Player Matchup

Anubis
Anubis
AnAverageJim
Anubis
Level 125
God Stats
10W - 1L
1,722 SR
Queue Stats
146W - 122L
1,643 Elo+
Party 2
Neith
Neith
Azairreth
Neith
Level 146
God Stats
11W - 10L
1,552 SR
Queue Stats
150W - 122L
1,672 Elo+
Party 2
Mulan
Mulan
GreenMonstah
Mulan
Level 43
God Stats
6W - 0L
1,696 SR
Queue Stats
26W - 15L
1,696 Elo+
Party 2
Team Averages
Level 105
1,657 SR
1,670 Elo+

VS

Team Averages
Level 71
1,503 SR
1,524 Elo+
Merlin
Merlin
HeroKingClaude
Merlin
Level 107
God Stats
2W - 5L
1,341 SR
Queue Stats
186W - 172L
1,531 Elo+
Party 1
Poseidon
Poseidon
WES1NAT0R
Poseidon
Level 41
God Stats
9W - 7L
1,598 SR
Queue Stats
14W - 12L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
xRATED Monsterx
Baron Samedi
Level 66
God Stats
94W - 90L
1,570 SR
Queue Stats
205W - 194L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 1 / 10
11,707
1,064
12,256
10,830
6,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
Azairreth
Neith
18
10 / 0 / 9
12,270
1,115
15,731
11,257
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
1 / 2 / 16
10,159
924
5,965
12,818
10,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,151
832
6,486
10,201
2,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
WES1NAT0R
Poseidon
14
2 / 10 / 0
8,542
777
6,037
13,141
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
xRATED Monsterx
Baron Samedi
12
0 / 8 / 1
7,631
694
5,447
12,098
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
22
Kills
3
3
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
1
10
16
W
Neith
Azairreth
Neith
10
0
9
14.5
W
1
2
16
4.5
L
1
4
1
0.38
L
Poseidon
WES1NAT0R
Poseidon
2
10
0
0.2
L
Baron Samedi
xRATED Monsterx
Baron Samedi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,952
Damage
17,970
34,905
Taken
35,440
21,471
Mitigated
8,655
16,954
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,256
939
194
7,075
10,830
6,585
651
4,868
5,933
39,802
0
W
Neith
Azairreth
Neith
15,731
3,802
0
6,575
11,257
4,193
1,891
4,540
6,703
0
64,537
W
5,965
688
0
3,110
12,818
10,693
434
7,558
5,224
0
31,040
L
6,486
439
0
1,384
10,201
2,633
0
2,595
7,562
25,612
610
L
Poseidon
WES1NAT0R
Poseidon
6,037
1,567
0
29
13,141
2,702
0
4,922
8,167
18,807
719
L
Baron Samedi
xRATED Monsterx
Baron Samedi
5,447
431
393
771
12,098
3,320
0
4,747
7,304
17,061
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
25,324
180
Minions Killed
107
0
Camps Cleared
0
630,713
Distance Traveled
520,229
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,707
1,064
50
5
0
204,449
0
W
Neith
12,270
1,115
90
8
0
217,099
0
W
Mulan
10,159
924
40
4
0
209,165
0
L
Merlin
9,151
832
48
4
0
187,399
1
L
Poseidon
8,542
777
32
3
0
159,241
0
L
Baron Samedi
7,631
694
27
2
0
173,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role