Player Matchup

Erlang Shen
Erlang Shen
Ashalai
Erlang Shen
Level 159
God Stats
1W - 0L
1,642 SR
Queue Stats
63W - 34L
1,781 Elo+
Party 1
Fenrir
Fenrir
ZapperIvan
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,549 Elo+
Party 1
Vulcan
Vulcan
madman_23_
Vulcan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,775 Elo+
Party 1
Team Averages
Level 152
1,547 SR
1,702 Elo+

VS

Team Averages
Level 91
1,285 SR
1,472 Elo+
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FcCoop
Hercules
Level 80
God Stats
0W - 3L
1,134 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 2
Artemis
Artemis
Volt268
Artemis
Level 89
God Stats
0W - 1L
1,222 SR
Queue Stats
4W - 6L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ashalai
Erlang Shen
17
8 / 0 / 8
10,530
957
13,065
12,830
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
ZapperIvan
Fenrir
16
5 / 2 / 7
10,059
914
6,179
10,431
9,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
madman_23_
Vulcan
16
3 / 3 / 11
10,021
911
16,218
6,073
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 7 / 5
7,787
708
4,520
13,215
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
FcCoop
Hercules
14
3 / 2 / 2
8,441
767
4,951
13,766
7,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Artemis
Volt268
Artemis
13
1 / 7 / 1
7,904
719
6,799
12,163
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
4
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
5
0.36
W
Erlang Shen
Ashalai
Erlang Shen
8
0
8
12
L
Hercules
FcCoop
Hercules
3
2
2
2
L
Artemis
Volt268
Artemis
1
7
1
0.21
W
Fenrir
ZapperIvan
Fenrir
5
2
7
4.25
W
Vulcan
madman_23_
Vulcan
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
16,270
29,334
Taken
39,144
26,678
Mitigated
16,271
6,141
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,520
445
3,679
3,304
13,215
3,974
304
5,998
6,861
13,944
295
W
Erlang Shen
Ashalai
Erlang Shen
13,065
3,884
0
3,658
12,830
15,003
458
2,020
10,810
791
35,749
L
Hercules
FcCoop
Hercules
4,951
1,362
0
3,500
13,766
7,941
164
6,751
6,624
0
17,370
L
Artemis
Volt268
Artemis
6,799
2,558
0
1,011
12,163
4,356
682
4,184
7,708
0
22,902
W
Fenrir
ZapperIvan
Fenrir
6,179
1,820
0
1,721
10,431
9,097
1,475
1,671
8,760
0
19,168
W
Vulcan
madman_23_
Vulcan
16,218
437
0
762
6,073
2,578
1,260
881
5,192
51,358
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
24,132
135
Minions Killed
95
0
Camps Cleared
0
624,142
Distance Traveled
548,510
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,787
708
18
2
0
175,272
0
W
Erlang Shen
10,530
957
37
3
0
214,928
0
L
Hercules
8,441
767
30
3
0
221,669
1
L
Artemis
7,904
719
47
4
0
151,569
0
W
Fenrir
10,059
914
23
2
0
205,238
2
W
Vulcan
10,021
911
75
7
0
203,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role