Player Matchup

Mulan
Mulan
ARSANCED
Mulan
Level 123
God Stats
4W - 3L
1,821 SR
Queue Stats
201W - 190L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Adri123728
Cthulhu
Level 8
God Stats
3W - 1L
1,730 SR
Queue Stats
8W - 14L
1,398 Elo+
Party 2
Fenrir
Fenrir
LordAdsel
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,468 Elo+
Solo
Ymir
Ymir
The_Reven1702
Ymir
Level 106
God Stats
14W - 10L
1,628 SR
Queue Stats
212W - 217L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
rickpapa4978
Sylvanus
Level 128
God Stats
5W - 2L
1,928 SR
Queue Stats
230W - 225L
1,484 Elo+
Party 2
Team Averages
Level 81
1,721 SR
1,457 Elo+

VS

Team Averages
Level 114
1,573 SR
1,483 Elo+
The Morrigan
The Morrigan
CONNOR2695
The Morrigan
Level 106
God Stats
19W - 18L
1,481 SR
Queue Stats
171W - 140L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Felide26
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 258L
1,446 Elo+
Party 1
Hades
Hades
Jhonathans
Hades
Level 125
God Stats
24W - 14L
1,589 SR
Queue Stats
125W - 126L
1,439 Elo+
Solo
Izanami
Izanami
NEWDASCAR
Izanami
Level 65
God Stats
12W - 11L
1,491 SR
Queue Stats
201W - 202L
1,436 Elo+
Party 1
Atlas
Atlas
TiCoXHLive
Atlas
Level 167
God Stats
3W - 0L
1,806 SR
Queue Stats
176W - 156L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ARSANCED
Mulan
10
0 / 6 / 0
5,993
461
6,458
14,695
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Adri123728
Cthulhu
10
0 / 2 / 0
5,518
424
4,528
11,824
7,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
LordAdsel
Fenrir
10
1 / 6 / 0
5,806
447
5,728
11,859
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 4 / 0
6,675
513
3,667
9,698
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
rickpapa4978
Sylvanus
9
0 / 4 / 0
5,941
457
5,833
17,063
12,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CONNOR2695
The Morrigan
12
3 / 0 / 7
7,612
586
8,662
4,179
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Felide26
Sun Wukong
14
5 / 0 / 8
8,592
661
12,825
11,381
7,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
15
7 / 0 / 5
8,597
661
10,893
11,349
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
NEWDASCAR
Izanami
13
4 / 1 / 4
8,138
626
5,200
7,651
2,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
12
3 / 0 / 6
8,063
620
7,142
9,172
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
22
22
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
ARSANCED
Mulan
0
6
0
0
L
Cthulhu
Adri123728
Cthulhu
0
2
0
0
W
The Morrigan
CONNOR2695
The Morrigan
3
0
7
6.5
W
Sun Wukong
Felide26
Sun Wukong
5
0
8
9
W
Hades
7
0
5
9.5
L
Fenrir
LordAdsel
Fenrir
1
6
0
0.17
W
Izanami
NEWDASCAR
Izanami
4
1
4
6
L
0
4
0
0
W
Atlas
3
0
6
6
L
Sylvanus
rickpapa4978
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
44,722
65,139
Taken
43,732
34,469
Mitigated
22,297
16,316
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ARSANCED
Mulan
6,458
1,326
0
3,286
14,695
6,335
0
2,557
12,036
0
43,460
L
Cthulhu
Adri123728
Cthulhu
4,528
514
0
666
11,824
7,176
0
5,991
5,624
35,052
0
W
The Morrigan
CONNOR2695
The Morrigan
8,662
947
327
512
4,179
1,474
159
2,411
1,768
39,961
2,930
W
Sun Wukong
Felide26
Sun Wukong
12,825
3,263
0
3,536
11,381
7,487
473
1,631
9,750
56
56,542
W
Hades
10,893
979
380
7,576
11,349
5,135
273
2,407
8,942
71,264
0
L
Fenrir
LordAdsel
Fenrir
5,728
1,495
0
1,603
11,859
4,822
0
4,072
7,667
0
30,500
W
Izanami
NEWDASCAR
Izanami
5,200
2,873
0
1,067
7,651
2,267
2,459
3,874
3,777
0
49,359
L
3,667
634
0
291
9,698
3,870
0
4,455
5,237
44,567
3,432
W
Atlas
7,142
2,696
2,558
3,840
9,172
5,934
146
3,684
5,488
24,062
0
L
Sylvanus
rickpapa4978
Sylvanus
5,833
2,012
4,176
6,294
17,063
12,266
0
7,916
9,111
29,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
41,002
285
Minions Killed
436
0
Camps Cleared
0
1,270,471
Distance Traveled
1,279,708
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,993
461
61
5
0
247,376
1
L
Cthulhu
5,518
424
48
4
0
270,773
0
W
The Morrigan
7,612
586
87
7
0
253,575
0
W
Sun Wukong
8,592
661
101
8
0
271,259
0
W
Hades
8,597
661
123
9
0
250,205
0
L
Fenrir
5,806
447
49
4
0
294,566
1
W
Izanami
8,138
626
92
7
0
239,792
0
L
Ymir
6,675
513
98
8
0
235,832
0
W
Atlas
8,063
620
33
3
0
264,877
0
L
Sylvanus
5,941
457
29
2
0
221,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role