Player Matchup

Khepri
Khepri
Gmaximiano
Khepri
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,298 Elo+
Solo
Serqet
Serqet
ImSnowey
Serqet
Level 140
God Stats
1W - 0L
1,555 SR
Queue Stats
7W - 5L
1,691 Elo+
Party 1
Nut
Nut
MrGobblesack
Nut
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ra
Ra
PandaChunks
Ra
Level 16
God Stats
1W - 4L
1,566 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
ebm1
Chaac
Level 89
God Stats
1W - 0L
1,326 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 1
Team Averages
Level 82
1,489 SR
1,484 Elo+

VS

Team Averages
Level 74
1,405 SR
1,449 Elo+
Cthulhu
Cthulhu
Eyesoneyes5576
Cthulhu
Level 45
God Stats
0W - 5L
1,089 SR
Queue Stats
120W - 153L
1,364 Elo+
Solo
Nu Wa
Nu Wa
NrgRush9000
Nu Wa
Level 89
God Stats
9W - 3L
1,813 SR
Queue Stats
48W - 24L
1,595 Elo+
Solo
Kukulkan
Kukulkan
W4ntedM4r1n
Kukulkan
Level 48
God Stats
2W - 9L
1,379 SR
Queue Stats
17W - 40L
1,385 Elo+
Solo
Tyr
Tyr
rickjeeves
Tyr
Level 84
God Stats
1W - 2L
1,424 SR
Queue Stats
75W - 91L
1,419 Elo+
Solo
Ymir
Ymir
tangodanzo
Ymir
Level 106
God Stats
1W - 2L
1,317 SR
Queue Stats
574W - 605L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gmaximiano
Khepri
10
0 / 0 / 5
6,005
1,201
2,070
5,354
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
ImSnowey
Serqet
11
3 / 1 / 3
5,999
1,200
3,230
3,561
1,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 6
6,370
1,274
3,621
2,164
728
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 6
5,934
1,187
1,847
2,565
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ebm1
Chaac
11
2 / 0 / 6
6,150
1,230
3,957
5,540
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

386

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,843
1,169
2,820
3,014
2,595
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 3 / 1
5,489
1,098
3,369
3,047
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
W4ntedM4r1n
Kukulkan
10
1 / 1 / 0
6,030
1,206
6,419
4,402
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,006
1,001
0
0
0
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 0
5,307
1,061
3,889
6,029
1,815
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
8
Kills
1
1
Deaths
8
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Khepri
Gmaximiano
Khepri
0
0
5
2.5
W
Serqet
ImSnowey
Serqet
3
1
3
4.5
W
2
0
6
5
L
0
3
1
0.17
W
1
0
6
4
L
Kukulkan
W4ntedM4r1n
Kukulkan
1
1
0
1
W
Chaac
ebm1
Chaac
2
0
6
5
L
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
16,497
19,184
Taken
16,492
12,497
Mitigated
6,733
5,653
Healing
217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,820
51
39
0
3,014
2,595
0
329
2,396
12,635
35
W
Khepri
Gmaximiano
Khepri
2,070
248
1,227
852
5,354
3,947
0
4,442
865
4,427
0
W
Serqet
ImSnowey
Serqet
3,230
807
0
771
3,561
1,802
0
2,759
751
0
4,058
W
3,621
2,534
0
422
2,164
728
0
1,884
280
0
16,561
L
3,369
674
0
178
3,047
804
0
468
2,502
10,817
0
W
1,847
441
595
790
2,565
762
0
2,208
357
12,607
151
L
Kukulkan
W4ntedM4r1n
Kukulkan
6,419
484
0
0
4,402
1,519
0
1,307
2,856
21,095
0
W
Chaac
ebm1
Chaac
3,957
741
0
996
5,540
5,258
0
4,930
550
0
13,815
L
0
0
0
0
0
0
0
0
0
0
152
L
3,889
756
0
0
6,029
1,815
0
1,737
3,849
6,700
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
27,675
93
Minions Killed
92
4
Camps Cleared
4
527,235
Distance Traveled
387,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,843
1,169
31
6
0
104,736
0
W
Khepri
6,005
1,201
2
0
0
97,193
0
W
Serqet
5,999
1,200
0
0
0
109,462
0
W
Nut
6,370
1,274
40
8
2
103,903
0
L
Nu Wa
5,489
1,098
7
1
1
94,103
0
W
Ra
5,934
1,187
29
6
0
112,352
0
L
Kukulkan
6,030
1,206
47
9
1
95,722
0
W
Chaac
6,150
1,230
22
4
2
104,325
0
L
Tyr
5,006
1,001
0
0
0
6,473
0
L
Ymir
5,307
1,061
7
1
2
86,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role