Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
PRhyme_Solo
Sun Wukong
Silver II
Level 98
God Stats
13W - 5L
1,624 SR
Queue Stats
18W - 15L
1,437 MMR
Solo
Sobek
Sobek
Silver II
SwG_JusTFlickS
Sobek
Silver II
Level 119
God Stats
3W - 4L
1,144 SR
Queue Stats
34W - 45L
1,179 MMR
Party 1
Ra
Ra
Gold V
iDumbledore
Ra
Gold V
Level 155
God Stats
6W - 6L
1,607 SR
Queue Stats
183W - 189L
1,280 MMR
Solo
Hachiman
Hachiman
Silver IV
rayrayactual
Hachiman
Silver IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,475 SR
1,345 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,492 SR
1,408 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
LLodaxx9030
Thor
Gold II
Level 101
God Stats
113W - 112L
1,487 SR
Queue Stats
527W - 553L
1,456 MMR
Solo
Artemis
Artemis
Silver I
LordDespair
Artemis
Silver I
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 60L
1,450 MMR
Solo
Merlin
Merlin
Silver I
stompanya
Merlin
Silver I
Level 110
God Stats
6W - 16L
1,472 SR
Queue Stats
42W - 51L
1,389 MMR
Solo
Hercules
Hercules
Silver I
vaIeskxa
Hercules
Silver I
Level 101
God Stats
6W - 7L
1,502 SR
Queue Stats
479W - 482L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 1 / 1
5,132
570
2,623
5,069
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PRhyme_Solo
Sun Wukong
10
1 / 2 / 0
5,815
646
4,272
9,116
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 3
4,672
519
1,043
4,978
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 0 / 0
6,828
759
2,802
2,629
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
rayrayactual
Hachiman
9
0 / 1 / 1
5,042
560
817
4,542
1,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AwilixCthulhuThanatos

VS

Bans
IzanamiChronosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
2
0 / 0 / 0
3,309
368
0
773
241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 0
4,908
545
1,689
5,123
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
LordDespair
Artemis
10
1 / 1 / 1
5,330
592
3,788
4,253
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
stompanya
Merlin
7
1 / 3 / 0
4,300
478
1,460
3,973
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
vaIeskxa
Hercules
11
2 / 1 / 1
6,098
678
6,911
8,492
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
6
6
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
1
1.5
L
Cerberus
 
Cerberus
0
0
0
0
L
2
1
0
2
L
Artemis
LordDespair
Artemis
1
1
1
1.5
W
Sun Wukong
PRhyme_Solo
Sun Wukong
1
2
0
0.5
W
0
2
3
0.75
W
4
0
0
4
W
Hachiman
rayrayactual
Hachiman
0
1
1
0.5
L
Merlin
stompanya
Merlin
1
3
0
0.33
L
Hercules
vaIeskxa
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,557
Damage
13,848
26,334
Taken
22,614
11,794
Mitigated
8,411
8,757
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,623
586
0
1,052
5,069
1,515
0
423
4,646
0
29,908
L
Cerberus
 
Cerberus
0
0
0
72
773
241
0
0
773
0
0
L
1,689
808
0
1,851
5,123
1,420
0
1,569
3,417
0
29,296
L
Artemis
LordDespair
Artemis
3,788
1,313
0
1,400
4,253
1,174
125
204
4,049
0
29,776
W
Sun Wukong
PRhyme_Solo
Sun Wukong
4,272
625
0
2,737
9,116
5,040
0
0
9,116
0
37,251
W
1,043
233
0
2,011
4,978
3,241
0
99
4,879
10,704
0
W
2,802
47
372
1,034
2,629
831
450
938
1,691
52,233
823
W
Hachiman
rayrayactual
Hachiman
817
225
0
1,551
4,542
1,167
0
0
4,542
0
23,831
L
Merlin
stompanya
Merlin
1,460
191
0
625
3,973
980
0
1,675
2,134
17,262
0
L
Hercules
vaIeskxa
Hercules
6,911
2,375
0
2,749
8,492
4,596
0
53
8,439
0
39,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
23,945
310
Minions Killed
218
0
Camps Cleared
0
987,627
Distance Traveled
661,531
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,132
570
50
6
0
207,388
1
L
Cerberus
3,309
368
0
0
0
13,378
0
L
Thor
4,908
545
49
5
0
200,278
0
L
Artemis
5,330
592
53
6
0
166,967
2
W
Sun Wukong
5,815
646
77
9
0
181,342
0
W
Sobek
4,672
519
9
1
0
210,840
0
W
Ra
6,828
759
115
13
0
216,341
0
W
Hachiman
5,042
560
59
7
0
171,716
5
L
Merlin
4,300
478
38
4
0
105,850
0
L
Hercules
6,098
678
78
9
0
175,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role