Player Matchup

Poseidon
Poseidon
ariaoffline
Poseidon
Level 11
God Stats
5W - 7L
1,446 SR
Queue Stats
71W - 83L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
iliyazarreh
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 35L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
kooroshnikkhoo87
Sun Wukong
Level 84
God Stats
6W - 4L
1,395 SR
Queue Stats
33W - 34L
1,358 Elo+
Party 1
Team Averages
Level 32
1,447 SR
1,399 Elo+

VS

Team Averages
Level 47
1,565 SR
1,414 Elo+
Cabrakan
Cabrakan
SereneCeline
Cabrakan
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
41W - 30L
1,529 Elo+
Party 2
Eset
Eset
andris927
Eset
Level 39
God Stats
2W - 0L
1,778 SR
Queue Stats
16W - 18L
1,184 Elo+
Solo
Anubis
Anubis
xBarbarionX
Anubis
Level 88
God Stats
23W - 13L
1,415 SR
Queue Stats
74W - 57L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ariaoffline
Poseidon
14
1 / 7 / 1
8,949
688
3,596
8,076
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
iliyazarreh
Cthulhu
13
0 / 7 / 2
8,307
639
3,275
13,134
8,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
kooroshnikkhoo87
Sun Wukong
14
0 / 5 / 2
8,563
659
3,113
12,658
8,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SereneCeline
Cabrakan
17
4 / 1 / 14
11,193
861
6,066
10,250
13,934
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Eset
18
1 / 1 / 15
10,876
837
8,515
5,738
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
18
14 / 0 / 5
12,503
962
14,404
6,881
3,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
1
Kills
19
19
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
SereneCeline
Cabrakan
4
1
14
11
W
Eset
1
1
15
8.5
L
Poseidon
ariaoffline
Poseidon
1
7
1
0.21
L
Cthulhu
iliyazarreh
Cthulhu
0
7
2
0.14
L
Sun Wukong
kooroshnikkhoo87
Sun Wukong
0
5
2
0.2
W
Anubis
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,984
Damage
28,985
33,868
Taken
22,869
18,670
Mitigated
19,770
1,319
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
SereneCeline
Cabrakan
6,066
400
0
280
10,250
13,934
467
3,461
6,789
31,875
2,119
W
Eset
8,515
1,420
213
774
5,738
2,310
989
1,235
4,503
39,684
1,404
L
Poseidon
ariaoffline
Poseidon
3,596
592
0
240
8,076
2,166
680
6,674
1,316
23,742
0
L
Cthulhu
iliyazarreh
Cthulhu
3,275
274
0
0
13,134
8,319
130
10,569
2,364
8,600
200
L
Sun Wukong
kooroshnikkhoo87
Sun Wukong
3,113
247
0
1,079
12,658
8,185
238
10,845
1,684
0
21,600
W
Anubis
14,404
1,266
0
3,125
6,881
3,526
781
2,091
4,790
55,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
34,572
89
Minions Killed
200
0
Camps Cleared
0
605,486
Distance Traveled
631,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,193
861
49
4
0
195,810
0
W
Eset
10,876
837
62
5
0
229,369
0
L
Poseidon
8,949
688
51
4
0
198,782
0
L
Cthulhu
8,307
639
4
0
0
168,344
0
L
Sun Wukong
8,563
659
34
3
0
238,360
0
W
Anubis
12,503
962
89
7
0
206,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role