Player Matchup

Ratatoskr
Ratatoskr
Grewvy
Ratatoskr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,475 Elo+
Party 3
Geb
Geb
IntersteIIarKid
Geb
Level 146
God Stats
2W - 0L
1,814 SR
Queue Stats
244W - 241L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Observant-_-
Nu Wa
Level 159
God Stats
9W - 3L
1,685 SR
Queue Stats
489W - 479L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
TheGoatBurger
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Rama
Rama
refragged
Rama
Level 108
God Stats
2W - 2L
1,505 SR
Queue Stats
23W - 24L
1,529 Elo+
Party 3
Team Averages
Level 104
1,601 SR
1,537 Elo+

VS

Team Averages
Level 152
1,575 SR
1,527 Elo+
Odin
Odin
 
Odin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Fonderash
Charybdis
Level 117
God Stats
16W - 9L
1,601 SR
Queue Stats
249W - 220L
1,506 Elo+
Solo
Awilix
Awilix
NotComplex
Awilix
Level 204
God Stats
17W - 10L
1,677 SR
Queue Stats
233W - 284L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Rawrararow
Nu Wa
Level 127
God Stats
43W - 34L
1,599 SR
Queue Stats
199W - 185L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Grewvy
Ratatoskr
11
3 / 1 / 3
6,509
542
2,796
7,654
2,345
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 6
6,587
549
3,268
11,220
5,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 3
7,174
598
6,668
5,468
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
TheGoatBurger
Sun Wukong
12
2 / 5 / 2
7,310
609
3,445
8,263
3,372
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
2 / 3 / 3
6,786
566
3,770
8,862
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
4 / 1 / 0
6,652
554
5,006
6,611
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
 
Cthulhu
9
2 / 1 / 2
6,517
543
3,039
7,541
4,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
Fonderash
Charybdis
11
2 / 3 / 2
6,980
582
4,756
7,122
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
NotComplex
Awilix
13
4 / 2 / 1
6,963
580
5,695
9,298
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
11
0 / 2 / 4
6,718
560
5,421
5,581
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
12
12
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
1
0
4
L
Cthulhu
 
Cthulhu
2
1
2
3
L
Charybdis
Fonderash
Charybdis
2
3
2
1
W
Ratatoskr
Grewvy
Ratatoskr
3
1
3
4.5
W
0
2
6
1.5
L
Awilix
NotComplex
Awilix
4
2
1
2.25
W
2
1
3
3.5
L
Nu Wa
0
2
4
1
W
Sun Wukong
TheGoatBurger
Sun Wukong
2
5
2
0.6
W
Rama
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
23,917
41,467
Taken
36,153
14,883
Mitigated
15,949
10,787
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,006
733
0
1,640
6,611
5,645
0
716
5,895
0
32,445
L
Cthulhu
 
Cthulhu
3,039
283
130
2,177
7,541
4,259
2
1,979
5,562
20,897
0
L
Charybdis
Fonderash
Charybdis
4,756
2,777
0
945
7,122
2,193
879
1,023
6,099
0
47,265
W
Ratatoskr
Grewvy
Ratatoskr
2,796
734
0
465
7,654
2,345
0
612
6,927
0
31,744
W
3,268
352
1,610
2,955
11,220
5,622
0
2,753
8,428
21,102
0
L
Awilix
NotComplex
Awilix
5,695
2,042
0
4,804
9,298
2,888
0
2,566
6,732
0
53,027
W
6,668
2,157
0
830
5,468
1,339
199
3,087
2,381
65,374
0
L
Nu Wa
5,421
1,192
0
1,104
5,581
964
700
3,652
1,929
52,791
1,005
W
Sun Wukong
TheGoatBurger
Sun Wukong
3,445
437
0
1,764
8,263
3,372
341
304
7,682
0
39,729
W
Rama
3,770
2,855
0
3,163
8,862
2,205
34
1,704
7,158
0
46,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
33,830
392
Minions Killed
367
0
Camps Cleared
0
1,240,009
Distance Traveled
1,176,082
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,652
554
62
5
0
188,500
1
L
Cthulhu
6,517
543
37
3
0
227,934
2
L
Charybdis
6,980
582
85
7
0
217,202
2
W
Ratatoskr
6,509
542
56
5
0
291,151
0
W
Geb
6,587
549
28
2
0
263,560
2
L
Awilix
6,963
580
93
8
0
308,541
5
W
Nu Wa
7,174
598
134
11
0
229,841
3
L
Nu Wa
6,718
560
90
8
0
233,905
0
W
Sun Wukong
7,310
609
81
7
0
245,000
0
W
Rama
6,786
566
93
8
0
210,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role