Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Alecc1111
Medusa
Bronze III
Level 107
God Stats
15W - 16L
1,666 SR
Queue Stats
74W - 80L
1,311 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
JuJu Cube
Ao Kuang
Gold IV
Level 128
God Stats
2W - 1L
1,753 SR
Queue Stats
46W - 50L
1,198 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
KAZEY684
Baron Samedi
Bronze IV
Level 114
God Stats
4W - 6L
1,237 SR
Queue Stats
23W - 33L
1,239 MMR
Solo
Cabrakan
Cabrakan
Silver IV
RichiLiddell
Cabrakan
Silver IV
Level 125
God Stats
3W - 1L
1,709 SR
Queue Stats
75W - 84L
1,010 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,573 SR
1,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,588 SR
1,192 MMR
Artemis
Artemis
Silver I
EL G0RD09700
Artemis
Silver I
Level 96
God Stats
2W - 1L
1,778 SR
Queue Stats
39W - 44L
1,266 MMR
Solo
Fenrir
Fenrir
Gold III
Klappman26
Fenrir
Gold III
Level 139
God Stats
1W - 4L
1,380 SR
Queue Stats
38W - 41L
1,346 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Spi_1r
Amaterasu
Silver IV
Level 108
God Stats
3W - 4L
1,526 SR
Queue Stats
5W - 11L
1,312 MMR
Party 1
Nu Wa
Nu Wa
Silver II
TodayAcrobat464
Nu Wa
Silver II
Level 147
God Stats
5W - 4L
1,616 SR
Queue Stats
52W - 78L
1,136 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
kM_HAZARD
Kumbhakarna
Silver III
Level 129
God Stats
2W - 3L
1,638 SR
Queue Stats
94W - 104L
899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
2 / 2 / 0
12,053
634
22,417
25,366
23,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Alecc1111
Medusa
18
5 / 2 / 1
11,132
586
9,374
12,230
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ao Kuang
JuJu Cube
Ao Kuang
17
4 / 3 / 4
10,484
552
12,667
16,315
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
KAZEY684
Baron Samedi
16
3 / 4 / 1
10,181
536
5,517
10,562
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
RichiLiddell
Cabrakan
15
0 / 0 / 4
8,807
464
4,148
13,414
12,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
LokiCu ChulainnBacchusAthena

VS

Bans
CthulhuHerculesMaman BrigitteChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EL G0RD09700
Artemis
1
0 / 0 / 0
5,426
286
0
45
7
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Klappman26
Fenrir
18
3 / 4 / 4
9,863
519
11,770
16,355
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Spi_1r
Amaterasu
16
2 / 0 / 0
9,554
503
11,766
26,832
25,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 3
9,054
477
9,458
8,010
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
kM_HAZARD
Kumbhakarna
15
2 / 6 / 0
9,278
488
8,058
20,978
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
11
11
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
0
1
W
Medusa
Alecc1111
Medusa
5
2
1
2.75
L
Artemis
EL G0RD09700
Artemis
0
0
0
0
W
Ao Kuang
JuJu Cube
Ao Kuang
4
3
4
2
W
Baron Samedi
KAZEY684
Baron Samedi
3
4
1
0.88
L
Fenrir
Klappman26
Fenrir
3
4
4
1.25
W
Cabrakan
RichiLiddell
Cabrakan
0
0
4
2
L
Amaterasu
Spi_1r
Amaterasu
2
0
0
2
L
4
4
3
1.38
L
Kumbhakarna
kM_HAZARD
Kumbhakarna
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,123
Damage
41,052
77,887
Taken
72,220
50,425
Mitigated
53,562
25,177
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
22,417
13,999
0
12,115
25,366
23,502
1,173
713
24,653
0
118,989
W
Medusa
Alecc1111
Medusa
9,374
3,977
0
3,103
12,230
4,374
7,983
4,134
8,096
0
90,343
L
Artemis
EL G0RD09700
Artemis
0
0
0
0
45
7
0
0
45
0
0
W
Ao Kuang
JuJu Cube
Ao Kuang
12,667
2,452
0
5,575
16,315
6,379
1,418
5,326
10,989
73,974
3,972
W
Baron Samedi
KAZEY684
Baron Samedi
5,517
237
507
1,897
10,562
3,955
733
4,793
5,769
62,902
1,158
L
Fenrir
Klappman26
Fenrir
11,770
2,415
0
2,611
16,355
7,861
0
4,479
11,876
0
95,801
W
Cabrakan
RichiLiddell
Cabrakan
4,148
373
0
1,980
13,414
12,215
1,354
1,997
11,417
35,934
412
L
Amaterasu
Spi_1r
Amaterasu
11,766
7,903
0
14,236
26,832
25,610
0
1,159
25,673
0
73,962
L
9,458
3,212
0
342
8,010
3,369
672
6,114
1,896
51,100
0
L
Kumbhakarna
kM_HAZARD
Kumbhakarna
8,058
1,026
0
3,614
20,978
16,715
535
10,065
10,913
59,348
2,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
43,175
595
Minions Killed
470
0
Camps Cleared
0
1,806,665
Distance Traveled
1,348,372
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,053
634
174
9
0
344,058
4
W
Medusa
11,132
586
138
7
0
386,841
0
L
Artemis
5,426
286
0
0
0
9,255
0
W
Ao Kuang
10,484
552
103
5
0
400,147
0
W
Baron Samedi
10,181
536
118
6
0
326,712
5
L
Fenrir
9,863
519
149
8
0
406,629
0
W
Cabrakan
8,807
464
62
3
0
348,907
0
L
Amaterasu
9,554
503
130
7
0
365,657
0
L
Nu Wa
9,054
477
80
4
0
232,331
2
L
Kumbhakarna
9,278
488
111
6
0
334,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role