Player Matchup

Discordia
Discordia
Platinum I
 
Discordia
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum II
 
Skadi
Platinum II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Møreh
Ao Kuang
Diamond IV
Level 220
God Stats
2W - 3L
1,852 SR
Queue Stats
155W - 140L
2,098 MMR
Solo
Geb
Geb
Diamond V
Natnek4
Geb
Diamond V
Level 106
God Stats
4W - 7L
1,503 SR
Queue Stats
133W - 136L
2,048 MMR
Solo
King Arthur
King Arthur
Diamond V
Warzite
King Arthur
Diamond V
Level 154
God Stats
0W - 1L
992 SR
Queue Stats
41W - 29L
2,058 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,469 SR
1,841 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,600 SR
1,994 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum II
Domzzyy
Sobek
Platinum II
Level 136
God Stats
10W - 8L
1,515 SR
Queue Stats
55W - 44L
1,883 MMR
Solo
Agni
Agni
Masters
IEATYOU32
Agni
Masters
Level 121
God Stats
15W - 4L
1,900 SR
Queue Stats
270W - 258L
2,571 MMR
Solo
Thanatos
Thanatos
Diamond V
LordAttioss
Thanatos
Diamond V
Level 139
God Stats
11W - 11L
1,528 SR
Queue Stats
290W - 270L
2,066 MMR
Party 1
Bellona
Bellona
Platinum I
SirSeegert
Bellona
Platinum I
Level 125
God Stats
8W - 8L
1,559 SR
Queue Stats
155W - 138L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
6 / 6 / 0
6,466
647
6,617
7,141
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
4
0 / 1 / 0
4,070
407
1,292
1,683
377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Møreh
Ao Kuang
9
0 / 4 / 0
4,856
486
1,774
8,703
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
8
0 / 3 / 1
4,846
485
2,843
5,887
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Warzite
King Arthur
8
0 / 6 / 0
4,924
492
3,985
10,954
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
HeimdallrCthulhuChang'eKumbhakarna

VS

Bans
RavanaAthenaChaacCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 1 / 1
7,017
702
3,484
5,559
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Domzzyy
Sobek
10
2 / 0 / 7
6,052
605
3,305
7,899
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
12
2 / 4 / 6
6,539
654
4,059
5,234
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LordAttioss
Thanatos
11
7 / 1 / 4
6,840
684
5,730
7,281
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SirSeegert
Bellona
13
6 / 0 / 1
7,403
740
6,932
8,242
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
6
Kills
20
20
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
6
0
1
L
Skadi
 
Skadi
0
1
0
0
W
Hou Yi
 
Hou Yi
3
1
1
3.5
W
Sobek
Domzzyy
Sobek
2
0
7
5.5
W
Agni
2
4
6
1.25
W
Thanatos
LordAttioss
Thanatos
7
1
4
9
L
Ao Kuang
Møreh
Ao Kuang
0
4
0
0
L
Geb
0
3
1
0.17
W
Bellona
SirSeegert
Bellona
6
0
1
6.5
L
King Arthur
Warzite
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
23,510
34,368
Taken
34,215
13,227
Mitigated
17,899
6,898
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,617
377
0
675
7,141
1,679
0
1,958
5,183
30,383
0
L
Skadi
 
Skadi
1,292
697
0
465
1,683
377
0
642
1,041
0
10,041
W
Hou Yi
 
Hou Yi
3,484
1,112
0
985
5,559
1,762
1,404
2,031
3,430
0
51,908
W
Sobek
Domzzyy
Sobek
3,305
540
0
4,565
7,899
5,231
0
2,376
5,383
18,212
1,406
W
Agni
4,059
522
0
500
5,234
1,433
0
2,964
1,994
42,159
0
W
Thanatos
LordAttioss
Thanatos
5,730
1,203
0
8,012
7,281
2,174
0
2,534
4,640
0
29,440
L
Ao Kuang
Møreh
Ao Kuang
1,774
235
0
2,296
8,703
2,540
0
2,363
6,340
32,468
702
L
Geb
2,843
345
0
1,403
5,887
3,191
0
1,833
4,054
14,038
1,308
W
Bellona
SirSeegert
Bellona
6,932
2,084
0
4,525
8,242
7,299
0
363
7,879
0
50,103
L
King Arthur
Warzite
King Arthur
3,985
399
0
2,059
10,954
5,440
0
411
10,543
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
33,851
200
Minions Killed
359
0
Camps Cleared
0
819,095
Distance Traveled
1,016,303
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,466
647
56
6
0
181,802
0
L
Skadi
4,070
407
20
2
0
52,339
0
W
Hou Yi
7,017
702
104
10
0
178,590
2
W
Sobek
6,052
605
34
3
0
214,958
6
W
Agni
6,539
654
79
8
0
211,910
0
W
Thanatos
6,840
684
54
5
0
236,102
0
L
Ao Kuang
4,856
486
53
5
0
221,931
4
L
Geb
4,846
485
24
2
0
175,352
0
W
Bellona
7,403
740
88
9
0
174,743
3
L
King Arthur
4,924
492
47
5
0
187,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role