level 142
God Stats
343W - 352L
1,530 SR
Queue Stats
880W - 945L
1,506 Elo+
Solo
Jormungandr
Jormungandr
SilentShy
Jormungandr
Level 185
God Stats
1W - 1L
1,405 SR
Queue Stats
61W - 56L
1,555 Elo+
Solo
Thoth
Thoth
kømstain
Thoth
Level 157
God Stats
17W - 21L
1,562 SR
Queue Stats
232W - 252L
1,489 Elo+
Solo
Ne Zha
Ne Zha
paddifee1
Ne Zha
Level 68
God Stats
2W - 2L
1,528 SR
Queue Stats
41W - 54L
1,458 Elo+
Solo
Team Averages
Level 128
1,505 SR
1,502 Elo+

VS

Team Averages
Level 145
1,614 SR
1,617 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Sotbler
Xing Tian
Level 157
God Stats
7W - 6L
1,663 SR
Queue Stats
33W - 16L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
TurtleRiot
Kukulkan
Level 107
God Stats
2W - 1L
1,906 SR
Queue Stats
6W - 2L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 0
5,706
1,141
5,558
8,182
3,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 5 / 0
5,597
1,119
2,996
6,388
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
SilentShy
Jormungandr
10
0 / 1 / 0
6,122
1,224
5,871
13,093
10,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
kømstain
Thoth
10
0 / 3 / 0
5,739
1,148
3,514
4,495
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
paddifee1
Ne Zha
10
0 / 0 / 0
5,389
1,078
422
847
266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

314

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 0 / 4
7,189
1,438
5,904
2,775
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
12
1 / 0 / 9
6,945
1,389
7,137
6,374
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ra
 
Ra
12
3 / 0 / 7
6,768
1,354
5,256
1,463
614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Sotbler
Xing Tian
11
0 / 0 / 11
6,188
1,238
6,209
7,562
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
TurtleRiot
Kukulkan
12
3 / 0 / 8
6,984
1,397
6,170
2,801
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
12
12
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Ravana
 
Ravana
5
0
4
7
W
King Arthur
 
King Arthur
1
0
9
5.5
W
Ra
 
Ra
3
0
7
6.5
L
0
5
0
0
L
Jormungandr
SilentShy
Jormungandr
0
1
0
0
W
Xing Tian
Sotbler
Xing Tian
0
0
11
5.5
W
Kukulkan
TurtleRiot
Kukulkan
3
0
8
7
L
Thoth
kømstain
Thoth
0
3
0
0
L
Ne Zha
paddifee1
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
30,676
33,005
Taken
20,975
17,615
Mitigated
16,338
5,431
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,558
4,267
0
366
8,182
3,155
0
4,082
3,862
0
16,429
W
Ravana
 
Ravana
5,904
869
0
880
2,775
1,705
0
1,330
1,445
0
16,144
W
King Arthur
 
King Arthur
7,137
869
0
697
6,374
6,833
0
3,519
2,855
413
11,316
W
Ra
 
Ra
5,256
119
1,077
413
1,463
614
0
1,078
385
19,361
693
L
2,996
82
1,535
1,249
6,388
2,555
0
2,435
3,716
9,892
315
L
Jormungandr
SilentShy
Jormungandr
5,871
1,494
0
2,234
13,093
10,311
0
7,897
4,394
13,052
0
W
Xing Tian
Sotbler
Xing Tian
6,209
578
0
1,534
7,562
6,047
0
4,801
2,761
8,857
0
W
Kukulkan
TurtleRiot
Kukulkan
6,170
758
0
0
2,801
1,139
0
1,511
1,290
17,341
0
L
Thoth
kømstain
Thoth
3,514
118
0
0
4,495
1,328
0
1,626
2,713
16,167
0
L
Ne Zha
paddifee1
Ne Zha
422
0
0
47
847
266
0
110
715
0
2,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
34,074
92
Minions Killed
112
3
Camps Cleared
7
459,621
Distance Traveled
556,694
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,706
1,141
22
4
1
88,352
0
W
Ravana
7,189
1,438
28
6
4
132,118
1
W
King Arthur
6,945
1,389
11
2
0
111,829
0
W
Ra
6,768
1,354
33
7
1
88,869
0
L
Hel
5,597
1,119
21
4
0
106,015
0
L
Jormungandr
6,122
1,224
18
4
2
111,196
0
W
Xing Tian
6,188
1,238
6
1
1
114,680
0
W
Kukulkan
6,984
1,397
34
7
1
109,198
0
L
Thoth
5,739
1,148
27
5
0
106,942
0
L
Ne Zha
5,389
1,078
4
1
0
47,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role