Player Matchup

Vulcan
Vulcan
Big_ol_Cheese
Vulcan
Level 149
God Stats
12W - 12L
1,508 SR
Queue Stats
389W - 399L
1,496 Elo+
Solo
Skadi
Skadi
ClgNien
Skadi
Level 69
God Stats
14W - 5L
1,698 SR
Queue Stats
224W - 262L
1,407 Elo+
Solo
Yemoja
Yemoja
Jesus0991
Yemoja
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 80L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Trash SL1ME
Cthulhu
Level 108
God Stats
1W - 1L
1,182 SR
Queue Stats
80W - 78L
1,463 Elo+
Solo
Fenrir
Fenrir
firey_tin500
Fenrir
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 23L
1,394 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,446 Elo+

VS

Team Averages
Level 100
1,489 SR
1,478 Elo+
Cupid
Cupid
CryoGamer
Cupid
Level 106
God Stats
4W - 9L
1,533 SR
Queue Stats
30W - 44L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Kamuzakuario
Nu Wa
Level 83
God Stats
94W - 65L
1,640 SR
Queue Stats
294W - 278L
1,571 Elo+
Solo
Thor
Thor
Pinkie878
Thor
Level 44
God Stats
13W - 8L
1,484 SR
Queue Stats
115W - 113L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Svilaro95
Kukulkan
Level 123
God Stats
0W - 1L
1,288 SR
Queue Stats
37W - 34L
1,403 Elo+
Solo
Sobek
Sobek
Troglodon
Sobek
Level 145
God Stats
4W - 6L
1,501 SR
Queue Stats
142W - 123L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
9,530
529
10,712
12,643
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ClgNien
Skadi
15
3 / 5 / 8
9,340
519
12,791
12,886
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Jesus0991
Yemoja
14
9 / 2 / 9
9,268
515
6,872
10,940
9,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Trash SL1ME
Cthulhu
18
4 / 1 / 1
11,214
623
5,222
15,425
16,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
15
8 / 3 / 4
9,927
552
9,895
15,992
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CryoGamer
Cupid
17
7 / 5 / 2
10,545
586
15,891
16,434
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 0
8,912
495
12,388
6,661
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
13
0 / 7 / 4
7,526
418
6,803
13,495
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
Svilaro95
Kukulkan
13
1 / 5 / 3
8,493
472
8,076
8,253
2,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
Troglodon
Sobek
12
4 / 7 / 3
8,388
466
4,891
19,642
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
26
Kills
13
13
Deaths
27
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Skadi
ClgNien
Skadi
3
5
8
1.4
L
Cupid
CryoGamer
Cupid
7
5
2
1.6
W
Yemoja
Jesus0991
Yemoja
9
2
9
6.75
L
1
3
0
0.33
L
Thor
0
7
4
0.29
L
Kukulkan
Svilaro95
Kukulkan
1
5
3
0.5
W
Cthulhu
Trash SL1ME
Cthulhu
4
1
1
4.5
L
Sobek
Troglodon
Sobek
4
7
3
0.79
W
Fenrir
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,492
Damage
48,049
67,886
Taken
64,485
41,394
Mitigated
29,335
14,034
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,712
1,484
0
3,427
12,643
4,995
462
6,423
6,220
64,200
1,064
W
Skadi
ClgNien
Skadi
12,791
4,874
0
844
12,886
3,894
418
3,931
8,955
0
63,489
L
Cupid
CryoGamer
Cupid
15,891
9,770
81
7,765
16,434
5,609
3,400
1,946
14,086
0
87,237
W
Yemoja
Jesus0991
Yemoja
6,872
1,225
3,055
992
10,940
9,452
371
3,522
7,418
21,783
1,322
L
12,388
3,024
0
1,680
6,661
2,114
0
3,757
2,492
66,692
0
L
Thor
6,803
1,720
0
2,314
13,495
4,069
0
3,799
9,392
0
50,396
L
Kukulkan
Svilaro95
Kukulkan
8,076
734
32
1,377
8,253
2,344
0
3,839
4,334
55,377
0
W
Cthulhu
Trash SL1ME
Cthulhu
5,222
383
0
2,892
15,425
16,273
0
6,214
9,211
89,965
6,563
L
Sobek
Troglodon
Sobek
4,891
210
0
4,749
19,642
15,199
0
7,039
11,983
22,079
0
W
Fenrir
9,895
2,024
0
2,824
15,992
6,780
219
5,265
10,727
0
65,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,279
Gold Earned
43,864
530
Minions Killed
480
0
Camps Cleared
0
1,728,930
Distance Traveled
1,678,559
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,530
529
106
6
0
353,637
5
W
Skadi
9,340
519
118
7
0
324,829
0
L
Cupid
10,545
586
144
8
0
335,335
0
W
Yemoja
9,268
515
32
2
0
318,469
2
L
Nu Wa
8,912
495
126
7
0
338,563
0
L
Thor
7,526
418
77
4
0
347,292
0
L
Kukulkan
8,493
472
105
6
0
319,510
4
W
Cthulhu
11,214
623
185
10
0
324,871
3
L
Sobek
8,388
466
28
2
0
337,859
9
W
Fenrir
9,927
552
89
5
0
407,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role