Player Matchup

Sol
Sol
GlockGoiaba
Sol
Level 144
God Stats
1W - 0L
1,715 SR
Queue Stats
64W - 65L
1,509 Elo+
Party 1
Serqet
Serqet
Mavunez
Serqet
Level 29
God Stats
1W - 1L
1,227 SR
Queue Stats
1W - 2L
1,207 Elo+
Party 1
Horus
Horus
NeiteiuExtreme
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
Nhur1
Sylvanus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
RafozoUwU
Baron Samedi
Level 107
God Stats
2W - 1L
1,734 SR
Queue Stats
11W - 14L
1,513 Elo+
Party 1
Team Averages
Level 94
1,535 SR
1,444 Elo+

VS

Team Averages
Level 143
1,455 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NoneNarrow
Izanami
Level 162
God Stats
4W - 12L
1,394 SR
Queue Stats
383W - 306L
1,548 Elo+
Party 2
He Bo
He Bo
dekarpamelachu
He Bo
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 92L
1,490 Elo+
Solo
Mulan
Mulan
joyeriasL
Mulan
Level 158
God Stats
13W - 8L
1,600 SR
Queue Stats
359W - 376L
1,492 Elo+
Party 2
Thanatos
Thanatos
oHeyJack
Thanatos
Level 156
God Stats
1W - 2L
1,280 SR
Queue Stats
80W - 63L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
8,647
618
9,012
10,352
2,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
Mavunez
Serqet
15
11 / 0 / 6
9,134
652
12,922
10,680
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 0 / 10
7,807
558
6,431
10,722
7,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Nhur1
Sylvanus
14
2 / 2 / 3
8,685
620
8,665
9,557
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RafozoUwU
Baron Samedi
13
4 / 3 / 5
8,073
577
7,061
9,259
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 7 / 1
6,211
444
11,178
16,147
10,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
NoneNarrow
Izanami
14
1 / 3 / 2
7,774
555
3,683
7,678
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
6,786
485
7,583
10,081
2,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
joyeriasL
Mulan
12
1 / 4 / 1
7,083
506
5,471
12,834
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
oHeyJack
Thanatos
12
3 / 6 / 1
6,837
488
5,464
15,300
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
8
8
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
1
0.36
W
6
3
3
2.5
W
Serqet
Mavunez
Serqet
11
0
6
14
W
2
0
10
7
W
Sylvanus
Nhur1
Sylvanus
2
2
3
1.75
L
Izanami
NoneNarrow
Izanami
1
3
2
0.67
W
Baron Samedi
RafozoUwU
Baron Samedi
4
3
5
2.17
L
1
5
2
0.4
L
Mulan
joyeriasL
Mulan
1
4
1
0.38
L
Thanatos
oHeyJack
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
33,379
50,570
Taken
62,040
26,716
Mitigated
28,613
19,070
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,178
729
0
2,131
16,147
10,941
0
6,709
8,413
0
33,155
W
9,012
2,975
0
5,921
10,352
2,925
756
0
10,352
72,908
4,184
W
Serqet
Mavunez
Serqet
12,922
3,721
0
1,809
10,680
5,479
483
1,467
9,213
0
64,847
W
6,431
2,561
480
3,594
10,722
7,885
185
876
9,846
0
15,764
W
Sylvanus
Nhur1
Sylvanus
8,665
2,998
176
4,011
9,557
7,400
837
0
9,084
53,012
12,856
L
Izanami
NoneNarrow
Izanami
3,683
2,605
0
2,345
7,678
2,507
0
3,179
4,493
0
63,534
W
Baron Samedi
RafozoUwU
Baron Samedi
7,061
561
302
2,777
9,259
3,027
638
5,186
4,073
39,659
0
L
7,583
340
0
2,168
10,081
2,246
0
3,472
6,609
41,206
1,381
L
Mulan
joyeriasL
Mulan
5,471
613
0
4,440
12,834
7,556
0
6,531
6,303
0
45,515
L
Thanatos
oHeyJack
Thanatos
5,464
1,150
0
8,356
15,300
5,363
0
4,005
11,066
0
48,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
34,691
426
Minions Killed
426
0
Camps Cleared
0
1,454,494
Distance Traveled
1,400,027
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,211
444
32
2
0
286,688
2
W
Sol
8,647
618
133
10
0
274,345
0
W
Serqet
9,134
652
90
6
0
373,428
3
W
Horus
7,807
558
23
2
0
300,849
2
W
Sylvanus
8,685
620
115
8
0
220,782
0
L
Izanami
7,774
555
137
10
0
277,856
0
W
Baron Samedi
8,073
577
65
5
0
285,090
3
L
He Bo
6,786
485
77
6
0
281,856
1
L
Mulan
7,083
506
96
7
0
258,745
3
L
Thanatos
6,837
488
84
6
0
294,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role