Player Matchup

Arachne
Arachne
 
Arachne
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BellasMom96
Anhur
Level 125
God Stats
2W - 4L
1,480 SR
Queue Stats
75W - 91L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeadGodRahhh
Morgan Le Fay
Level 54
God Stats
11W - 11L
1,416 SR
Queue Stats
166W - 168L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
Gordy_SB
Jormungandr
Level 125
God Stats
4W - 5L
1,649 SR
Queue Stats
117W - 129L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
onii4chan
Cthulhu
Level 87
God Stats
184W - 121L
1,659 SR
Queue Stats
544W - 519L
1,505 Elo+
Party 1
Team Averages
Level 113
1,541 SR
1,490 Elo+

VS

Team Averages
Level 97
1,565 SR
1,340 Elo+
Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Actrozy
Nike
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,307 Elo+
Party 3
Nemesis
Nemesis
Bigpapasmurf35
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,195 Elo+
Party 3
Cabrakan
Cabrakan
Funny_ManXD
Cabrakan
Level 93
God Stats
7W - 4L
1,604 SR
Queue Stats
107W - 102L
1,576 Elo+
Solo
Sol
Sol
Hosebgainn
Sol
Level 135
God Stats
1W - 2L
1,719 SR
Queue Stats
15W - 14L
1,122 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 2
4,866
487
1,605
6,365
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 6 / 2
5,163
516
2,646
7,723
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DeadGodRahhh
Morgan Le Fay
11
1 / 0 / 0
6,220
622
3,441
2,766
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Gordy_SB
Jormungandr
9
2 / 2 / 1
5,582
558
3,963
8,040
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
onii4chan
Cthulhu
11
0 / 1 / 0
6,653
665
4,797
5,360
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 2 / 1
6,408
641
3,481
3,380
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
Actrozy
Nike
10
0 / 0 / 1
5,974
597
1,974
7,822
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 1
6,177
618
3,256
8,233
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
Funny_ManXD
Cabrakan
10
3 / 1 / 4
6,099
610
2,611
7,159
7,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 1 / 3
6,659
666
7,534
5,466
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
11
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
2
0.5
W
Scylla
 
Scylla
3
2
1
1.75
W
Nike
Actrozy
Nike
0
0
1
0.5
L
1
6
2
0.33
W
2
0
1
2.5
L
Morgan Le Fay
DeadGodRahhh
Morgan Le Fay
1
0
0
1
W
Cabrakan
Funny_ManXD
Cabrakan
3
1
4
5
L
Jormungandr
Gordy_SB
Jormungandr
2
2
1
1.25
W
3
1
3
4.5
L
Cthulhu
onii4chan
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
18,856
30,254
Taken
32,060
12,937
Mitigated
16,784
8,584
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,605
1,243
0
2,783
6,365
1,611
0
2,469
3,806
0
21,913
W
Scylla
 
Scylla
3,481
328
0
684
3,380
944
0
863
2,450
40,859
2,748
W
Nike
Actrozy
Nike
1,974
257
0
2,657
7,822
3,762
59
3,056
4,280
0
30,275
L
2,646
1,077
0
1,184
7,723
2,012
0
4,727
2,922
0
19,923
W
3,256
1,227
0
4,245
8,233
2,927
0
2,956
4,919
0
43,690
L
Morgan Le Fay
DeadGodRahhh
Morgan Le Fay
3,441
366
0
746
2,766
802
0
572
2,068
38,769
0
W
Cabrakan
Funny_ManXD
Cabrakan
2,611
576
29
1,072
7,159
7,654
174
2,919
4,072
16,101
0
L
Jormungandr
Gordy_SB
Jormungandr
3,963
1,405
73
2,313
8,040
4,297
0
5,700
2,256
25,797
419
W
7,534
5,020
0
3,569
5,466
1,497
3,098
1,738
3,728
52,310
0
L
Cthulhu
onii4chan
Cthulhu
4,797
298
0
1,485
5,360
4,215
0
0
5,360
43,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
31,317
316
Minions Killed
355
0
Camps Cleared
0
1,032,887
Distance Traveled
1,067,862
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,866
487
41
4
0
228,402
1
W
Scylla
6,408
641
98
10
0
202,522
4
W
Nike
5,974
597
80
8
0
221,436
4
L
Anhur
5,163
516
37
4
0
184,420
0
W
Nemesis
6,177
618
74
7
0
268,799
0
L
Morgan Le Fay
6,220
622
82
8
0
203,273
0
W
Cabrakan
6,099
610
30
3
0
187,313
0
L
Jormungandr
5,582
558
55
6
0
207,456
0
W
Sol
6,659
666
73
7
0
187,792
0
L
Cthulhu
6,653
665
101
10
0
209,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role